Player Matchup

Cthulhu
Cthulhu
El Pollinski
Cthulhu
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 11L
1,207 Elo+
Solo
Thanatos
Thanatos
Frankyatt21
Thanatos
Level 26
God Stats
4W - 0L
1,708 SR
Queue Stats
423W - 453L
1,456 Elo+
Solo
Odin
Odin
MarkMartinsBR
Odin
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
174W - 201L
1,413 Elo+
Solo
Janus
Janus
Sebsarion
Janus
Level 21
God Stats
10W - 8L
1,515 SR
Queue Stats
42W - 38L
1,386 Elo+
Solo
Izanami
Izanami
elDummy7420
Izanami
Level 28
God Stats
1W - 0L
1,429 SR
Queue Stats
2W - 1L
1,439 Elo+
Solo
Team Averages
Level 22
1,531 SR
1,380 Elo+

VS

Team Averages
Level 15
1,390 SR
1,256 Elo+
Bakasura
Bakasura
Faze Tebone
Bakasura
Level 7
God Stats
1W - 12L
1,065 SR
Queue Stats
5W - 23L
991 Elo+
Party 1
Bacchus
Bacchus
MaraYeJi
Bacchus
Level 27
God Stats
39W - 26L
1,687 SR
Queue Stats
288W - 309L
1,555 Elo+
Solo
Chang'e
Chang'e
Sex420
Chang'e
Level 28
God Stats
1W - 3L
1,328 SR
Queue Stats
35W - 40L
1,443 Elo+
Solo
Guan Yu
Guan Yu
SincererBowl8
Guan Yu
Level 5
God Stats
3W - 2L
1,721 SR
Queue Stats
9W - 12L
1,399 Elo+
Solo
Ymir
Ymir
UE TrumpGang
Ymir
Level 7
God Stats
0W - 3L
1,148 SR
Queue Stats
2W - 22L
894 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
El Pollinski
Cthulhu
20
3 / 2 / 27
13,090
1,007
19,595
16,505
25,399
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
Frankyatt21
Thanatos
20
6 / 3 / 18
12,667
974
13,438
11,467
4,653
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
11 / 4 / 15
13,513
1,039
27,950
16,380
6,204
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Janus
Sebsarion
Janus
20
4 / 0 / 21
12,699
977
27,396
5,777
2,330
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
elDummy7420
Izanami
20
8 / 1 / 15
12,675
975
22,326
9,923
3,868
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

221

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Faze Tebone
Bakasura
18
2 / 6 / 2
11,206
862
5,072
15,440
5,948
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bacchus
MaraYeJi
Bacchus
18
6 / 0 / 4
13,123
1,009
21,393
21,812
24,315
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chang'e
Sex420
Chang'e
19
1 / 4 / 9
12,579
968
12,485
25,633
11,927
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Guan Yu
18
0 / 12 / 4
11,154
858
5,461
28,242
31,818
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
1 / 10 / 7
11,466
882
5,247
29,023
31,667
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
36
32
Kills
10
10
Deaths
32
96
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
El Pollinski
Cthulhu
3
2
27
8.25
L
Bakasura
Faze Tebone
Bakasura
2
6
2
0.5
W
Thanatos
Frankyatt21
Thanatos
6
3
18
5
L
Bacchus
MaraYeJi
Bacchus
6
0
4
8
W
11
4
15
4.63
W
Janus
Sebsarion
Janus
4
0
21
14.5
L
Chang'e
Sex420
Chang'e
1
4
9
1.38
L
Guan Yu
0
12
4
0.17
L
1
10
7
0.45
W
Izanami
elDummy7420
Izanami
8
1
15
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,705
Damage
49,658
60,052
Taken
120,150
42,454
Mitigated
105,675
11,237
Healing
17,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
El Pollinski
Cthulhu
19,595
1,273
805
0
16,505
25,399
0
7,035
8,990
34,634
0
L
Bakasura
Faze Tebone
Bakasura
5,072
2,730
0
670
15,440
5,948
0
5,034
10,406
0
9,109
W
Thanatos
Frankyatt21
Thanatos
13,438
3,461
0
6,260
11,467
4,653
0
8,176
3,291
0
30,710
L
Bacchus
MaraYeJi
Bacchus
21,393
2,163
884
1,652
21,812
24,315
0
8,401
13,411
29,616
0
W
27,950
5,101
0
32
16,380
6,204
0
12,737
3,264
0
43,492
W
Janus
Sebsarion
Janus
27,396
4,981
434
2,052
5,777
2,330
0
3,723
1,844
52,294
0
L
Chang'e
Sex420
Chang'e
12,485
1,878
5,210
3,674
25,633
11,927
0
9,651
15,982
57,865
0
L
Guan Yu
5,461
1,851
2,826
2,834
28,242
31,818
0
10,824
17,418
0
27,428
L
5,247
2,171
0
0
29,023
31,667
0
13,081
15,942
11,372
0
W
Izanami
elDummy7420
Izanami
22,326
16,113
0
1,654
9,923
3,868
0
7,454
2,469
0
37,717

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,644
Gold Earned
59,528
228
Minions Killed
187
4
Camps Cleared
4
1,184,604
Distance Traveled
1,240,683
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
13,090
1,007
45
3
0
269,109
1
L
Bakasura
11,206
862
13
1
0
269,950
0
W
Thanatos
12,667
974
42
3
2
259,792
4
L
Bacchus
13,123
1,009
22
2
1
271,759
0
W
Odin
13,513
1,039
40
3
0
233,735
0
W
Janus
12,699
977
63
5
0
196,554
0
L
Chang'e
12,579
968
93
7
0
242,738
0
L
Guan Yu
11,154
858
45
3
2
220,526
0
L
Ymir
11,466
882
14
1
1
235,710
0
W
Izanami
12,675
975
38
3
2
225,414
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role