Player Matchup

Hades
Hades
ElSaya_10
Hades
Level 12
God Stats
1W - 0L
1,281 SR
Queue Stats
29W - 30L
1,385 Elo+
Solo
Chaac
Chaac
Exoo_frost
Chaac
Level 23
God Stats
1W - 1L
1,415 SR
Queue Stats
27W - 27L
1,356 Elo+
Solo
Artemis
Artemis
Iarye
Artemis
Level 14
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 3L
1,719 Elo+
Solo
Cerberus
Cerberus
MariahCarey4895
Cerberus
Level 26
God Stats
7W - 2L
1,500 SR
Queue Stats
121W - 91L
1,494 Elo+
Solo
Susano
Susano
OOOO WEEE BABY
Susano
Level 30
God Stats
2W - 0L
1,500 SR
Queue Stats
64W - 64L
1,476 Elo+
Solo
Team Averages
Level 21
1,439 SR
1,486 Elo+

VS

Team Averages
Level 19
1,581 SR
1,402 Elo+
Vamana
Vamana
Dodobot_Dude
Vamana
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 25L
1,428 Elo+
Solo
Nox
Nox
NekoKatgirrii
Nox
Level 20
God Stats
6W - 6L
1,619 SR
Queue Stats
21W - 21L
1,401 Elo+
Solo
Arachne
Arachne
TheDon82
Arachne
Level 24
God Stats
2W - 6L
1,500 SR
Queue Stats
159W - 186L
1,415 Elo+
Solo
Cerberus
Cerberus
gaiatest64
Cerberus
Level 5
God Stats
2W - 3L
1,785 SR
Queue Stats
8W - 11L
1,522 Elo+
Solo
Neith
Neith
v2Geo
Neith
Level 22
God Stats
37W - 34L
1,500 SR
Queue Stats
160W - 156L
1,244 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
ElSaya_10
Hades
19
9 / 2 / 21
11,870
1,187
19,203
8,989
5,575
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chaac
18
4 / 0 / 15
10,726
1,073
12,027
13,256
10,242
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mace

Mace

+10
Physical Power

Artemis
Iarye
Artemis
19
19 / 2 / 12
13,348
1,335
27,310
10,625
4,581
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cerberus
19
5 / 2 / 24
11,527
1,153
20,853
12,618
5,675
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
5 / 2 / 20
10,585
1,059
11,040
10,288
6,718
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Team 1 Tickets

293

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
15
4 / 5 / 3
10,448
1,045
11,331
25,803
14,199
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
0 / 9 / 6
9,497
950
11,741
14,646
5,260
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
TheDon82
Arachne
15
2 / 10 / 2
9,509
951
9,532
20,158
6,523
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
gaiatest64
Cerberus
15
1 / 15 / 2
9,021
902
5,958
25,158
28,635
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Neith
v2Geo
Neith
15
1 / 3 / 3
9,143
914
10,760
11,336
4,270
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
24
42
Kills
8
8
Deaths
42
92
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Vamana
4
5
3
1.1
W
Hades
ElSaya_10
Hades
9
2
21
9.75
W
Chaac
4
0
15
11.5
W
Artemis
Iarye
Artemis
19
2
12
12.5
W
Cerberus
5
2
24
8.5
L
0
9
6
0.33
W
5
2
20
7.5
L
Arachne
TheDon82
Arachne
2
10
2
0.3
L
Cerberus
gaiatest64
Cerberus
1
15
2
0.13
L
Neith
v2Geo
Neith
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,433
Damage
49,322
55,776
Taken
97,101
32,791
Mitigated
58,887
14,197
Healing
7,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
11,331
5,830
0
4,066
25,803
14,199
0
10,499
15,068
0
23,523
W
Hades
ElSaya_10
Hades
19,203
1,750
653
1,514
8,989
5,575
0
3,737
5,252
27,939
0
W
Chaac
12,027
1,888
0
5,853
13,256
10,242
0
3,584
9,672
0
27,592
W
Artemis
Iarye
Artemis
27,310
21,975
0
443
10,625
4,581
0
4,313
6,312
0
48,613
W
Cerberus
20,853
1,290
546
4,483
12,618
5,675
0
3,610
9,008
50,283
0
L
11,741
1,625
0
0
14,646
5,260
0
7,540
6,804
27,072
0
W
11,040
4,168
0
705
10,288
6,718
0
2,455
7,833
0
20,349
L
Arachne
TheDon82
Arachne
9,532
8,131
0
904
20,158
6,523
0
8,087
11,811
0
22,759
L
Cerberus
gaiatest64
Cerberus
5,958
1,512
0
1,923
25,158
28,635
0
8,214
16,748
17,076
0
L
Neith
v2Geo
Neith
10,760
4,820
0
613
11,336
4,270
0
4,630
6,614
0
25,074

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,056
Gold Earned
47,618
262
Minions Killed
159
5
Camps Cleared
4
1,022,448
Distance Traveled
844,419
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
10,448
1,045
25
3
0
233,263
0
W
Hades
11,870
1,187
26
3
1
199,463
1
W
Chaac
10,726
1,073
33
3
0
216,967
2
W
Artemis
13,348
1,335
58
6
1
175,152
0
W
Cerberus
11,527
1,153
127
13
0
209,941
0
L
Nox
9,497
950
47
5
2
177,021
0
W
Susano
10,585
1,059
18
2
3
220,925
0
L
Arachne
9,509
951
32
3
2
164,829
0
L
Cerberus
9,021
902
32
3
0
139,436
2
L
Neith
9,143
914
23
2
0
129,870
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role