Player Matchup

Hercules
Hercules
Krangsuit
Hercules
Level 147
God Stats
6W - 6L
1,308 SR
Queue Stats
262W - 274L
1,375 Elo+
Solo
Bellona
Bellona
Love-as-a-Weapon
Bellona
Level 63
God Stats
15W - 7L
1,507 SR
Queue Stats
224W - 235L
1,373 Elo+
Solo
Danzaburou
Danzaburou
Reciao
Danzaburou
Level 69
God Stats
8W - 6L
1,516 SR
Queue Stats
79W - 91L
1,450 Elo+
Party 2
Ao Kuang
Ao Kuang
Vini13Oficial
Ao Kuang
Level 118
God Stats
6W - 6L
1,491 SR
Queue Stats
563W - 535L
1,463 Elo+
Party 2
Baron Samedi
Baron Samedi
X lMathias
Baron Samedi
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,500 Elo+
Party 2
Team Averages
Level 92
1,464 SR
1,432 Elo+

VS

Team Averages
Level 87
1,310 SR
1,363 Elo+
Da Ji
Da Ji
IIII-RIP-KD-IIxD
Da Ji
Level 63
God Stats
3W - 4L
1,231 SR
Queue Stats
277W - 310L
1,398 Elo+
Solo
King Arthur
King Arthur
JimmyLaPriest
King Arthur
Level 70
God Stats
21W - 15L
1,482 SR
Queue Stats
298W - 333L
1,411 Elo+
Solo
Chang'e
Chang'e
Morph434
Chang'e
Level 81
God Stats
1W - 3L
1,433 SR
Queue Stats
56W - 92L
1,322 Elo+
Party 1
Heimdallr
Heimdallr
NooB f0r Life
Heimdallr
Level 99
God Stats
0W - 3L
1,220 SR
Queue Stats
107W - 152L
1,310 Elo+
Party 1
Zeus
Zeus
Yakumoisgood
Zeus
Level 123
God Stats
2W - 8L
1,182 SR
Queue Stats
274W - 310L
1,376 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Krangsuit
Hercules
12
3 / 0 / 4
7,995
500
4,455
10,661
7,593
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
2 / 1 / 3
8,638
540
8,567
10,015
12,372
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Danzaburou
Reciao
Danzaburou
13
1 / 0 / 5
7,507
469
5,583
8,035
2,896
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
Vini13Oficial
Ao Kuang
15
4 / 2 / 4
8,958
560
6,389
12,253
4,651
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
X lMathias
Baron Samedi
14
3 / 3 / 2
8,295
518
5,723
6,225
3,015
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 2 / 1
5,639
352
1,717
3,007
1,075
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
JimmyLaPriest
King Arthur
15
1 / 5 / 0
8,751
547
8,442
17,386
8,861
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Chang'e
Morph434
Chang'e
11
1 / 4 / 0
7,182
449
4,576
10,653
6,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Heimdallr
NooB f0r Life
Heimdallr
11
1 / 1 / 1
6,635
415
7,370
7,816
2,607
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

14
2 / 1 / 1
7,915
495
2,157
4,891
1,876
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
9
13
Kills
6
6
Deaths
13
18
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
2
1
0.75
L
King Arthur
JimmyLaPriest
King Arthur
1
5
0
0.2
W
Hercules
Krangsuit
Hercules
3
0
4
5
W
2
1
3
3.5
L
Chang'e
Morph434
Chang'e
1
4
0
0.25
L
Heimdallr
NooB f0r Life
Heimdallr
1
1
1
1.5
W
Danzaburou
Reciao
Danzaburou
1
0
5
3.5
W
Ao Kuang
Vini13Oficial
Ao Kuang
4
2
4
3
W
Baron Samedi
X lMathias
Baron Samedi
3
3
2
1.33
L
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,717
Damage
24,262
47,189
Taken
43,753
30,527
Mitigated
21,169
19,029
Healing
14,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,717
666
0
501
3,007
1,075
0
879
2,128
0
10,614
L
King Arthur
JimmyLaPriest
King Arthur
8,442
845
0
4,814
17,386
8,861
0
4,729
12,657
0
57,253
W
Hercules
Krangsuit
Hercules
4,455
794
0
3,805
10,661
7,593
138
2,478
8,183
0
16,992
W
8,567
4,690
0
3,056
10,015
12,372
1,377
0
10,015
0
49,680
L
Chang'e
Morph434
Chang'e
4,576
554
1,439
4,108
10,653
6,750
0
2,364
8,289
20,134
0
L
Heimdallr
NooB f0r Life
Heimdallr
7,370
3,211
0
3,316
7,816
2,607
0
1,402
6,414
0
42,269
W
Danzaburou
Reciao
Danzaburou
5,583
2,489
0
5,107
8,035
2,896
255
2,485
5,546
0
53,950
W
Ao Kuang
Vini13Oficial
Ao Kuang
6,389
1,404
0
5,631
12,253
4,651
15
236
11,937
67,445
0
W
Baron Samedi
X lMathias
Baron Samedi
5,723
135
264
1,166
6,225
3,015
75
1,315
4,775
54,365
0
L
2,157
457
0
283
4,891
1,876
0
3,322
1,569
38,525
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,393
Gold Earned
36,122
419
Minions Killed
340
0
Camps Cleared
0
1,504,205
Distance Traveled
1,206,039
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
5,639
352
29
2
0
93,558
1
L
King Arthur
8,751
547
121
8
0
281,404
0
W
Hercules
7,995
500
20
1
0
306,640
9
W
Bellona
8,638
540
93
6
0
304,472
0
L
Chang'e
7,182
449
33
2
0
280,932
2
L
Heimdallr
6,635
415
61
4
0
263,827
3
W
Danzaburou
7,507
469
100
6
0
251,359
0
W
Ao Kuang
8,958
560
113
7
0
366,270
0
W
Baron Samedi
8,295
518
93
6
0
275,464
2
L
Zeus
7,915
495
96
6
0
286,318
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role