Player Matchup

Tiamat
Tiamat
Bromineeee
Tiamat
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
242W - 198L
1,596 Elo+
Party 2
Thanatos
Thanatos
FGHaefe
Thanatos
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Bellona
Bellona
JakeDaSnake28
Bellona
Level 27
God Stats
2W - 1L
1,552 SR
Queue Stats
101W - 80L
1,591 Elo+
Solo
Cupid
Cupid
PernixCowl
Cupid
Level 28
God Stats
18W - 10L
1,661 SR
Queue Stats
83W - 82L
1,585 Elo+
Solo
Athena
Athena
todou03
Athena
Level 25
God Stats
3W - 5L
1,845 SR
Queue Stats
174W - 141L
1,549 Elo+
Party 2
Team Averages
Level 24
1,612 SR
1,564 Elo+

VS

Team Averages
Level 9
1,727 SR
1,585 Elo+
Ullr
Ullr
ItsBog
Ullr
Level 28
God Stats
1W - 1L
2,059 SR
Queue Stats
53W - 30L
1,761 Elo+
Solo
Guan Yu
Guan Yu
Kimpum
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Navich
Cthulhu
Level 5
God Stats
2W - 1L
1,895 SR
Queue Stats
2W - 3L
1,555 Elo+
Party 1
Scylla
Scylla
TigeerToes
Scylla
Level 5
God Stats
1W - 2L
1,681 SR
Queue Stats
2W - 3L
1,555 Elo+
Party 1
Nemesis
Nemesis
oryru
Nemesis
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 8L
1,555 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Bromineeee
Tiamat
13
2 / 1 / 2
7,118
593
6,030
6,189
3,581
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
FGHaefe
Thanatos
10
6 / 4 / 2
6,337
528
5,204
8,013
2,538
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bellona
11
5 / 2 / 8
6,714
560
6,356
7,931
5,107
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cupid
11
2 / 1 / 3
6,543
545
3,899
4,463
1,250
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Athena
todou03
Athena
8
0 / 3 / 3
5,745
479
2,675
11,515
5,965
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
ItsBog
Ullr
13
7 / 0 / 0
7,320
610
9,741
8,162
2,505
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Guan Yu
Kimpum
Guan Yu
8
1 / 6 / 2
5,232
436
2,929
7,669
4,695
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
Navich
Cthulhu
8
2 / 3 / 1
6,485
540
4,522
7,967
5,318
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Scylla
TigeerToes
Scylla
9
1 / 3 / 2
5,346
446
2,206
3,942
898
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
oryru
Nemesis
9
0 / 3 / 4
5,614
468
3,589
8,115
2,217
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
20
15
Kills
11
11
Deaths
15
18
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Bromineeee
Tiamat
2
1
2
3
W
Thanatos
FGHaefe
Thanatos
6
4
2
1.75
L
Ullr
ItsBog
Ullr
7
0
0
7
W
Bellona
5
2
8
4.5
L
Guan Yu
Kimpum
Guan Yu
1
6
2
0.33
L
Cthulhu
Navich
Cthulhu
2
3
1
0.83
W
Cupid
2
1
3
3.5
L
Scylla
TigeerToes
Scylla
1
3
2
0.67
L
Nemesis
oryru
Nemesis
0
3
4
0.67
W
Athena
todou03
Athena
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,164
Damage
22,987
38,111
Taken
35,855
18,441
Mitigated
15,633
12,520
Healing
8,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Bromineeee
Tiamat
6,030
699
0
2,218
6,189
3,581
0
1,024
5,165
43,077
0
W
Thanatos
FGHaefe
Thanatos
5,204
1,741
0
4,267
8,013
2,538
427
1,183
6,830
0
17,086
L
Ullr
ItsBog
Ullr
9,741
4,901
0
3,419
8,162
2,505
1,414
3,151
4,911
0
48,763
W
Bellona
6,356
1,784
0
2,735
7,931
5,107
0
1,741
6,190
0
27,334
L
Guan Yu
Kimpum
Guan Yu
2,929
1,044
235
410
7,669
4,695
0
1,244
6,391
0
10,314
L
Cthulhu
Navich
Cthulhu
4,522
393
96
1,529
7,967
5,318
0
2,253
5,547
15,096
0
W
Cupid
3,899
2,087
369
2,556
4,463
1,250
829
1,079
3,384
0
35,912
L
Scylla
TigeerToes
Scylla
2,206
681
0
210
3,942
898
0
395
3,527
18,075
0
L
Nemesis
oryru
Nemesis
3,589
1,349
0
2,610
8,115
2,217
0
1,275
6,774
0
16,617
W
Athena
todou03
Athena
2,675
663
0
375
11,515
5,965
0
1,851
9,664
13,219
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,457
Gold Earned
29,997
266
Minions Killed
191
0
Camps Cleared
0
1,099,459
Distance Traveled
1,101,854
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
7,118
593
100
8
0
200,918
0
W
Thanatos
6,337
528
22
2
0
212,282
0
L
Ullr
7,320
610
89
7
0
229,869
2
W
Bellona
6,714
560
50
4
0
239,697
0
L
Guan Yu
5,232
436
17
1
0
208,308
0
L
Cthulhu
6,485
540
18
2
0
254,530
1
W
Cupid
6,543
545
75
6
0
215,898
5
L
Scylla
5,346
446
35
3
0
207,435
1
L
Nemesis
5,614
468
32
3
0
201,712
0
W
Athena
5,745
479
19
2
0
230,664
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role