Player Matchup

Achilles
Achilles
Fabian559x
Achilles
Level 110
God Stats
22W - 17L
1,664 SR
Queue Stats
207W - 240L
1,516 Elo+
Solo
Hera
Hera
Lividkey
Hera
Level 104
God Stats
1W - 2L
1,605 SR
Queue Stats
27W - 15L
1,643 Elo+
Party 1
Medusa
Medusa
TridentPower43
Medusa
Level 69
God Stats
1W - 1L
1,759 SR
Queue Stats
17W - 7L
1,628 Elo+
Party 1
Team Averages
Level 94
1,676 SR
1,595 Elo+

VS

Team Averages
Level 88
1,396 SR
1,418 Elo+
Hera
Hera
BonnieHaruno
Hera
Level 72
God Stats
16W - 15L
1,517 SR
Queue Stats
245W - 219L
1,479 Elo+
Party 2
Rama
Rama
LIEUTENANT S1X
Rama
Level 124
God Stats
9W - 12L
1,455 SR
Queue Stats
254W - 270L
1,481 Elo+
Party 2
Agni
Agni
white-7rabbit
Agni
Level 68
God Stats
1W - 16L
1,216 SR
Queue Stats
282W - 401L
1,296 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Fabian559x
Achilles
11
5 / 3 / 7
7,971
886
6,731
9,995
6,315
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hera
12
5 / 0 / 7
8,055
895
5,147
3,395
1,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
5 / 2 / 7
8,350
928
5,095
7,506
2,537
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 1
5,904
656
3,429
4,644
1,517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 4 / 2
7,351
817
2,498
6,543
2,521
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
2 / 7 / 3
7,009
779
3,792
8,452
2,481
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
10
15
Kills
4
5
Deaths
15
21
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
W
Achilles
Fabian559x
Achilles
5
3
7
2.83
L
2
4
2
0.75
W
Hera
5
0
7
8.5
W
5
2
7
4.25
L
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,973
Damage
9,719
20,896
Taken
19,639
9,947
Mitigated
6,519
4,667
Healing
395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,429
351
0
0
4,644
1,517
0
971
3,673
19,134
0
W
Achilles
Fabian559x
Achilles
6,731
582
0
2,566
9,995
6,315
333
2,755
6,943
0
18,713
L
2,498
1,280
0
224
6,543
2,521
0
1,851
4,692
0
19,814
W
Hera
5,147
517
0
0
3,395
1,095
938
1,174
2,087
26,315
0
W
5,095
1,034
0
2,101
7,506
2,537
904
2,669
4,645
0
36,772
L
3,792
126
0
171
8,452
2,481
0
2,325
6,127
10,881
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,376
Gold Earned
20,264
126
Minions Killed
98
0
Camps Cleared
0
539,768
Distance Traveled
491,739
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
5,904
656
38
4
0
181,248
0
W
Achilles
7,971
886
25
3
0
173,084
6
L
Rama
7,351
817
37
4
0
158,580
3
W
Hera
8,055
895
40
4
0
191,419
1
W
Medusa
8,350
928
61
7
0
175,265
2
L
Agni
7,009
779
23
3
0
151,911
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role