Player Matchup

Pele
Pele
Born_sinner05
Pele
Level 146
God Stats
5W - 2L
1,740 SR
Queue Stats
71W - 71L
1,587 Elo+
Solo
Chronos
Chronos
ItzJugginSeason
Chronos
Level 128
God Stats
5W - 5L
1,352 SR
Queue Stats
126W - 140L
1,545 Elo+
Solo
Kumbhakarna
Kumbhakarna
MINCLDE
Kumbhakarna
Level 122
God Stats
4W - 1L
1,406 SR
Queue Stats
30W - 20L
1,736 Elo+
Solo
Mercury
Mercury
Strife_aL
Mercury
Level 160
God Stats
5W - 6L
1,709 SR
Queue Stats
333W - 276L
1,664 Elo+
Solo
Apollo
Apollo
VADER619
Apollo
Level 159
God Stats
2W - 1L
1,823 SR
Queue Stats
253W - 214L
1,527 Elo+
Solo
Team Averages
Level 143
1,606 SR
1,612 Elo+

VS

Team Averages
Level 133
1,545 SR
1,622 Elo+
Tyr
Tyr
ElectronicFrost_
Tyr
Level 146
God Stats
1W - 2L
1,567 SR
Queue Stats
69W - 64L
1,570 Elo+
Solo
Geb
Geb
GAMERVETERAN3
Geb
Level 88
God Stats
1W - 6L
1,224 SR
Queue Stats
422W - 428L
1,558 Elo+
Solo
The Morrigan
The Morrigan
PleizNvRdieZ
The Morrigan
Level 159
God Stats
7W - 5L
1,689 SR
Queue Stats
112W - 113L
1,611 Elo+
Solo
Serqet
Serqet
PurityRiven
Serqet
Level 126
God Stats
0W - 1L
1,496 SR
Queue Stats
156W - 122L
1,748 Elo+
Solo
Hou Yi
Hou Yi
mykeyTX
Hou Yi
Level 148
God Stats
1W - 1L
1,747 SR
Queue Stats
66W - 52L
1,624 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 2 / 7
11,957
629
12,615
18,179
10,749
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

19
7 / 1 / 11
11,914
627
15,082
11,007
4,872
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kumbhakarna
MINCLDE
Kumbhakarna
16
8 / 1 / 12
11,468
604
8,018
11,145
10,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mercury
Strife_aL
Mercury
17
1 / 0 / 8
10,728
565
5,308
13,919
5,707
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Apollo
VADER619
Apollo
16
2 / 2 / 12
9,952
524
11,055
13,991
4,651
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 4 / 3
9,978
525
8,571
16,014
17,886
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

11
0 / 7 / 2
8,179
430
3,828
20,276
15,540
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Morrigan
PleizNvRdieZ
The Morrigan
15
5 / 4 / 0
9,674
509
8,172
10,794
4,482
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Serqet
14
1 / 4 / 4
8,889
468
5,395
12,581
4,855
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hou Yi
mykeyTX
Hou Yi
16
0 / 4 / 1
9,637
507
10,941
12,279
4,745
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
16
23
Kills
6
6
Deaths
23
50
Assists
10
Player
Kills
Deaths
Assists
KDA
W
5
2
7
4.25
L
0
4
3
0.38
L
0
7
2
0.14
W
7
1
11
12.5
W
Kumbhakarna
MINCLDE
Kumbhakarna
8
1
12
14
L
The Morrigan
PleizNvRdieZ
The Morrigan
5
4
0
1.25
L
Serqet
1
4
4
0.75
W
Mercury
Strife_aL
Mercury
1
0
8
5
W
Apollo
VADER619
Apollo
2
2
12
4
L
Hou Yi
mykeyTX
Hou Yi
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,078
Damage
36,907
68,241
Taken
71,944
36,914
Mitigated
47,508
28,467
Healing
20,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,615
2,563
0
8,788
18,179
10,749
642
2,094
16,013
0
92,198
L
8,571
1,615
0
6,315
16,014
17,886
390
2,775
13,239
0
71,794
L
3,828
423
954
3,443
20,276
15,540
0
9,438
10,838
11,936
0
W
15,082
6,523
0
4,696
11,007
4,872
2,675
3,147
7,690
81,043
8,131
W
Kumbhakarna
MINCLDE
Kumbhakarna
8,018
1,355
0
4,410
11,145
10,935
778
2,256
8,687
26,877
0
L
The Morrigan
PleizNvRdieZ
The Morrigan
8,172
1,498
0
1,171
10,794
4,482
0
3,562
7,232
58,533
786
L
Serqet
5,395
1,195
0
4,224
12,581
4,855
0
3,956
8,625
0
60,105
W
Mercury
Strife_aL
Mercury
5,308
1,974
0
6,666
13,919
5,707
1,119
1,169
11,996
0
83,535
W
Apollo
VADER619
Apollo
11,055
7,817
0
3,907
13,991
4,651
4,336
2,420
11,305
0
70,203
L
Hou Yi
mykeyTX
Hou Yi
10,941
6,244
0
4,371
12,279
4,745
0
2,211
10,068
0
88,286

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,019
Gold Earned
46,357
598
Minions Killed
557
0
Camps Cleared
0
1,925,549
Distance Traveled
1,778,777
20
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
11,957
629
167
9
0
384,786
6
L
Tyr
9,978
525
152
8
0
378,630
3
L
Geb
8,179
430
15
1
0
341,252
4
W
Chronos
11,914
627
144
8
0
399,643
8
W
Kumbhakarna
11,468
604
35
2
0
377,263
0
L
The Morrigan
9,674
509
118
6
0
343,848
5
L
Serqet
8,889
468
114
6
0
404,727
1
W
Mercury
10,728
565
150
8
0
425,023
2
W
Apollo
9,952
524
102
5
0
338,834
4
L
Hou Yi
9,637
507
158
8
0
310,320
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role