Player Matchup

Zeus
Zeus
 
Zeus
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
Devign
Discordia
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 26L
1,480 Elo+
Party 1
Neith
Neith
FloatenDeadFish
Neith
Level 127
God Stats
7W - 4L
1,640 SR
Queue Stats
356W - 358L
1,546 Elo+
Solo
Artemis
Artemis
moriatyvela
Artemis
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 22L
1,467 Elo+
Solo
Fenrir
Fenrir
thechad69
Fenrir
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 17L
1,490 Elo+
Party 1
Team Averages
Level 104
1,528 SR
1,496 Elo+

VS

Team Averages
Level 111
1,539 SR
1,470 Elo+
Ymir
Ymir
BLU8804
Ymir
Level 105
God Stats
7W - 5L
1,834 SR
Queue Stats
349W - 353L
1,487 Elo+
Solo
Arachne
Arachne
Darebear90
Arachne
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
133W - 135L
1,504 Elo+
Solo
Janus
Janus
ErectKermit
Janus
Level 123
God Stats
5W - 3L
1,478 SR
Queue Stats
246W - 218L
1,515 Elo+
Party 2
Ravana
Ravana
Oneofakind623
Ravana
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,254 Elo+
Solo
Discordia
Discordia
nHTB26
Discordia
Level 105
God Stats
4W - 6L
1,383 SR
Queue Stats
364W - 328L
1,592 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
17
5 / 5 / 14
10,597
815
10,656
10,663
4,333
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Discordia
Devign
Discordia
18
7 / 3 / 11
10,825
833
15,274
7,656
2,951
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
4 / 3 / 12
10,174
783
8,210
10,769
4,820
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Artemis
moriatyvela
Artemis
17
3 / 2 / 10
9,730
748
9,746
8,875
3,546
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fenrir
thechad69
Fenrir
15
3 / 4 / 11
9,553
735
4,625
10,964
6,669
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
BLU8804
Ymir
13
3 / 6 / 4
8,194
630
4,333
14,593
17,538
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Arachne
Darebear90
Arachne
16
3 / 5 / 5
9,034
695
4,756
10,499
4,295
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
2 / 3 / 7
8,547
657
8,461
8,499
2,886
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
4 / 3 / 9
9,248
711
8,001
9,414
7,457
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Discordia
nHTB26
Discordia
18
5 / 5 / 8
10,185
783
16,556
10,481
3,342
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
50
22
Kills
17
17
Deaths
22
58
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
5
5
14
2.4
L
Ymir
BLU8804
Ymir
3
6
4
0.83
L
Arachne
Darebear90
Arachne
3
5
5
1.1
W
Discordia
Devign
Discordia
7
3
11
4.17
L
2
3
7
1.83
W
4
3
12
3.33
L
4
3
9
2.83
W
Artemis
moriatyvela
Artemis
3
2
10
4
L
Discordia
nHTB26
Discordia
5
5
8
1.8
W
Fenrir
thechad69
Fenrir
3
4
11
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,511
Damage
42,107
48,927
Taken
53,486
22,319
Mitigated
35,518
19,344
Healing
14,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
10,656
1,450
1,262
1,810
10,663
4,333
689
5,320
5,343
33,770
0
L
Ymir
BLU8804
Ymir
4,333
303
1,000
837
14,593
17,538
0
6,199
8,394
7,014
0
L
Arachne
Darebear90
Arachne
4,756
3,554
0
1,608
10,499
4,295
120
4,941
5,558
0
14,041
W
Discordia
Devign
Discordia
15,274
1,747
1,509
1,298
7,656
2,951
894
4,530
3,126
35,225
0
L
8,461
201
1,254
1,959
8,499
2,886
0
5,139
3,360
26,122
0
W
8,210
1,912
2,704
4,090
10,769
4,820
1,301
6,576
4,193
0
21,208
L
8,001
1,273
2,906
2,145
9,414
7,457
0
5,003
4,411
0
11,078
W
Artemis
moriatyvela
Artemis
9,746
2,915
1,580
2,372
8,875
3,546
1,984
6,089
2,786
0
23,135
L
Discordia
nHTB26
Discordia
16,556
358
782
2,193
10,481
3,342
0
5,180
5,301
35,354
0
W
Fenrir
thechad69
Fenrir
4,625
560
1,579
1,140
10,964
6,669
242
6,835
4,129
2,486
8,366

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,879
Gold Earned
45,208
165
Minions Killed
110
0
Camps Cleared
0
1,126,216
Distance Traveled
1,128,266
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
10,597
815
50
4
0
216,185
2
L
Ymir
8,194
630
6
0
0
191,454
3
L
Arachne
9,034
695
24
2
0
245,690
0
W
Discordia
10,825
833
33
3
0
229,841
0
L
Janus
8,547
657
37
3
0
231,192
0
W
Neith
10,174
783
34
3
0
224,111
0
L
Ravana
9,248
711
5
0
0
242,085
0
W
Artemis
9,730
748
33
3
0
229,424
0
L
Discordia
10,185
783
38
3
0
217,845
0
W
Fenrir
9,553
735
15
1
0
226,655
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role