Player Matchup

Hercules
Hercules
 
Hercules
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
FiveSh0rt
Serqet
Level 92
God Stats
15W - 14L
1,535 SR
Queue Stats
443W - 483L
1,398 Elo+
Solo
Achilles
Achilles
FluffyKitten2600
Achilles
Level 58
God Stats
16W - 13L
1,387 SR
Queue Stats
122W - 129L
1,384 Elo+
Party 1
Neith
Neith
dirtiestprince
Neith
Level 29
God Stats
15W - 19L
1,435 SR
Queue Stats
99W - 102L
1,404 Elo+
Party 1
Hel
Hel
purplenurf
Hel
Level 38
God Stats
0W - 1L
1,644 SR
Queue Stats
12W - 17L
1,460 Elo+
Solo
Team Averages
Level 52
1,500 SR
1,429 Elo+

VS

Team Averages
Level 40
1,532 SR
1,460 Elo+
Ymir
Ymir
 
Ymir
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Pele
Pele
Bonez0413
Pele
Level 28
God Stats
18W - 14L
1,573 SR
Queue Stats
94W - 72L
1,502 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
LMAL3X
Morgan Le Fay
Level 41
God Stats
9W - 10L
1,491 SR
Queue Stats
101W - 108L
1,407 Elo+
Party 2
King Arthur
King Arthur
Nexernop
King Arthur
Level 24
God Stats
13W - 16L
1,430 SR
Queue Stats
46W - 40L
1,468 Elo+
Party 2
Cupid
Cupid
yourtrash69
Cupid
Level 48
God Stats
4W - 0L
1,663 SR
Queue Stats
94W - 123L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
11
1 / 2 / 1
6,677
371
1,748
9,650
4,993
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Serqet
FiveSh0rt
Serqet
13
4 / 4 / 2
8,660
481
8,341
10,478
3,697
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
1 / 1 / 2
9,366
520
6,359
9,332
6,786
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

15
3 / 2 / 1
9,067
504
6,873
8,463
2,868
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
0 / 8 / 0
7,646
425
1,652
11,252
4,502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
14
4 / 0 / 9
9,536
530
7,580
8,912
8,302
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Pele
16
5 / 1 / 4
10,045
558
5,479
8,785
3,374
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morgan Le Fay
LMAL3X
Morgan Le Fay
16
7 / 3 / 6
9,894
550
11,290
6,844
2,709
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

King Arthur
Nexernop
King Arthur
15
0 / 3 / 2
8,697
483
2,715
12,297
6,344
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
1 / 2 / 3
8,406
467
2,514
10,603
3,283
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
41
9
Kills
17
17
Deaths
9
6
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
1
2
1
0.75
W
Ymir
 
Ymir
4
0
9
8.5
W
Pele
5
1
4
7
L
Serqet
FiveSh0rt
Serqet
4
4
2
1.25
L
1
1
2
2
W
Morgan Le Fay
LMAL3X
Morgan Le Fay
7
3
6
3.33
W
King Arthur
Nexernop
King Arthur
0
3
2
0.33
L
3
2
1
1.75
L
0
8
0
0
W
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,973
Damage
29,578
49,175
Taken
47,441
22,846
Mitigated
24,012
15,796
Healing
15,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
1,748
118
0
2,381
9,650
4,993
0
4,787
4,761
0
9,461
W
Ymir
 
Ymir
7,580
1,690
0
2,662
8,912
8,302
407
674
7,932
31,921
0
W
Pele
5,479
1,357
0
2,915
8,785
3,374
344
0
8,251
0
78,343
L
Serqet
FiveSh0rt
Serqet
8,341
909
0
3,706
10,478
3,697
156
3,393
6,981
0
47,013
L
6,359
946
0
2,498
9,332
6,786
297
1,152
8,178
0
58,755
W
Morgan Le Fay
LMAL3X
Morgan Le Fay
11,290
1,174
0
418
6,844
2,709
1,767
767
5,797
56,933
0
W
King Arthur
Nexernop
King Arthur
2,715
72
0
4,713
12,297
6,344
160
0
12,015
0
41,867
L
6,873
2,783
0
3,851
8,463
2,868
962
1,239
7,178
0
67,517
L
1,652
170
959
2,401
11,252
4,502
0
7,853
2,975
41,198
0
W
2,514
1,135
297
4,334
10,603
3,283
508
477
10,126
0
50,938

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,416
Gold Earned
46,578
416
Minions Killed
427
0
Camps Cleared
0
1,671,037
Distance Traveled
1,792,233
16
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,677
371
16
1
0
384,234
0
W
Ymir
9,536
530
35
2
0
354,654
7
W
Pele
10,045
558
121
7
0
419,366
3
L
Serqet
8,660
481
78
4
0
321,360
5
L
Achilles
9,366
520
110
6
0
365,744
3
W
Morgan Le Fay
9,894
550
96
5
0
331,283
2
W
King Arthur
8,697
483
90
5
0
353,445
0
L
Neith
9,067
504
120
7
0
307,196
3
L
Hel
7,646
425
92
5
0
292,503
5
W
Cupid
8,406
467
85
5
0
333,485
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role