Player Matchup

Chaac
Chaac
BrayanEVazquez
Chaac
Level 13
God Stats
4W - 6L
1,163 SR
Queue Stats
53W - 63L
1,237 Elo+
Party 1
Olorun
Olorun
CoolmanYT
Olorun
Level 23
God Stats
17W - 14L
1,616 SR
Queue Stats
28W - 35L
1,251 Elo+
Solo
Thanatos
Thanatos
Frankito1244_
Thanatos
Level 29
God Stats
4W - 4L
1,741 SR
Queue Stats
66W - 86L
1,313 Elo+
Solo
Ganesha
Ganesha
Him Power
Ganesha
Level 18
God Stats
1W - 4L
1,500 SR
Queue Stats
41W - 52L
1,317 Elo+
Solo
King Arthur
King Arthur
MatiasEVazquez
King Arthur
Level 2
God Stats
7W - 9L
1,500 SR
Queue Stats
100W - 109L
1,500 Elo+
Party 1
Team Averages
Level 17
1,504 SR
1,324 Elo+

VS

Team Averages
Level 26
1,525 SR
1,313 Elo+
Hades
Hades
DEMONIO EN MANO
Hades
Level 27
God Stats
24W - 17L
1,513 SR
Queue Stats
167W - 186L
1,318 Elo+
Solo
Scylla
Scylla
EdoBul
Scylla
Level 21
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 6L
1,337 Elo+
Solo
Gilgamesh
Gilgamesh
O_Tal_Do_Mirthu
Gilgamesh
Level 27
God Stats
21W - 22L
1,377 SR
Queue Stats
56W - 71L
1,283 Elo+
Party 2
Vamana
Vamana
O_tal_do_PHZIM
Vamana
Level 27
God Stats
12W - 11L
1,548 SR
Queue Stats
169W - 216L
1,315 Elo+
Party 2
Izanami
Izanami
o_tal_do_jhon_
Izanami
Level 28
God Stats
3W - 1L
1,689 SR
Queue Stats
47W - 64L
1,312 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 7 / 3
12,527
404
14,678
27,502
29,201
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Olorun
CoolmanYT
Olorun
18
3 / 11 / 3
12,938
417
14,174
23,745
10,933
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Thanatos
Frankito1244_
Thanatos
17
7 / 4 / 1
12,632
407
11,581
17,168
7,530
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ganesha
Him Power
Ganesha
19
3 / 6 / 8
13,892
448
12,574
35,081
42,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

King Arthur
MatiasEVazquez
King Arthur
17
0 / 9 / 2
11,268
363
3,514
23,194
16,724
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
17 / 1 / 10
15,830
511
27,970
18,582
10,319
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Scylla
EdoBul
Scylla
20
4 / 6 / 8
13,963
450
11,948
12,786
4,742
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Gilgamesh
O_Tal_Do_Mirthu
Gilgamesh
20
4 / 5 / 13
14,330
462
20,105
23,014
10,410
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

20
7 / 5 / 7
14,284
461
20,629
29,978
22,624
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
2 / 3 / 8
12,656
408
12,606
9,114
2,469
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
80
19
Kills
34
37
Deaths
20
17
Assists
46
Player
Kills
Deaths
Assists
KDA
L
6
7
3
1.07
L
Olorun
CoolmanYT
Olorun
3
11
3
0.41
W
17
1
10
22
W
Scylla
EdoBul
Scylla
4
6
8
1.33
L
Thanatos
Frankito1244_
Thanatos
7
4
1
1.88
L
Ganesha
Him Power
Ganesha
3
6
8
1.17
L
King Arthur
MatiasEVazquez
King Arthur
0
9
2
0.11
W
Gilgamesh
O_Tal_Do_Mirthu
Gilgamesh
4
5
13
2.1
W
7
5
7
2.1
W
2
3
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,521
Damage
93,258
126,690
Taken
93,474
106,765
Mitigated
50,564
30,473
Healing
33,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,678
2,246
0
6,768
27,502
29,201
398
9,597
17,604
454
65,688
L
Olorun
CoolmanYT
Olorun
14,174
7,879
637
6,161
23,745
10,933
4,052
9,504
13,919
71,493
7,762
W
27,970
1,734
1,150
6,561
18,582
10,319
0
4,585
13,997
83,563
0
W
Scylla
EdoBul
Scylla
11,948
1,561
0
1,873
12,786
4,742
5,389
2,924
9,862
70,037
0
L
Thanatos
Frankito1244_
Thanatos
11,581
4,090
165
10,612
17,168
7,530
620
2,857
14,227
0
83,770
L
Ganesha
Him Power
Ganesha
12,574
1,627
573
2,811
35,081
42,377
238
10,653
24,140
54,083
0
L
King Arthur
MatiasEVazquez
King Arthur
3,514
825
0
2,746
23,194
16,724
324
6,264
16,689
202
39,806
W
Gilgamesh
O_Tal_Do_Mirthu
Gilgamesh
20,105
5,125
662
9,469
23,014
10,410
2,648
8,501
14,513
0
62,418
W
20,629
14,267
576
10,197
29,978
22,624
1,607
7,465
20,245
0
85,964
W
12,606
9,109
597
2,013
9,114
2,469
3,303
2,499
6,615
0
73,105

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,257
Gold Earned
71,063
516
Minions Killed
518
0
Camps Cleared
0
2,471,876
Distance Traveled
2,714,231
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
12,527
404
108
3
0
558,208
0
L
Olorun
12,938
417
152
5
0
403,132
0
W
Hades
15,830
511
89
3
0
624,631
0
W
Scylla
13,963
450
100
3
0
457,168
0
L
Thanatos
12,632
407
144
5
0
415,039
0
L
Ganesha
13,892
448
30
1
0
575,012
0
L
King Arthur
11,268
363
82
3
0
520,485
0
W
Gilgamesh
14,330
462
85
3
0
641,649
3
W
Vamana
14,284
461
111
4
0
574,452
0
W
Izanami
12,656
408
133
4
0
416,331
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role