Player Matchup

Baron Samedi
Baron Samedi
BolsonaroSuicid
Baron Samedi
Level 9
God Stats
6W - 1L
1,833 SR
Queue Stats
10W - 1L
1,848 Elo+
Party 1
Izanami
Izanami
DanielJeeves
Izanami
Level 27
God Stats
77W - 62L
1,500 SR
Queue Stats
99W - 102L
1,412 Elo+
Party 2
Ra
Ra
ImGodoy
Ra
Level 27
God Stats
27W - 24L
1,507 SR
Queue Stats
181W - 191L
1,425 Elo+
Party 2
Jormungandr
Jormungandr
ImTheCapo
Jormungandr
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
113W - 77L
1,465 Elo+
Solo
Loki
Loki
Krauzzen1
Loki
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,790 Elo+
Party 1
Team Averages
Level 19
1,568 SR
1,588 Elo+

VS

Team Averages
Level 15
1,494 SR
1,485 Elo+
Bellona
Bellona
Coala123izigg
Bellona
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Neith
Neith
MaxTul
Neith
Level 27
God Stats
39W - 49L
1,425 SR
Queue Stats
66W - 91L
1,327 Elo+
Solo
Loki
Loki
ShowdoMalandro
Loki
Level 15
God Stats
4W - 7L
1,543 SR
Queue Stats
5W - 8L
1,476 Elo+
Solo
Ymir
Ymir
SrDasty22
Ymir
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 24L
1,591 Elo+
Solo
Chronos
Chronos
mystyiano
Chronos
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 33L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BolsonaroSuicid
Baron Samedi
9
2 / 0 / 7
6,298
630
4,751
4,381
3,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Izanami
DanielJeeves
Izanami
9
4 / 0 / 2
5,572
557
4,236
5,151
1,375
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

8
1 / 2 / 1
5,107
511
2,593
2,759
955
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
ImTheCapo
Jormungandr
11
1 / 0 / 0
6,044
604
1,242
3,010
2,566
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Loki
12
4 / 1 / 2
6,545
655
3,128
5,099
1,448
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
4
0 / 2 / 0
3,912
391
826
3,588
1,549
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
MaxTul
Neith
7
0 / 4 / 0
4,458
446
2,724
4,259
909
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

5
0 / 2 / 0
4,125
413
1,442
4,374
1,055
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
6
0 / 2 / 0
3,815
382
1,357
6,078
3,971
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chronos
mystyiano
Chronos
10
3 / 2 / 0
5,947
595
3,818
7,254
2,296
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
3
12
Kills
3
3
Deaths
12
12
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
BolsonaroSuicid
Baron Samedi
2
0
7
5.5
L
Bellona
0
2
0
0
W
Izanami
DanielJeeves
Izanami
4
0
2
5
W
1
2
1
0.75
W
Jormungandr
ImTheCapo
Jormungandr
1
0
0
1
W
Loki
4
1
2
5
L
Neith
MaxTul
Neith
0
4
0
0
L
0
2
0
0
L
Ymir
0
2
0
0
L
Chronos
mystyiano
Chronos
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,950
Damage
10,167
20,400
Taken
25,553
9,886
Mitigated
9,780
9,835
Healing
6,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
BolsonaroSuicid
Baron Samedi
4,751
616
770
2,591
4,381
3,542
264
1,529
2,852
18,835
0
L
Bellona
826
507
0
1,024
3,588
1,549
0
767
2,675
0
7,462
W
Izanami
DanielJeeves
Izanami
4,236
3,024
0
1,591
5,151
1,375
604
1,022
4,129
0
24,187
W
2,593
700
355
782
2,759
955
0
2,006
753
19,954
0
W
Jormungandr
ImTheCapo
Jormungandr
1,242
500
0
690
3,010
2,566
0
0
3,010
33,188
0
W
Loki
3,128
1,669
0
3,056
5,099
1,448
426
618
4,481
0
34,971
L
Neith
MaxTul
Neith
2,724
750
0
540
4,259
909
0
1,294
2,965
0
20,685
L
1,442
504
0
830
4,374
1,055
23
1,123
3,215
0
11,961
L
Ymir
1,357
422
0
1,395
6,078
3,971
100
1,988
4,050
7,230
0
L
Chronos
mystyiano
Chronos
3,818
1,316
0
2,839
7,254
2,296
834
3,036
4,062
33,899
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,566
Gold Earned
22,257
287
Minions Killed
163
0
Camps Cleared
0
905,819
Distance Traveled
775,467
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
6,298
630
26
3
0
180,743
2
L
Bellona
3,912
391
16
2
0
122,794
0
W
Izanami
5,572
557
50
5
0
175,050
0
W
Ra
5,107
511
39
4
0
176,868
2
W
Jormungandr
6,044
604
83
8
0
173,818
2
W
Loki
6,545
655
89
9
0
199,340
0
L
Neith
4,458
446
46
5
0
142,747
0
L
Loki
4,125
413
19
2
0
161,944
0
L
Ymir
3,815
382
4
0
0
172,761
2
L
Chronos
5,947
595
78
8
0
175,221
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role