Player Matchup

Jormungandr
Jormungandr
Ez-Slxmp
Jormungandr
Level 47
God Stats
4W - 0L
1,500 SR
Queue Stats
192W - 196L
1,407 Elo+
Party 3
King Arthur
King Arthur
Fbalandran
King Arthur
Level 47
God Stats
14W - 13L
1,479 SR
Queue Stats
82W - 79L
1,466 Elo+
Party 1
Danzaburou
Danzaburou
TheDevilsPancake
Danzaburou
Level 94
God Stats
35W - 43L
1,430 SR
Queue Stats
631W - 652L
1,357 Elo+
Party 3
Pele
Pele
UndeadHades115
Pele
Level 124
God Stats
6W - 3L
1,582 SR
Queue Stats
114W - 112L
1,460 Elo+
Party 1
Hades
Hades
i-CantFrag
Hades
Level 21
God Stats
3W - 7L
1,260 SR
Queue Stats
23W - 33L
1,365 Elo+
Party 3
Team Averages
Level 67
1,450 SR
1,411 Elo+

VS

Team Averages
Level 63
1,585 SR
1,471 Elo+
Thanatos
Thanatos
BatTing
Thanatos
Level 45
God Stats
19W - 13L
1,500 SR
Queue Stats
319W - 321L
1,548 Elo+
Party 2
Scylla
Scylla
JCWMILES
Scylla
Level 49
God Stats
1W - 2L
1,726 SR
Queue Stats
47W - 52L
1,402 Elo+
Solo
Arachne
Arachne
Jasper_Sky_
Arachne
Level 89
God Stats
20W - 7L
1,784 SR
Queue Stats
420W - 381L
1,555 Elo+
Party 2
Cabrakan
Cabrakan
ckemper
Cabrakan
Level 88
God Stats
10W - 5L
1,363 SR
Queue Stats
346W - 323L
1,454 Elo+
Party 2
Tiamat
Tiamat
ectprivateninja8
Tiamat
Level 43
God Stats
15W - 14L
1,549 SR
Queue Stats
37W - 44L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Ez-Slxmp
Jormungandr
14
0 / 2 / 6
9,716
511
4,560
14,035
12,705
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
Fbalandran
King Arthur
16
3 / 5 / 6
10,138
534
8,043
15,529
8,599
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Danzaburou
TheDevilsPancake
Danzaburou
17
2 / 0 / 6
10,454
550
4,050
12,131
4,004
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

20
18 / 1 / 4
13,126
691
17,723
9,082
3,262
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hades
15
2 / 8 / 1
9,532
502
3,694
14,682
6,549
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BatTing
Thanatos
14
3 / 6 / 2
8,256
435
7,448
13,883
4,727
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Scylla
JCWMILES
Scylla
16
6 / 6 / 3
10,271
541
10,182
10,538
3,039
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
Jasper_Sky_
Arachne
14
4 / 5 / 5
9,322
491
10,197
16,144
7,108
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cabrakan
ckemper
Cabrakan
17
3 / 2 / 3
10,437
549
7,916
10,045
9,468
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

13
0 / 6 / 0
8,135
428
6,400
9,704
4,365
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
29
25
Kills
16
16
Deaths
25
23
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Thanatos
BatTing
Thanatos
3
6
2
0.67
W
Jormungandr
Ez-Slxmp
Jormungandr
0
2
6
1.5
W
King Arthur
Fbalandran
King Arthur
3
5
6
1.2
L
Scylla
JCWMILES
Scylla
6
6
3
1.25
L
Arachne
Jasper_Sky_
Arachne
4
5
5
1.3
W
Danzaburou
TheDevilsPancake
Danzaburou
2
0
6
5
W
18
1
4
20
L
Cabrakan
ckemper
Cabrakan
3
2
3
2.25
L
0
6
0
0
W
Hades
2
8
1
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,070
Damage
42,143
65,459
Taken
60,314
35,119
Mitigated
28,707
20,133
Healing
18,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
BatTing
Thanatos
7,448
1,815
0
8,733
13,883
4,727
0
1,851
12,032
0
40,874
W
Jormungandr
Ez-Slxmp
Jormungandr
4,560
1,130
0
864
14,035
12,705
216
4,056
9,816
35,754
0
W
King Arthur
Fbalandran
King Arthur
8,043
2,189
0
4,703
15,529
8,599
96
6,870
8,570
0
50,566
L
Scylla
JCWMILES
Scylla
10,182
413
0
671
10,538
3,039
312
3,602
6,936
61,920
0
L
Arachne
Jasper_Sky_
Arachne
10,197
6,556
0
5,385
16,144
7,108
66
2,027
14,117
0
64,489
W
Danzaburou
TheDevilsPancake
Danzaburou
4,050
2,820
0
8,031
12,131
4,004
2,276
4,229
7,660
0
79,352
W
17,723
4,793
0
2,260
9,082
3,262
1,536
2,175
6,869
0
102,914
L
Cabrakan
ckemper
Cabrakan
7,916
1,331
0
2,271
10,045
9,468
0
66
9,979
62,829
0
L
6,400
281
0
1,502
9,704
4,365
0
893
8,811
45,790
0
W
Hades
3,694
471
116
4,159
14,682
6,549
1,165
6,881
7,801
39,445
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,966
Gold Earned
46,421
532
Minions Killed
510
0
Camps Cleared
0
1,732,244
Distance Traveled
1,606,213
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,256
435
62
3
0
334,812
2
W
Jormungandr
9,716
511
58
3
0
311,437
1
W
King Arthur
10,138
534
101
5
0
376,392
4
L
Scylla
10,271
541
126
7
0
321,174
1
L
Arachne
9,322
491
103
5
0
375,169
6
W
Danzaburou
10,454
550
140
7
0
345,711
2
W
Pele
13,126
691
144
8
0
417,840
1
L
Cabrakan
10,437
549
130
7
0
262,824
1
L
Tiamat
8,135
428
89
5
0
312,234
4
W
Hades
9,532
502
89
5
0
280,864
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role