Player Matchup

Rama
Rama
Silver I
Itszachmc
Rama
Silver I
Level 143
God Stats
21W - 12L
1,615 SR
Queue Stats
51W - 54L
1,427 MMR
Solo
Agni
Agni
Gold II
MicroNuts
Agni
Gold II
Level 112
God Stats
101W - 67L
1,680 SR
Queue Stats
365W - 356L
1,464 MMR
Solo
Sobek
Sobek
Gold II
PrimitveBruh
Sobek
Gold II
Level 128
God Stats
8W - 12L
1,560 SR
Queue Stats
533W - 523L
1,442 MMR
Solo
Osiris
Osiris
Gold III
SweetPain03
Osiris
Gold III
Level 154
God Stats
4W - 3L
1,486 SR
Queue Stats
259W - 283L
1,448 MMR
Solo
Chang'e
Chang'e
Silver III
UndedChosen
Chang'e
Silver III
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,429 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 114
1,568 SR
1,442 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 94
1,567 SR
1,443 MMR
Ymir
Ymir
Gold V
Darkmanxd123
Ymir
Gold V
Level 93
God Stats
1W - 1L
1,500 SR
Queue Stats
417W - 444L
1,406 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold IV
FewoxYT
Tsukuyomi
Gold IV
Level 59
God Stats
4W - 5L
1,502 SR
Queue Stats
28W - 33L
1,456 MMR
Party 1
Guan Yu
Guan Yu
Gold IV
RAZERS1
Guan Yu
Gold IV
Level 146
God Stats
30W - 19L
1,737 SR
Queue Stats
108W - 111L
1,437 MMR
Solo
Danzaburou
Danzaburou
Silver I
Treynet
Danzaburou
Silver I
Level 40
God Stats
0W - 5L
1,597 SR
Queue Stats
25W - 19L
1,457 MMR
Party 1
Raijin
Raijin
Bronze III
lHarrisl
Raijin
Bronze III
Level 131
God Stats
1W - 2L
1,500 SR
Queue Stats
46W - 38L
1,459 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
17
6 / 1 / 4
10,675
628
11,174
12,475
4,371
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Agni
17
4 / 0 / 5
9,667
569
11,770
7,033
2,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

13
2 / 0 / 13
9,177
540
4,952
10,346
10,237
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Osiris
15
2 / 1 / 3
8,958
527
9,078
12,227
9,326
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Chang'e
UndedChosen
Chang'e
15
5 / 0 / 5
9,295
547
6,879
10,018
3,646
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bans
Morgan Le FayAthenaGilgameshSet

VS

Bans
PersephoneApolloFenrirHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 0
6,955
409
2,925
11,980
6,204
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Tsukuyomi
FewoxYT
Tsukuyomi
12
0 / 4 / 0
7,349
432
5,565
12,550
4,385
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
RAZERS1
Guan Yu
15
1 / 2 / 0
8,718
513
8,902
16,301
16,135
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Danzaburou
Treynet
Danzaburou
14
1 / 5 / 0
8,368
492
7,434
13,732
3,946
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Raijin
lHarrisl
Raijin
14
0 / 4 / 0
7,996
470
4,341
10,121
3,210
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
2
19
Kills
2
2
Deaths
19
30
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
L
Tsukuyomi
FewoxYT
Tsukuyomi
0
4
0
0
W
Rama
6
1
4
8
W
Agni
4
0
5
6.5
W
2
0
13
8.5
L
Guan Yu
RAZERS1
Guan Yu
1
2
0
0.5
W
Osiris
2
1
3
3.5
L
Danzaburou
Treynet
Danzaburou
1
5
0
0.2
W
Chang'e
UndedChosen
Chang'e
5
0
5
7.5
L
Raijin
lHarrisl
Raijin
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,853
Damage
29,167
52,099
Taken
64,684
30,316
Mitigated
33,880
23,668
Healing
22,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,925
69
0
1,762
11,980
6,204
0
5,660
6,320
13,172
0
L
Tsukuyomi
FewoxYT
Tsukuyomi
5,565
490
0
4,378
12,550
4,385
0
5,833
6,717
0
45,242
W
Rama
11,174
9,720
0
6,878
12,475
4,371
52
1,540
10,901
0
89,889
W
Agni
11,770
1,095
99
2,125
7,033
2,736
116
1,850
5,049
76,818
0
W
4,952
728
0
2,977
10,346
10,237
0
1,526
8,762
17,465
0
L
Guan Yu
RAZERS1
Guan Yu
8,902
1,502
1,382
9,078
16,301
16,135
85
5,082
11,219
0
56,608
W
Osiris
9,078
1,514
0
3,500
12,227
9,326
217
376
11,817
8,636
49,855
L
Danzaburou
Treynet
Danzaburou
7,434
3,864
0
4,368
13,732
3,946
0
1,837
11,895
0
69,520
W
Chang'e
UndedChosen
Chang'e
6,879
663
1,956
6,133
10,018
3,646
427
1,576
8,304
59,994
0
L
Raijin
lHarrisl
Raijin
4,341
248
0
1,808
10,121
3,210
0
7,055
3,066
59,699
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,772
Gold Earned
39,386
534
Minions Killed
492
0
Camps Cleared
0
1,706,649
Distance Traveled
1,540,005
31
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,955
409
20
1
0
318,837
3
L
Tsukuyomi
7,349
432
91
5
0
318,007
6
W
Rama
10,675
628
166
10
0
304,239
3
W
Agni
9,667
569
139
8
0
338,768
10
W
Sobek
9,177
540
17
1
0
339,566
8
L
Guan Yu
8,718
513
117
7
0
332,374
1
W
Osiris
8,958
527
123
7
0
347,423
9
L
Danzaburou
8,368
492
122
7
0
265,939
6
W
Chang'e
9,295
547
89
5
0
376,653
1
L
Raijin
7,996
470
142
8
0
304,848
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role