Player Matchup

Cerberus
Cerberus
Deathsquito
Cerberus
Level 160
God Stats
2W - 2L
1,658 SR
Queue Stats
186W - 91L
1,818 Elo+
Party 2
Achilles
Achilles
Fluxtux
Achilles
Level 133
God Stats
2W - 0L
1,880 SR
Queue Stats
154W - 96L
1,750 Elo+
Party 2
Persephone
Persephone
Quintinus
Persephone
Level 159
God Stats
14W - 7L
1,521 SR
Queue Stats
127W - 91L
1,703 Elo+
Party 2
King Arthur
King Arthur
TankyRo
King Arthur
Level 160
God Stats
17W - 12L
1,720 SR
Queue Stats
848W - 495L
1,779 Elo+
Party 2
Cupid
Cupid
indebuurt
Cupid
Level 26
God Stats
5W - 3L
1,178 SR
Queue Stats
117W - 65L
1,566 Elo+
Party 2
Team Averages
Level 128
1,591 SR
1,723 Elo+

VS

Team Averages
Level 64
1,608 SR
1,435 Elo+
Ah Muzen Cab
Ah Muzen Cab
Arlor1
Ah Muzen Cab
Level 138
God Stats
0W - 1L
1,556 SR
Queue Stats
20W - 17L
1,555 Elo+
Party 1
Ares
Ares
DevilButlerK
Ares
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,278 Elo+
Solo
Erlang Shen
Erlang Shen
PornHuber
Erlang Shen
Level 106
God Stats
2W - 2L
1,654 SR
Queue Stats
60W - 66L
1,463 Elo+
Party 3
Raijin
Raijin
RhesusFactor
Raijin
Level 28
God Stats
4W - 3L
1,929 SR
Queue Stats
44W - 36L
1,543 Elo+
Party 3
Cthulhu
Cthulhu
Rudiek
Cthulhu
Level 15
God Stats
3W - 8L
1,400 SR
Queue Stats
5W - 8L
1,336 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Deathsquito
Cerberus
15
2 / 0 / 12
9,525
560
10,152
10,592
8,709
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Achilles
Fluxtux
Achilles
16
5 / 3 / 6
9,492
558
7,244
10,212
4,488
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Persephone
Quintinus
Persephone
18
13 / 0 / 7
11,420
672
23,792
9,117
3,365
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
TankyRo
King Arthur
17
6 / 1 / 13
9,977
587
18,397
17,826
12,781
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cupid
indebuurt
Cupid
16
3 / 1 / 2
8,960
527
3,636
8,630
3,016
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Arlor1
Ah Muzen Cab
13
1 / 6 / 0
7,838
461
9,289
14,489
4,506
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

12
2 / 3 / 0
8,386
493
5,655
13,847
10,731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Erlang Shen
PornHuber
Erlang Shen
12
1 / 7 / 1
7,543
444
4,117
15,842
9,186
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Raijin
13
1 / 7 / 1
7,874
463
6,870
13,144
4,292
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
Rudiek
Cthulhu
14
0 / 6 / 3
7,498
441
7,093
21,426
11,658
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
10
29
Kills
5
5
Deaths
29
40
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Arlor1
Ah Muzen Cab
1
6
0
0.17
W
Cerberus
Deathsquito
Cerberus
2
0
12
8
L
2
3
0
0.67
W
Achilles
Fluxtux
Achilles
5
3
6
2.67
L
Erlang Shen
PornHuber
Erlang Shen
1
7
1
0.21
W
Persephone
Quintinus
Persephone
13
0
7
16.5
L
Raijin
1
7
1
0.21
L
Cthulhu
Rudiek
Cthulhu
0
6
3
0.25
W
King Arthur
TankyRo
King Arthur
6
1
13
12.5
W
Cupid
indebuurt
Cupid
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,221
Damage
33,024
56,377
Taken
78,748
32,359
Mitigated
40,373
18,060
Healing
15,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Arlor1
Ah Muzen Cab
9,289
2,806
0
3,504
14,489
4,506
788
5,451
8,896
0
61,533
W
Cerberus
Deathsquito
Cerberus
10,152
720
0
3,162
10,592
8,709
72
3,072
7,427
41,833
0
L
5,655
227
0
2,415
13,847
10,731
0
8,911
4,370
17,785
0
W
Achilles
Fluxtux
Achilles
7,244
3,257
0
1,314
10,212
4,488
1,584
3,271
6,799
0
59,001
L
Erlang Shen
PornHuber
Erlang Shen
4,117
2,093
0
3,724
15,842
9,186
0
5,879
9,783
0
44,171
W
Persephone
Quintinus
Persephone
23,792
2,001
0
2,489
9,117
3,365
1,167
4,577
4,540
89,208
0
L
Raijin
6,870
890
224
1,044
13,144
4,292
0
6,125
7,019
54,659
0
L
Cthulhu
Rudiek
Cthulhu
7,093
1,000
32
4,551
21,426
11,658
0
6,702
14,496
30,088
0
W
King Arthur
TankyRo
King Arthur
18,397
3,527
0
6,801
17,826
12,781
222
6,494
10,547
0
65,473
W
Cupid
indebuurt
Cupid
3,636
938
50
4,244
8,630
3,016
3,372
1,184
7,446
0
46,125

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,374
Gold Earned
39,139
540
Minions Killed
394
0
Camps Cleared
0
1,711,277
Distance Traveled
1,454,406
19
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
7,838
461
129
8
0
267,023
0
W
Cerberus
9,525
560
80
5
0
353,895
10
L
Ares
8,386
493
17
1
0
298,386
3
W
Achilles
9,492
558
90
5
0
339,264
2
L
Erlang Shen
7,543
444
73
4
0
314,934
2
W
Persephone
11,420
672
143
8
0
354,377
5
L
Raijin
7,874
463
109
6
0
292,763
1
L
Cthulhu
7,498
441
66
4
0
281,300
0
W
King Arthur
9,977
587
116
7
0
354,289
2
W
Cupid
8,960
527
111
7
0
309,452
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role