Player Matchup

Jormungandr
Jormungandr
Caleb20121161
Jormungandr
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 19L
1,133 Elo+
Solo
Yemoja
Yemoja
CrisJhonson
Yemoja
Level 27
God Stats
2W - 4L
1,354 SR
Queue Stats
6W - 15L
1,500 Elo+
Solo
Nox
Nox
NekoKatgirrii
Nox
Level 20
God Stats
6W - 6L
1,549 SR
Queue Stats
21W - 21L
1,388 Elo+
Solo
Izanami
Izanami
TrophicComic204
Izanami
Level 17
God Stats
10W - 6L
1,876 SR
Queue Stats
29W - 22L
1,491 Elo+
Solo
Merlin
Merlin
k1ngk31
Merlin
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 1L
1,630 Elo+
Solo
Team Averages
Level 16
1,556 SR
1,429 Elo+

VS

Team Averages
Level 16
1,477 SR
1,349 Elo+
Tyr
Tyr
 
Tyr
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
EDF STORM 00010
Morgan Le Fay
Level 21
God Stats
10W - 9L
1,607 SR
Queue Stats
65W - 87L
1,348 Elo+
Solo
Nike
Nike
Glzrr5
Nike
Level 14
God Stats
1W - 3L
1,286 SR
Queue Stats
28W - 28L
1,197 Elo+
Solo
Loki
Loki
XxDrip_Slime03
Loki
Level 7
God Stats
5W - 4L
1,492 SR
Queue Stats
6W - 11L
1,336 Elo+
Solo
Susano
Susano
justinoelchapo
Susano
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Caleb20121161
Jormungandr
17
2 / 4 / 10
11,013
918
2,865
8,062
3,588
Yemoja
20
6 / 1 / 31
13,815
1,151
8,745
8,878
10,260
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

20
8 / 2 / 28
14,399
1,200
19,010
7,691
3,512
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
33 / 9 / 11
17,355
1,446
62,804
19,590
8,355
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
k1ngk31
Merlin
20
3 / 4 / 28
12,326
1,027
5,622
11,175
7,959
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Team 1 Tickets

110

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
18
2 / 7 / 9
11,874
990
6,556
26,802
28,953
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Morgan Le Fay
EDF STORM 00010
Morgan Le Fay
19
2 / 12 / 8
12,085
1,007
10,101
22,981
9,911
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nike
Glzrr5
Nike
18
5 / 10 / 5
12,054
1,005
6,444
24,308
11,111
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
7 / 9 / 6
12,388
1,032
11,618
14,287
7,008
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
4 / 14 / 7
12,753
1,063
16,024
23,956
8,874
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

160
Kill Participation
55
52
Kills
20
20
Deaths
52
108
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
2
7
9
0.93
W
Jormungandr
Caleb20121161
Jormungandr
2
4
10
1.75
W
Yemoja
6
1
31
21.5
L
Morgan Le Fay
EDF STORM 00010
Morgan Le Fay
2
12
8
0.5
L
Nike
Glzrr5
Nike
5
10
5
0.75
W
8
2
28
11
W
33
9
11
4.28
L
7
9
6
1.11
L
4
14
7
0.54
W
Merlin
k1ngk31
Merlin
3
4
28
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,046
Damage
50,743
55,396
Taken
112,334
33,674
Mitigated
65,857
4,648
Healing
1,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
6,556
2,212
0
560
26,802
28,953
0
8,905
17,897
0
24,558
W
Jormungandr
Caleb20121161
Jormungandr
2,865
1,103
0
0
8,062
3,588
0
1,403
6,659
10,326
0
W
Yemoja
8,745
2,361
3,772
574
8,878
10,260
0
1,468
7,410
17,494
0
L
Morgan Le Fay
EDF STORM 00010
Morgan Le Fay
10,101
1,960
0
585
22,981
9,911
0
4,467
18,514
35,929
0
L
Nike
Glzrr5
Nike
6,444
1,660
0
0
24,308
11,111
0
7,046
17,262
0
16,150
W
19,010
4,064
0
0
7,691
3,512
0
649
7,042
47,441
0
W
62,804
58,512
0
0
19,590
8,355
0
4,948
14,642
0
86,019
L
11,618
4,406
0
0
14,287
7,008
0
8,485
5,802
0
17,474
L
16,024
4,970
0
0
23,956
8,874
0
7,339
16,617
0
58,544
W
Merlin
k1ngk31
Merlin
5,622
2,196
0
302
11,175
7,959
0
1,633
9,542
8,670
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,908
Gold Earned
61,154
190
Minions Killed
208
3
Camps Cleared
0
820,833
Distance Traveled
960,527
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
11,874
990
26
2
0
214,665
0
W
Jormungandr
11,013
918
15
1
0
89,076
0
W
Yemoja
13,815
1,151
21
2
0
179,155
3
L
Morgan Le Fay
12,085
1,007
49
4
0
159,843
5
L
Nike
12,054
1,005
25
2
0
215,299
0
W
Nox
14,399
1,200
84
7
2
205,495
0
W
Izanami
17,355
1,446
64
5
1
193,047
0
L
Loki
12,388
1,032
10
1
0
151,157
0
L
Susano
12,753
1,063
98
8
0
219,563
0
W
Merlin
12,326
1,027
6
1
0
154,060
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role