Player Matchup

Guan Yu
Guan Yu
Jessap
Guan Yu
Level 158
God Stats
3W - 1L
1,713 SR
Queue Stats
181W - 174L
1,544 Elo+
Solo
Izanami
Izanami
Kewii383
Izanami
Level 134
God Stats
7W - 9L
1,537 SR
Queue Stats
325W - 318L
1,558 Elo+
Solo
Danzaburou
Danzaburou
Pro7 I Bommel
Danzaburou
Level 128
God Stats
11W - 9L
1,613 SR
Queue Stats
552W - 494L
1,550 Elo+
Party 2
Hera
Hera
oGER Eddy
Hera
Level 157
God Stats
8W - 9L
1,512 SR
Queue Stats
572W - 527L
1,490 Elo+
Party 2
Discordia
Discordia
oGER McRappit
Discordia
Level 90
God Stats
11W - 8L
1,496 SR
Queue Stats
1,055W - 955L
1,567 Elo+
Party 2
Team Averages
Level 133
1,574 SR
1,542 Elo+

VS

Team Averages
Level 88
1,561 SR
1,564 Elo+
Achilles
Achilles
Abalyoh
Achilles
Level 29
God Stats
3W - 2L
1,717 SR
Queue Stats
57W - 63L
1,548 Elo+
Party 3
Thanatos
Thanatos
I2LiES-19
Thanatos
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,694 Elo+
Party 1
Vulcan
Vulcan
amarxo21
Vulcan
Level 127
God Stats
10W - 11L
1,525 SR
Queue Stats
585W - 599L
1,521 Elo+
Party 3
Horus
Horus
deladem17
Horus
Level 75
God Stats
0W - 2L
1,500 SR
Queue Stats
53W - 34L
1,497 Elo+
Party 1
Janus
Janus
syntacx
Janus
Level 118
God Stats
10W - 7L
1,562 SR
Queue Stats
312W - 309L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Jessap
Guan Yu
18
2 / 4 / 16
10,767
828
10,210
21,144
22,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
Kewii383
Izanami
15
3 / 6 / 8
9,538
734
6,549
15,888
6,531
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
Pro7 I Bommel
Danzaburou
17
5 / 2 / 10
10,381
799
13,834
10,889
4,721
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hera
20
11 / 3 / 10
11,953
919
22,330
10,083
4,178
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Discordia
oGER McRappit
Discordia
16
3 / 4 / 11
9,341
719
10,947
10,870
3,846
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Abalyoh
Achilles
13
0 / 4 / 11
8,465
651
7,322
17,191
18,162
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Thanatos
I2LiES-19
Thanatos
14
3 / 7 / 4
8,933
687
7,621
15,154
5,449
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vulcan
amarxo21
Vulcan
15
4 / 5 / 9
9,382
722
11,622
10,118
3,753
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Horus
deladem17
Horus
17
5 / 4 / 11
10,149
781
13,387
18,545
21,215
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Janus
syntacx
Janus
19
7 / 5 / 5
10,935
841
18,276
12,096
4,674
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
59
24
Kills
19
19
Deaths
25
55
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Achilles
Abalyoh
Achilles
0
4
11
1.38
L
Thanatos
I2LiES-19
Thanatos
3
7
4
0.71
W
Guan Yu
Jessap
Guan Yu
2
4
16
2.5
W
Izanami
Kewii383
Izanami
3
6
8
1.17
W
Danzaburou
Pro7 I Bommel
Danzaburou
5
2
10
5
L
Vulcan
amarxo21
Vulcan
4
5
9
1.7
L
Horus
deladem17
Horus
5
4
11
2.63
W
Hera
11
3
10
5.33
W
Discordia
oGER McRappit
Discordia
3
4
11
2.13
L
Janus
syntacx
Janus
7
5
5
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,870
Damage
58,228
68,874
Taken
73,104
41,722
Mitigated
53,253
35,216
Healing
31,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Abalyoh
Achilles
7,322
1,497
1,537
3,351
17,191
18,162
822
6,653
10,538
0
13,896
L
Thanatos
I2LiES-19
Thanatos
7,621
1,280
1,654
8,277
15,154
5,449
0
8,961
6,193
0
16,992
W
Guan Yu
Jessap
Guan Yu
10,210
1,195
8,868
10,525
21,144
22,446
753
7,287
13,537
0
18,004
W
Izanami
Kewii383
Izanami
6,549
3,815
2,037
3,201
15,888
6,531
1,585
7,679
7,944
0
17,765
W
Danzaburou
Pro7 I Bommel
Danzaburou
13,834
4,515
1,459
2,789
10,889
4,721
2,188
5,054
5,518
0
33,861
L
Vulcan
amarxo21
Vulcan
11,622
3,496
2,108
1,358
10,118
3,753
437
5,765
4,353
23,938
0
L
Horus
deladem17
Horus
13,387
3,541
3,393
5,749
18,545
21,215
27
5,730
12,815
688
20,515
W
Hera
22,330
4,530
1,796
2,237
10,083
4,178
1,195
5,511
4,524
45,748
0
W
Discordia
oGER McRappit
Discordia
10,947
1,210
1,000
1,304
10,870
3,846
378
4,957
5,774
18,196
0
L
Janus
syntacx
Janus
18,276
494
1,662
1,940
12,096
4,674
0
6,168
5,928
47,850
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,980
Gold Earned
47,864
159
Minions Killed
128
0
Camps Cleared
0
1,261,736
Distance Traveled
1,189,731
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
8,465
651
15
1
0
253,947
4
L
Thanatos
8,933
687
18
1
0
242,988
2
W
Guan Yu
10,767
828
8
1
0
275,841
0
W
Izanami
9,538
734
28
2
0
227,980
0
W
Danzaburou
10,381
799
46
4
0
256,371
2
L
Vulcan
9,382
722
26
2
0
231,301
0
L
Horus
10,149
781
12
1
0
225,028
5
W
Hera
11,953
919
64
5
0
267,868
0
W
Discordia
9,341
719
13
1
0
233,676
0
L
Janus
10,935
841
57
4
0
236,467
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role