Player Matchup

Hades
Hades
Deltacraft1006
Hades
Level 22
God Stats
4W - 4L
1,500 SR
Queue Stats
30W - 40L
1,296 Elo+
Party 4
Jormungandr
Jormungandr
Ghost Cris02
Jormungandr
Level 22
God Stats
2W - 0L
1,708 SR
Queue Stats
23W - 37L
1,238 Elo+
Party 1
Aphrodite
Aphrodite
Joao Carlos 444
Aphrodite
Level 24
God Stats
5W - 10L
1,451 SR
Queue Stats
26W - 36L
1,336 Elo+
Solo
Apollo
Apollo
NBK CRIABR
Apollo
Level 29
God Stats
2W - 4L
1,227 SR
Queue Stats
270W - 322L
1,417 Elo+
Party 1
Ao Kuang
Ao Kuang
kevinnery540
Ao Kuang
Level 24
God Stats
7W - 5L
1,332 SR
Queue Stats
83W - 87L
1,332 Elo+
Party 4
Team Averages
Level 24
1,444 SR
1,324 Elo+

VS

Team Averages
Level 15
1,358 SR
1,320 Elo+
Fenrir
Fenrir
ArthurSalim
Fenrir
Level 27
God Stats
0W - 4L
1,307 SR
Queue Stats
17W - 17L
1,476 Elo+
Party 3
Ymir
Ymir
Bigode00
Ymir
Level 7
God Stats
0W - 2L
1,297 SR
Queue Stats
12W - 10L
1,295 Elo+
Party 3
Cernunnos
Cernunnos
Lauchaaq
Cernunnos
Level 25
God Stats
2W - 6L
1,183 SR
Queue Stats
54W - 81L
1,238 Elo+
Party 2
Apollo
Apollo
Losmellis_rage7
Apollo
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 39L
1,090 Elo+
Party 2
Awilix
Awilix
samucanoob24680
Awilix
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 5 / 11
9,163
482
7,787
11,731
6,366
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jormungandr
Ghost Cris02
Jormungandr
13
0 / 3 / 13
9,788
515
7,523
17,565
18,738
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Aphrodite
Joao Carlos 444
Aphrodite
15
6 / 1 / 10
10,304
542
12,187
12,104
5,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
NBK CRIABR
Apollo
17
7 / 2 / 8
10,700
563
10,925
13,369
5,875
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ao Kuang
kevinnery540
Ao Kuang
15
12 / 3 / 3
10,453
550
9,351
9,093
3,521
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
7 / 2 / 5
9,291
489
9,192
13,929
4,565
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ymir
13
1 / 6 / 10
7,963
419
7,694
16,937
14,590
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cernunnos
Lauchaaq
Cernunnos
13
3 / 9 / 4
8,648
455
16,289
13,899
4,530
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
3 / 6 / 2
9,268
488
3,969
15,142
4,827
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

4
0 / 5 / 1
5,659
298
759
3,923
1,079
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
36
28
Kills
14
14
Deaths
28
45
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Fenrir
7
2
5
4.75
L
Ymir
1
6
10
1
W
3
5
11
1.7
W
Jormungandr
Ghost Cris02
Jormungandr
0
3
13
2.17
W
Aphrodite
Joao Carlos 444
Aphrodite
6
1
10
11
L
Cernunnos
Lauchaaq
Cernunnos
3
9
4
0.56
L
3
6
2
0.67
W
Apollo
NBK CRIABR
Apollo
7
2
8
5.5
W
Ao Kuang
kevinnery540
Ao Kuang
12
3
3
4.5
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,773
Damage
37,903
63,862
Taken
63,830
40,188
Mitigated
29,591
21,878
Healing
6,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
9,192
1,667
0
3,633
13,929
4,565
0
8,508
5,421
0
29,352
L
Ymir
7,694
1,109
0
2,034
16,937
14,590
0
9,030
7,907
20,968
0
W
7,787
1,031
695
2,370
11,731
6,366
3,180
1,795
9,936
28,240
0
W
Jormungandr
Ghost Cris02
Jormungandr
7,523
2,392
0
0
17,565
18,738
1,023
2,835
14,730
24,569
0
W
Aphrodite
Joao Carlos 444
Aphrodite
12,187
1,859
3,104
7,841
12,104
5,688
2,777
122
11,982
59,408
0
L
Cernunnos
Lauchaaq
Cernunnos
16,289
9,952
0
379
13,899
4,530
876
9,973
3,926
0
49,687
L
3,969
2,717
0
0
15,142
4,827
688
7,151
7,991
0
47,757
W
Apollo
NBK CRIABR
Apollo
10,925
7,382
0
5,814
13,369
5,875
1,834
1,885
11,484
0
74,965
W
Ao Kuang
kevinnery540
Ao Kuang
9,351
4,223
0
2,054
9,093
3,521
3,015
1,279
7,814
33,443
0
L
759
622
0
0
3,923
1,079
0
2,186
1,737
0
3,076

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,408
Gold Earned
40,829
340
Minions Killed
253
0
Camps Cleared
0
1,614,679
Distance Traveled
1,378,210
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,291
489
51
3
0
384,133
0
L
Ymir
7,963
419
23
1
0
304,218
7
W
Hades
9,163
482
41
2
0
323,813
0
W
Jormungandr
9,788
515
34
2
0
298,641
0
W
Aphrodite
10,304
542
114
6
0
350,937
1
L
Cernunnos
8,648
455
79
4
0
287,889
1
L
Apollo
9,268
488
96
5
0
288,840
0
W
Apollo
10,700
563
105
6
0
326,753
0
W
Ao Kuang
10,453
550
46
2
0
314,535
0
L
Awilix
5,659
298
4
0
0
113,130
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role