Player Matchup

Mercury
Mercury
Nharut
Mercury
Level 90
God Stats
10W - 7L
1,530 SR
Queue Stats
41W - 46L
1,367 Elo+
Party 1
Sun Wukong
Sun Wukong
OSCARHL10
Sun Wukong
Level 64
God Stats
4W - 4L
1,618 SR
Queue Stats
212W - 214L
1,364 Elo+
Party 3
Kukulkan
Kukulkan
Skald_04
Kukulkan
Level 32
God Stats
1W - 0L
1,272 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 1
Hercules
Hercules
adrianawer___
Hercules
Level 63
God Stats
5W - 11L
1,823 SR
Queue Stats
337W - 351L
1,408 Elo+
Party 3
Danzaburou
Danzaburou
marc_elpro13
Danzaburou
Level 18
God Stats
53W - 54L
1,381 SR
Queue Stats
256W - 246L
1,277 Elo+
Party 3
Team Averages
Level 53
1,525 SR
1,383 Elo+

VS

Team Averages
Level 38
1,495 SR
1,316 Elo+
Horus
Horus
BlindedNewt
Horus
Level 55
God Stats
9W - 6L
1,631 SR
Queue Stats
85W - 159L
1,308 Elo+
Party 2
Bakasura
Bakasura
NotAtTheTop
Bakasura
Level 39
God Stats
12W - 10L
1,482 SR
Queue Stats
79W - 123L
1,336 Elo+
Party 2
Medusa
Medusa
Switys
Medusa
Level 33
God Stats
4W - 4L
1,678 SR
Queue Stats
320W - 349L
1,350 Elo+
Solo
Jormungandr
Jormungandr
The Goatean
Jormungandr
Level 17
God Stats
14W - 32L
1,543 SR
Queue Stats
24W - 58L
1,382 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
tokyotoon
Morgan Le Fay
Level 47
God Stats
7W - 13L
1,143 SR
Queue Stats
41W - 91L
1,202 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Nharut
Mercury
20
11 / 1 / 7
12,986
618
13,474
18,032
8,812
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
OSCARHL10
Sun Wukong
20
5 / 3 / 7
12,544
597
15,018
18,518
15,503
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mace

Mace

+10
Physical Power

Kukulkan
Skald_04
Kukulkan
17
3 / 3 / 10
10,741
511
8,013
8,774
3,446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hercules
adrianawer___
Hercules
17
5 / 0 / 8
10,637
507
9,130
12,802
10,899
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Danzaburou
marc_elpro13
Danzaburou
17
4 / 2 / 4
11,056
526
12,569
9,813
3,605
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 4 / 3
9,161
436
5,395
12,812
10,349
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Bakasura
NotAtTheTop
Bakasura
17
7 / 8 / 1
11,234
535
13,653
18,300
9,315
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Medusa
Switys
Medusa
12
0 / 4 / 0
7,699
367
6,195
12,340
4,278
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jormungandr
The Goatean
Jormungandr
15
1 / 4 / 0
10,565
503
5,700
16,890
16,646
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Morgan Le Fay
tokyotoon
Morgan Le Fay
16
1 / 8 / 2
10,059
479
11,020
18,128
6,907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
15
28
Kills
9
9
Deaths
28
36
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
4
3
0.38
W
Mercury
Nharut
Mercury
11
1
7
14.5
L
Bakasura
NotAtTheTop
Bakasura
7
8
1
0.94
W
Sun Wukong
OSCARHL10
Sun Wukong
5
3
7
2.83
W
Kukulkan
Skald_04
Kukulkan
3
3
10
2.67
L
Medusa
Switys
Medusa
0
4
0
0
L
Jormungandr
The Goatean
Jormungandr
1
4
0
0.25
W
Hercules
adrianawer___
Hercules
5
0
8
9
W
Danzaburou
marc_elpro13
Danzaburou
4
2
4
3
L
Morgan Le Fay
tokyotoon
Morgan Le Fay
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,204
Damage
41,963
67,939
Taken
78,470
42,265
Mitigated
47,495
22,712
Healing
18,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,395
1,609
255
2,613
12,812
10,349
1,183
417
12,395
8,730
34,293
W
Mercury
Nharut
Mercury
13,474
7,957
0
5,051
18,032
8,812
0
3,650
14,079
0
114,297
L
Bakasura
NotAtTheTop
Bakasura
13,653
8,642
0
4,558
18,300
9,315
195
3,143
15,157
0
70,541
W
Sun Wukong
OSCARHL10
Sun Wukong
15,018
1,776
0
3,533
18,518
15,503
301
3,329
14,220
0
84,729
W
Kukulkan
Skald_04
Kukulkan
8,013
492
0
2,625
8,774
3,446
483
3,970
4,722
48,912
0
L
Medusa
Switys
Medusa
6,195
2,284
0
4,378
12,340
4,278
0
467
11,873
0
40,963
L
Jormungandr
The Goatean
Jormungandr
5,700
1,613
0
1,090
16,890
16,646
537
508
16,382
48,032
0
W
Hercules
adrianawer___
Hercules
9,130
1,767
0
5,452
12,802
10,899
123
4,923
7,879
0
56,111
W
Danzaburou
marc_elpro13
Danzaburou
12,569
6,882
633
5,418
9,813
3,605
1,458
2,696
7,117
0
86,971
L
Morgan Le Fay
tokyotoon
Morgan Le Fay
11,020
1,712
77
5,275
18,128
6,907
667
3,787
14,341
56,651
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,964
Gold Earned
48,718
637
Minions Killed
473
0
Camps Cleared
0
2,231,819
Distance Traveled
1,737,133
22
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
9,161
436
71
3
0
353,330
1
W
Mercury
12,986
618
137
7
0
525,006
6
L
Bakasura
11,234
535
133
6
0
416,459
0
W
Sun Wukong
12,544
597
168
8
0
423,548
3
W
Kukulkan
10,741
511
102
5
0
383,412
7
L
Medusa
7,699
367
73
3
0
259,034
3
L
Jormungandr
10,565
503
91
4
0
356,687
0
W
Hercules
10,637
507
109
5
0
485,212
6
W
Danzaburou
11,056
526
121
6
0
414,641
0
L
Morgan Le Fay
10,059
479
105
5
0
351,623
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role