Player Matchup

Zhong Kui
Zhong Kui
Deadly Harpo
Zhong Kui
Level 129
God Stats
66W - 45L
1,587 SR
Queue Stats
871W - 814L
1,486 Elo+
Solo
Achilles
Achilles
Kili520Kg
Achilles
Level 136
God Stats
10W - 7L
1,551 SR
Queue Stats
39W - 41L
1,451 Elo+
Solo
Chiron
Chiron
MrMoo1017
Chiron
Level 126
God Stats
14W - 6L
1,908 SR
Queue Stats
126W - 112L
1,547 Elo+
Solo
Tsukuyomi
Tsukuyomi
NewWaffles
Tsukuyomi
Level 65
God Stats
15W - 21L
1,412 SR
Queue Stats
517W - 494L
1,507 Elo+
Solo
Ymir
Ymir
SirWanksAlot29
Ymir
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 9L
1,500 Elo+
Solo
Team Averages
Level 108
1,591 SR
1,498 Elo+

VS

Team Averages
Level 107
1,401 SR
1,446 Elo+
Neith
Neith
 
Neith
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
JTN-Swagg
Apollo
Level 66
God Stats
13W - 9L
1,331 SR
Queue Stats
296W - 318L
1,327 Elo+
Solo
Cthulhu
Cthulhu
el ahpuah
Cthulhu
Level 116
God Stats
33W - 27L
1,470 SR
Queue Stats
308W - 318L
1,452 Elo+
Solo
Ao Kuang
Ao Kuang
xBlkXicaNx
Ao Kuang
Level 129
God Stats
0W - 2L
1,203 SR
Queue Stats
43W - 60L
1,453 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Deadly Harpo
Zhong Kui
18
8 / 1 / 2
11,050
614
13,401
12,376
10,163
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
Kili520Kg
Achilles
16
3 / 1 / 10
9,778
543
10,474
15,402
14,617
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chiron
MrMoo1017
Chiron
16
1 / 2 / 6
9,523
529
11,478
11,750
4,110
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
NewWaffles
Tsukuyomi
17
12 / 6 / 6
10,790
599
15,218
15,067
6,299
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

5
0 / 1 / 0
6,506
361
0
1,027
224
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
4 / 3 / 2
10,443
580
12,232
10,305
4,319
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Erlang Shen
 
Erlang Shen
13
0 / 6 / 3
8,035
446
4,778
12,937
6,772
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Apollo
JTN-Swagg
Apollo
15
0 / 4 / 3
8,638
480
4,156
11,901
4,057
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
el ahpuah
Cthulhu
15
4 / 5 / 3
10,428
579
10,738
17,903
16,327
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ao Kuang
xBlkXicaNx
Ao Kuang
13
3 / 6 / 3
8,681
482
5,662
16,877
5,309
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
25
24
Kills
11
11
Deaths
24
24
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
4
3
2
1.67
L
Erlang Shen
 
Erlang Shen
0
6
3
0.25
W
Zhong Kui
Deadly Harpo
Zhong Kui
8
1
2
9
L
Apollo
JTN-Swagg
Apollo
0
4
3
0.38
W
Achilles
Kili520Kg
Achilles
3
1
10
8
W
Chiron
MrMoo1017
Chiron
1
2
6
2
W
Tsukuyomi
NewWaffles
Tsukuyomi
12
6
6
2.5
W
0
1
0
0
L
Cthulhu
el ahpuah
Cthulhu
4
5
3
1.1
L
Ao Kuang
xBlkXicaNx
Ao Kuang
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,571
Damage
37,566
55,622
Taken
69,923
35,413
Mitigated
36,784
21,090
Healing
17,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
12,232
4,527
0
3,425
10,305
4,319
1,138
802
9,503
0
59,502
L
Erlang Shen
 
Erlang Shen
4,778
2,288
0
2,496
12,937
6,772
0
2,414
10,523
0
40,193
W
Zhong Kui
Deadly Harpo
Zhong Kui
13,401
1,450
0
6,138
12,376
10,163
694
3,157
9,219
83,444
0
L
Apollo
JTN-Swagg
Apollo
4,156
2,339
311
4,387
11,901
4,057
0
2,114
9,787
0
62,222
W
Achilles
Kili520Kg
Achilles
10,474
2,880
0
6,418
15,402
14,617
245
4,952
10,450
0
50,873
W
Chiron
MrMoo1017
Chiron
11,478
4,287
347
5,298
11,750
4,110
1,165
2,692
9,058
0
66,056
W
Tsukuyomi
NewWaffles
Tsukuyomi
15,218
4,705
0
2,889
15,067
6,299
1,146
5,443
9,624
0
67,034
W
0
0
0
0
1,027
224
0
156
871
964
0
L
Cthulhu
el ahpuah
Cthulhu
10,738
266
48
640
17,903
16,327
0
5,671
12,232
32,035
0
L
Ao Kuang
xBlkXicaNx
Ao Kuang
5,662
1,390
0
5,976
16,877
5,309
0
2,543
14,334
36,981
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,647
Gold Earned
46,225
470
Minions Killed
431
0
Camps Cleared
0
1,443,855
Distance Traveled
1,639,260
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,443
580
116
6
0
324,026
0
L
Erlang Shen
8,035
446
79
4
0
309,760
4
W
Zhong Kui
11,050
614
139
8
0
347,681
5
L
Apollo
8,638
480
106
6
0
336,884
4
W
Achilles
9,778
543
86
5
0
358,862
3
W
Chiron
9,523
529
130
7
0
357,724
3
W
Tsukuyomi
10,790
599
112
6
0
339,398
3
W
Ymir
6,506
361
3
0
0
40,190
0
L
Cthulhu
10,428
579
44
2
0
355,471
2
L
Ao Kuang
8,681
482
86
5
0
313,119
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role