Player Matchup

Rama
Rama
Nerberius
Rama
Level 55
God Stats
4W - 3L
1,560 SR
Queue Stats
165W - 157L
1,424 Elo+
Party 2
King Arthur
King Arthur
Solyg
King Arthur
Level 107
God Stats
11W - 12L
1,435 SR
Queue Stats
447W - 391L
1,458 Elo+
Party 2
Merlin
Merlin
TristanStarkl
Merlin
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
262W - 230L
1,418 Elo+
Party 2
Team Averages
Level 70
1,499 SR
1,433 Elo+

VS

Team Averages
Level 96
1,500 SR
1,264 Elo+
Cupid
Cupid
Deadmo
Cupid
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,294 Elo+
Party 1
Ymir
Ymir
madapple1
Ymir
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 8L
1,249 Elo+
Party 1
Ra
Ra
temdiez
Ra
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,249 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
14
1 / 4 / 4
10,304
644
7,219
13,850
5,316
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
Solyg
King Arthur
14
7 / 6 / 2
11,366
710
17,251
17,826
17,316
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

15
2 / 6 / 5
10,529
658
8,886
12,921
7,169
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Deadmo
Cupid
15
6 / 5 / 6
11,386
712
10,687
12,057
4,510
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Mace

Mace

+10
Physical Power

Ymir
16
4 / 3 / 10
11,065
692
9,746
18,094
20,121
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

18
6 / 2 / 9
12,027
752
13,257
11,659
4,924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
41
10
Kills
16
16
Deaths
10
11
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Cupid
Deadmo
Cupid
6
5
6
1.8
L
Rama
1
4
4
0.75
L
King Arthur
Solyg
King Arthur
7
6
2
1.33
L
2
6
5
0.75
W
Ymir
4
3
10
3
W
6
2
9
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,356
Damage
33,690
44,597
Taken
41,810
29,801
Mitigated
29,555
6,479
Healing
13,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
Deadmo
Cupid
10,687
5,849
482
3,358
12,057
4,510
1,092
2,822
9,009
0
29,819
L
Rama
7,219
5,397
0
3,166
13,850
5,316
676
6,107
7,743
0
50,879
L
King Arthur
Solyg
King Arthur
17,251
1,709
0
634
17,826
17,316
45
10,425
7,401
8,511
27,016
L
8,886
1,038
0
2,679
12,921
7,169
323
6,471
6,450
30,761
0
W
Ymir
9,746
1,777
0
367
18,094
20,121
140
4,997
12,783
23,003
0
W
13,257
1,273
3,847
5,277
11,659
4,924
1,071
3,979
7,461
77,043
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,199
Gold Earned
34,478
171
Minions Killed
173
0
Camps Cleared
0
775,304
Distance Traveled
887,132
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
11,386
712
33
2
0
279,023
0
L
Rama
10,304
644
107
7
0
254,452
2
L
King Arthur
11,366
710
24
2
0
271,138
0
L
Merlin
10,529
658
40
3
0
249,714
1
W
Ymir
11,065
692
7
0
0
294,036
1
W
Ra
12,027
752
133
8
0
314,073
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role