Player Matchup

Hel
Hel
Days229
Hel
Level 21
God Stats
3W - 2L
1,500 SR
Queue Stats
4W - 3L
1,682 Elo+
Party 1
Sun Wukong
Sun Wukong
Frosteybl
Sun Wukong
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,682 Elo+
Party 1
Cthulhu
Cthulhu
GaminDino1
Cthulhu
Level 11
God Stats
16W - 11L
1,612 SR
Queue Stats
41W - 45L
1,515 Elo+
Party 2
Jing Wei
Jing Wei
Gernop
Jing Wei
Level 66
God Stats
3W - 0L
1,818 SR
Queue Stats
24W - 39L
1,331 Elo+
Party 1
Cerberus
Cerberus
SlushytheClone
Cerberus
Level 3
God Stats
5W - 8L
1,500 SR
Queue Stats
8W - 12L
1,248 Elo+
Party 2
Team Averages
Level 21
1,586 SR
1,491 Elo+

VS

Team Averages
Level 17
1,475 SR
1,410 Elo+
Persephone
Persephone
AQUAFEU
Persephone
Level 18
God Stats
0W - 1L
1,234 SR
Queue Stats
27W - 39L
1,325 Elo+
Solo
Artemis
Artemis
Elinordana
Artemis
Level 24
God Stats
12W - 9L
1,627 SR
Queue Stats
83W - 101L
1,529 Elo+
Solo
Jormungandr
Jormungandr
SYNERIXX
Jormungandr
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 52L
1,299 Elo+
Solo
Thor
Thor
Shikamaru6
Thor
Level 15
God Stats
21W - 21L
1,514 SR
Queue Stats
21W - 22L
1,412 Elo+
Solo
Izanami
Izanami
daniciuban
Izanami
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
162W - 151L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
20
0 / 0 / 21
12,053
927
9,885
12,396
6,748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sun Wukong
Frosteybl
Sun Wukong
20
7 / 6 / 21
13,768
1,059
16,786
28,270
26,942
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cthulhu
GaminDino1
Cthulhu
20
5 / 4 / 25
13,922
1,071
18,220
23,590
23,046
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jing Wei
Gernop
Jing Wei
20
27 / 2 / 12
18,594
1,430
45,480
24,202
11,322
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cerberus
20
2 / 8 / 20
12,217
940
8,766
23,865
30,862
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Team 1 Tickets

125

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
AQUAFEU
Persephone
19
6 / 9 / 12
13,844
1,065
22,945
20,786
6,928
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Artemis
Elinordana
Artemis
19
3 / 7 / 9
12,750
981
18,441
18,291
6,478
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jormungandr
SYNERIXX
Jormungandr
19
1 / 7 / 15
12,445
957
10,111
27,427
30,344
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
2 / 7 / 9
11,629
895
9,798
19,261
7,233
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Izanami
daniciuban
Izanami
19
8 / 10 / 6
13,607
1,047
43,811
20,961
7,108
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
71
41
Kills
20
20
Deaths
40
99
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Persephone
AQUAFEU
Persephone
6
9
12
1.33
W
Hel
0
0
21
10.5
L
Artemis
Elinordana
Artemis
3
7
9
1.07
W
Sun Wukong
Frosteybl
Sun Wukong
7
6
21
2.92
W
Cthulhu
GaminDino1
Cthulhu
5
4
25
4.38
W
Jing Wei
Gernop
Jing Wei
27
2
12
16.5
L
Jormungandr
SYNERIXX
Jormungandr
1
7
15
1.21
L
2
7
9
0.93
W
Cerberus
2
8
20
1.5
L
Izanami
daniciuban
Izanami
8
10
6
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,137
Damage
105,106
112,323
Taken
106,726
98,920
Mitigated
58,091
36,454
Healing
7,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
AQUAFEU
Persephone
22,945
4,596
172
2,441
20,786
6,928
0
7,584
13,193
39,463
0
W
Hel
9,885
1,311
10,096
6,260
12,396
6,748
0
4,909
7,487
24,225
0
L
Artemis
Elinordana
Artemis
18,441
11,119
292
2,812
18,291
6,478
0
5,995
12,296
0
42,892
W
Sun Wukong
Frosteybl
Sun Wukong
16,786
3,669
0
6,679
28,270
26,942
0
7,915
20,355
0
30,781
W
Cthulhu
GaminDino1
Cthulhu
18,220
1,321
3,254
2,170
23,590
23,046
0
5,992
17,598
38,789
0
W
Jing Wei
Gernop
Jing Wei
45,480
43,103
85
5,841
24,202
11,322
0
5,805
18,397
0
68,394
L
Jormungandr
SYNERIXX
Jormungandr
10,111
1,334
0
0
27,427
30,344
0
8,993
16,758
32,661
0
L
9,798
1,136
0
0
19,261
7,233
0
8,123
11,138
0
27,424
W
Cerberus
8,766
894
0
2,069
23,865
30,862
0
8,435
15,430
27,339
0
L
Izanami
daniciuban
Izanami
43,811
23,777
0
2,080
20,961
7,108
0
6,175
14,786
0
68,202

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,554
Gold Earned
64,275
243
Minions Killed
220
5
Camps Cleared
6
1,212,086
Distance Traveled
1,110,696
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
13,844
1,065
33
3
0
232,814
2
W
Hel
12,053
927
36
3
0
239,407
0
L
Artemis
12,750
981
68
5
1
185,079
0
W
Sun Wukong
13,768
1,059
34
3
0
233,123
0
W
Cthulhu
13,922
1,071
57
4
1
245,567
1
W
Jing Wei
18,594
1,430
52
4
3
276,022
0
L
Jormungandr
12,445
957
34
3
0
224,048
0
L
Thor
11,629
895
28
2
1
265,128
3
W
Cerberus
12,217
940
64
5
1
217,967
0
L
Izanami
13,607
1,047
57
4
4
203,627
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role