Player Matchup

Jormungandr
Jormungandr
FarmersOnly9551
Jormungandr
Level 13
God Stats
0W - 1L
1,712 SR
Queue Stats
0W - 4L
1,150 Elo+
Party 1
Bellona
Bellona
Luigiblob
Bellona
Level 7
God Stats
0W - 2L
1,696 SR
Queue Stats
0W - 2L
1,183 Elo+
Party 1
Izanami
Izanami
SHOCKGAMERS9116
Izanami
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Loki
Loki
Sester
Loki
Level 22
God Stats
0W - 2L
1,664 SR
Queue Stats
0W - 3L
1,183 Elo+
Party 1
Cthulhu
Cthulhu
TRA1NHARDT
Cthulhu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 10
1,614 SR
1,303 Elo+

VS

Team Averages
Level 5
1,500 SR
1,447 Elo+
Jormungandr
Jormungandr
BERSERKER131313
Jormungandr
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 9L
1,500 Elo+
Solo
Ymir
Ymir
GreenDragon2465
Ymir
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,235 Elo+
Solo
Amaterasu
Amaterasu
KyolteD
Amaterasu
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
joao_victor2405
Gilgamesh
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
viniboy015
Cthulhu
Level 14
God Stats
4W - 2L
1,500 SR
Queue Stats
9W - 7L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
FarmersOnly9551
Jormungandr
16
4 / 6 / 7
13,734
458
14,065
32,050
31,793
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bellona
Luigiblob
Bellona
20
27 / 8 / 7
15,647
522
40,729
40,973
41,467
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

8
0 / 7 / 11
9,370
312
2,798
7,814
2,381
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Loki
Sester
Loki
16
9 / 12 / 14
12,711
424
13,258
25,142
17,847
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
TRA1NHARDT
Cthulhu
16
5 / 12 / 12
14,298
477
12,091
29,225
29,534
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BERSERKER131313
Jormungandr
19
9 / 4 / 9
15,170
506
9,503
20,509
20,054
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

17
7 / 14 / 16
12,294
410
15,679
24,862
29,919
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
KyolteD
Amaterasu
19
13 / 9 / 14
14,209
474
20,058
31,257
29,012
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gilgamesh
joao_victor2405
Gilgamesh
18
6 / 14 / 11
12,762
425
15,059
22,366
20,986
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
viniboy015
Cthulhu
20
4 / 7 / 9
15,110
504
15,918
19,358
22,825
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
98
45
Kills
39
45
Deaths
48
51
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
BERSERKER131313
Jormungandr
9
4
9
3.38
L
Jormungandr
FarmersOnly9551
Jormungandr
4
6
7
1.25
W
7
14
16
1.07
W
Amaterasu
KyolteD
Amaterasu
13
9
14
2.22
L
Bellona
Luigiblob
Bellona
27
8
7
3.81
L
0
7
11
0.79
L
Loki
Sester
Loki
9
12
14
1.33
L
Cthulhu
TRA1NHARDT
Cthulhu
5
12
12
0.92
W
Gilgamesh
joao_victor2405
Gilgamesh
6
14
11
0.82
W
Cthulhu
viniboy015
Cthulhu
4
7
9
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,941
Damage
76,217
135,204
Taken
118,352
123,022
Mitigated
122,796
11,613
Healing
10,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
BERSERKER131313
Jormungandr
9,503
3,296
0
1,479
20,509
20,054
438
4,898
15,611
43,336
0
L
Jormungandr
FarmersOnly9551
Jormungandr
14,065
5,547
0
1,200
32,050
31,793
429
7,458
24,592
47,587
0
W
15,679
6,085
0
429
24,862
29,919
109
5,727
19,135
35,247
0
W
Amaterasu
KyolteD
Amaterasu
20,058
11,738
0
4,255
31,257
29,012
647
10,747
20,510
0
46,169
L
Bellona
Luigiblob
Bellona
40,729
21,157
0
6,677
40,973
41,467
2,911
12,321
28,652
0
101,536
L
2,798
1,955
0
0
7,814
2,381
364
2,587
5,227
0
11,804
L
Loki
Sester
Loki
13,258
6,603
0
1,950
25,142
17,847
3,145
7,682
17,460
0
33,268
L
Cthulhu
TRA1NHARDT
Cthulhu
12,091
2,993
200
1,586
29,225
29,534
394
11,052
18,173
33,708
0
W
Gilgamesh
joao_victor2405
Gilgamesh
15,059
5,996
0
750
22,366
20,986
741
2,444
19,922
0
57,254
W
Cthulhu
viniboy015
Cthulhu
15,918
975
1,413
2,289
19,358
22,825
2,903
2,340
17,018
71,340
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,760
Gold Earned
69,545
244
Minions Killed
332
0
Camps Cleared
0
2,198,985
Distance Traveled
2,473,064
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
15,170
506
50
2
0
468,647
4
L
Jormungandr
13,734
458
36
1
0
431,493
3
W
Ymir
12,294
410
37
1
0
474,660
3
W
Amaterasu
14,209
474
51
2
0
513,139
0
L
Bellona
15,647
522
106
4
0
531,632
0
L
Izanami
9,370
312
15
1
0
230,742
0
L
Loki
12,711
424
45
2
0
513,448
0
L
Cthulhu
14,298
477
42
1
0
491,670
1
W
Gilgamesh
12,762
425
90
3
0
473,783
4
W
Cthulhu
15,110
504
104
3
0
542,835
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role