Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
Big K HD
Kukulkan
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,316 Elo+
Party 1
Gilgamesh
Gilgamesh
HecticCandy6435
Gilgamesh
Level 82
God Stats
19W - 14L
1,605 SR
Queue Stats
348W - 348L
1,460 Elo+
Party 1
Team Averages
Level 82
1,535 SR
1,426 Elo+

VS

Team Averages
Level 6
1,435 SR
1,401 Elo+
Tyr
Tyr
ReAp_Prodigyy
Tyr
Level 4
God Stats
3W - 5L
1,500 SR
Queue Stats
15W - 11L
1,500 Elo+
Party 2
Janus
Janus
Sir_Whetzalot
Janus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 3L
1,496 Elo+
Party 2
Izanami
Izanami
swamp_city_
Izanami
Level 5
God Stats
7W - 10L
1,305 SR
Queue Stats
7W - 10L
1,207 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
8 / 2 / 2
8,907
810
10,211
8,209
3,316
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kukulkan
Big K HD
Kukulkan
10
1 / 2 / 3
7,167
652
3,586
5,023
1,816
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
HecticCandy6435
Gilgamesh
11
3 / 2 / 5
8,604
782
5,220
11,036
7,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 1
7,263
660
4,497
6,881
4,465
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 5 / 3
7,203
655
9,027
6,467
1,994
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
swamp_city_
Izanami
10
2 / 5 / 1
7,102
646
4,296
9,224
3,483
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
11
12
Kills
6
6
Deaths
12
10
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
8
2
2
4.5
W
Kukulkan
Big K HD
Kukulkan
1
2
3
1.25
W
Gilgamesh
HecticCandy6435
Gilgamesh
3
2
5
2.75
L
3
2
1
1.75
L
1
5
3
0.5
L
Izanami
swamp_city_
Izanami
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,017
Damage
17,820
24,268
Taken
22,572
12,163
Mitigated
9,942
4,640
Healing
2,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
10,211
5,059
0
2,283
8,209
3,316
0
2,104
5,967
0
32,446
W
Kukulkan
Big K HD
Kukulkan
3,586
429
0
0
5,023
1,816
20
1,967
2,956
16,714
0
W
Gilgamesh
HecticCandy6435
Gilgamesh
5,220
760
0
2,357
11,036
7,031
900
4,414
6,318
0
17,489
L
4,497
640
0
1,264
6,881
4,465
0
1,623
5,258
0
12,772
L
9,027
656
0
798
6,467
1,994
0
623
5,844
26,727
0
L
Izanami
swamp_city_
Izanami
4,296
2,379
125
517
9,224
3,483
0
1,340
7,884
0
19,955

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,678
Gold Earned
21,568
93
Minions Killed
111
0
Camps Cleared
0
584,107
Distance Traveled
563,480
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,907
810
38
3
0
207,512
1
W
Kukulkan
7,167
652
38
3
0
168,103
1
W
Gilgamesh
8,604
782
17
2
0
208,492
1
L
Tyr
7,263
660
27
2
0
220,311
0
L
Janus
7,203
655
47
4
0
181,691
0
L
Izanami
7,102
646
37
3
0
161,478
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role