Player Matchup

Guan Yu
Guan Yu
AgentPH007
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Izanami
Izanami
Draxgter1001
Izanami
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Yemoja
Yemoja
LeZeref
Yemoja
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 17L
1,270 Elo+
Party 1
Tiamat
Tiamat
RaidenSZN
Tiamat
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 14L
1,066 Elo+
Party 1
Merlin
Merlin
kitaev48
Merlin
Level 18
God Stats
5W - 5L
1,506 SR
Queue Stats
52W - 59L
1,357 Elo+
Solo
Team Averages
Level 11
1,501 SR
1,339 Elo+

VS

Team Averages
Level 14
1,416 SR
1,329 Elo+
Terra
Terra
DraculaKrest
Terra
Level 18
God Stats
2W - 4L
1,500 SR
Queue Stats
216W - 219L
1,353 Elo+
Party 2
Tsukuyomi
Tsukuyomi
FUNDAMET
Tsukuyomi
Level 10
God Stats
11W - 12L
1,176 SR
Queue Stats
86W - 91L
1,303 Elo+
Party 2
Thanatos
Thanatos
KaPTTuK1Gnida
Thanatos
Level 8
God Stats
2W - 0L
1,633 SR
Queue Stats
2W - 1L
1,403 Elo+
Solo
Ymir
Ymir
oosmooya
Ymir
Level 8
God Stats
3W - 2L
1,658 SR
Queue Stats
15W - 18L
1,399 Elo+
Party 2
Nemesis
Nemesis
xXmichiXx2
Nemesis
Level 24
God Stats
56W - 139L
1,112 SR
Queue Stats
270W - 455L
1,186 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
AgentPH007
Guan Yu
20
5 / 8 / 18
15,540
971
17,917
30,977
42,126
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Izanami
Draxgter1001
Izanami
20
13 / 14 / 11
17,413
1,088
54,187
28,192
9,279
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Yemoja
LeZeref
Yemoja
20
3 / 2 / 20
15,164
948
19,312
18,703
23,640
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tiamat
RaidenSZN
Tiamat
20
3 / 15 / 13
14,527
908
21,475
29,887
13,991
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Merlin
kitaev48
Merlin
19
2 / 2 / 6
12,986
812
9,056
5,556
1,595
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

0

VS

Team 2 Tickets

82

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 6 / 24
15,100
944
8,402
29,453
39,575
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
FUNDAMET
Tsukuyomi
20
13 / 11 / 12
16,219
1,014
37,645
25,996
11,144
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thanatos
KaPTTuK1Gnida
Thanatos
20
11 / 5 / 13
16,578
1,036
23,094
18,176
8,449
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ymir
20
8 / 2 / 25
16,304
1,019
12,507
32,746
48,094
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Nemesis
xXmichiXx2
Nemesis
20
5 / 2 / 18
14,509
907
22,933
31,037
18,283
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
133
26
Kills
41
41
Deaths
26
68
Assists
92
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
AgentPH007
Guan Yu
5
8
18
1.75
W
4
6
24
2.67
L
Izanami
Draxgter1001
Izanami
13
14
11
1.32
W
Tsukuyomi
FUNDAMET
Tsukuyomi
13
11
12
1.73
W
Thanatos
KaPTTuK1Gnida
Thanatos
11
5
13
3.5
L
Yemoja
LeZeref
Yemoja
3
2
20
6.5
L
Tiamat
RaidenSZN
Tiamat
3
15
13
0.63
L
Merlin
kitaev48
Merlin
2
2
6
2.5
W
Ymir
8
2
25
10.25
W
Nemesis
xXmichiXx2
Nemesis
5
2
18
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

121,947
Damage
104,581
113,315
Taken
137,408
90,631
Mitigated
125,545
21,656
Healing
32,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
AgentPH007
Guan Yu
17,917
4,207
4,808
5,012
30,977
42,126
0
5,533
25,444
0
30,394
W
8,402
2,504
9,279
9,833
29,453
39,575
0
11,477
17,280
22,592
0
L
Izanami
Draxgter1001
Izanami
54,187
30,062
0
2,428
28,192
9,279
0
5,422
22,770
0
92,370
W
Tsukuyomi
FUNDAMET
Tsukuyomi
37,645
11,371
0
487
25,996
11,144
0
9,426
16,570
0
59,205
W
Thanatos
KaPTTuK1Gnida
Thanatos
23,094
6,627
0
10,334
18,176
8,449
0
6,303
11,873
0
45,647
L
Yemoja
LeZeref
Yemoja
19,312
5,257
6,728
1,012
18,703
23,640
0
3,184
15,519
37,585
0
L
Tiamat
RaidenSZN
Tiamat
21,475
1,395
0
1,550
29,887
13,991
0
6,388
23,499
46,160
0
L
Merlin
kitaev48
Merlin
9,056
1,072
0
118
5,556
1,595
0
382
5,174
27,288
0
W
Ymir
12,507
3,071
0
0
32,746
48,094
0
10,592
22,154
31,956
0
W
Nemesis
xXmichiXx2
Nemesis
22,933
13,238
0
2,837
31,037
18,283
0
12,045
18,992
0
55,797

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,630
Gold Earned
78,710
234
Minions Killed
231
3
Camps Cleared
6
1,210,195
Distance Traveled
1,404,198
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
15,540
971
25
2
0
276,877
1
W
Terra
15,100
944
32
2
0
253,976
5
L
Izanami
17,413
1,088
91
6
1
251,736
2
W
Tsukuyomi
16,219
1,014
39
2
1
250,251
2
W
Thanatos
16,578
1,036
46
3
3
270,911
2
L
Yemoja
15,164
948
33
2
1
268,641
0
L
Tiamat
14,527
908
54
3
0
273,654
0
L
Merlin
12,986
812
31
2
1
139,287
0
W
Ymir
16,304
1,019
41
3
0
287,274
2
W
Nemesis
14,509
907
73
5
2
341,786
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role