Player Matchup

Neith
Neith
F-EamZ
Neith
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 1L
1,500 Elo+
Party 2
Cupid
Cupid
MurderOne1313
Cupid
Level 41
God Stats
3W - 2L
1,444 SR
Queue Stats
144W - 164L
1,312 Elo+
Party 3
Kukulkan
Kukulkan
Ritz_RO
Kukulkan
Level 29
God Stats
1W - 1L
1,944 SR
Queue Stats
77W - 97L
1,322 Elo+
Party 3
Pele
Pele
xXStillSadXx
Pele
Level 155
God Stats
3W - 0L
1,500 SR
Queue Stats
66W - 24L
1,740 Elo+
Party 2
Chronos
Chronos
zIAwFvl-
Chronos
Level 123
God Stats
5W - 1L
1,278 SR
Queue Stats
378W - 150L
1,694 Elo+
Party 2
Team Averages
Level 70
1,533 SR
1,514 Elo+

VS

Team Averages
Level 73
1,494 SR
1,429 Elo+
Nemesis
Nemesis
 
Nemesis
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
Shayar-Ultra
Amaterasu
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 14L
1,446 Elo+
Party 1
Chernobog
Chernobog
ViPS-ARMyN
Chernobog
Level 122
God Stats
4W - 8L
1,585 SR
Queue Stats
211W - 204L
1,382 Elo+
Party 4
Hel
Hel
XxEL_PTO_7w7xX
Hel
Level 127
God Stats
10W - 9L
1,692 SR
Queue Stats
385W - 347L
1,487 Elo+
Party 4
Jormungandr
Jormungandr
fcujdxyh
Jormungandr
Level 9
God Stats
1W - 4L
1,195 SR
Queue Stats
208W - 205L
1,331 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
F-EamZ
Neith
12
1 / 5 / 9
8,426
496
3,527
9,900
4,325
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
1 / 2 / 3
8,564
504
6,082
9,236
2,901
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
Ritz_RO
Kukulkan
13
0 / 5 / 5
8,210
483
2,331
8,676
3,135
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

18
13 / 0 / 7
11,215
660
24,823
13,745
5,389
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Chronos
zIAwFvl-
Chronos
16
10 / 2 / 5
9,808
577
16,758
13,113
4,718
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
15
3 / 3 / 0
8,596
506
4,734
14,154
4,739
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Amaterasu
Shayar-Ultra
Amaterasu
13
1 / 4 / 3
7,623
448
6,055
13,275
7,047
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Chernobog
ViPS-ARMyN
Chernobog
12
2 / 8 / 5
7,479
440
8,119
17,653
5,169
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
5 / 4 / 1
8,666
510
12,448
13,095
5,965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jormungandr
fcujdxyh
Jormungandr
10
3 / 6 / 0
6,884
405
5,113
11,356
8,689
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
23
25
Kills
14
14
Deaths
25
29
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
3
3
0
1
W
Neith
F-EamZ
Neith
1
5
9
1.1
W
1
2
3
1.25
W
Kukulkan
Ritz_RO
Kukulkan
0
5
5
0.5
L
Amaterasu
Shayar-Ultra
Amaterasu
1
4
3
0.63
L
Chernobog
ViPS-ARMyN
Chernobog
2
8
5
0.56
L
5
4
1
1.38
L
Jormungandr
fcujdxyh
Jormungandr
3
6
0
0.5
W
13
0
7
16.5
W
Chronos
zIAwFvl-
Chronos
10
2
5
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,521
Damage
36,469
54,670
Taken
69,533
20,468
Mitigated
31,609
15,927
Healing
16,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
4,734
1,985
0
1,213
14,154
4,739
0
429
13,725
0
63,121
W
Neith
F-EamZ
Neith
3,527
1,618
0
150
9,900
4,325
260
4,029
5,871
0
13,902
W
6,082
2,844
410
2,416
9,236
2,901
1,663
1,583
7,653
0
33,747
W
Kukulkan
Ritz_RO
Kukulkan
2,331
203
0
163
8,676
3,135
561
3,436
5,240
51,080
0
L
Amaterasu
Shayar-Ultra
Amaterasu
6,055
2,370
0
4,847
13,275
7,047
0
663
12,612
0
38,747
L
Chernobog
ViPS-ARMyN
Chernobog
8,119
4,808
0
3,418
17,653
5,169
0
7,005
10,648
0
42,577
L
12,448
553
1,440
5,734
13,095
5,965
1,157
6,775
6,320
52,295
0
L
Jormungandr
fcujdxyh
Jormungandr
5,113
1,367
0
0
11,356
8,689
0
4,217
7,139
17,444
0
W
24,823
7,315
0
7,017
13,745
5,389
3,339
3,855
9,890
0
88,406
W
Chronos
zIAwFvl-
Chronos
16,758
5,997
0
5,771
13,113
4,718
2,541
4,658
8,455
67,494
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,223
Gold Earned
39,248
420
Minions Killed
385
0
Camps Cleared
0
1,592,208
Distance Traveled
1,529,841
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,596
506
124
7
0
351,004
0
W
Neith
8,426
496
25
1
0
299,048
0
W
Cupid
8,564
504
75
4
0
313,230
0
W
Kukulkan
8,210
483
92
5
0
317,270
0
L
Amaterasu
7,623
448
77
5
0
287,348
3
L
Chernobog
7,479
440
65
4
0
291,162
1
L
Hel
8,666
510
98
6
0
333,090
2
L
Jormungandr
6,884
405
21
1
0
267,237
0
W
Pele
11,215
660
128
8
0
366,981
0
W
Chronos
9,808
577
100
6
0
295,679
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role