Player Matchup

Kukulkan
Kukulkan
Bandikaz8
Kukulkan
Level 29
God Stats
13W - 9L
1,528 SR
Queue Stats
37W - 41L
1,438 Elo+
Solo
Bakasura
Bakasura
Bootshaki27
Bakasura
Level 27
God Stats
2W - 0L
1,691 SR
Queue Stats
46W - 47L
1,386 Elo+
Solo
Guan Yu
Guan Yu
SincererBowl8
Guan Yu
Level 4
God Stats
3W - 2L
1,500 SR
Queue Stats
9W - 12L
1,080 Elo+
Solo
Ares
Ares
lordeimons
Ares
Level 27
God Stats
1W - 0L
1,479 SR
Queue Stats
15W - 15L
1,329 Elo+
Solo
Ra
Ra
shkadoink
Ra
Level 24
God Stats
17W - 23L
1,380 SR
Queue Stats
55W - 60L
1,382 Elo+
Solo
Team Averages
Level 22
1,516 SR
1,323 Elo+

VS

Team Averages
Level 19
1,499 SR
1,360 Elo+
Mercury
Mercury
HANNIBAL T44
Mercury
Level 8
God Stats
7W - 16L
1,357 SR
Queue Stats
9W - 20L
1,357 Elo+
Solo
Medusa
Medusa
MickaylaAkaWifey
Medusa
Level 22
God Stats
19W - 24L
1,465 SR
Queue Stats
25W - 32L
1,366 Elo+
Solo
Persephone
Persephone
OrpheusEurydice
Persephone
Level 24
God Stats
12W - 14L
1,489 SR
Queue Stats
85W - 92L
1,412 Elo+
Solo
Guan Yu
Guan Yu
sparmish1
Guan Yu
Level 15
God Stats
1W - 1L
1,740 SR
Queue Stats
8W - 12L
1,327 Elo+
Solo
Kukulkan
Kukulkan
ulises246
Kukulkan
Level 26
God Stats
46W - 58L
1,442 SR
Queue Stats
148W - 162L
1,338 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Bandikaz8
Kukulkan
20
13 / 5 / 9
18,871
1,048
38,477
26,254
8,258
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bakasura
Bootshaki27
Bakasura
19
0 / 1 / 1
12,937
719
758
2,204
796
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Guan Yu
20
1 / 8 / 19
16,592
922
10,999
31,124
45,417
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
5 / 7 / 14
18,109
1,006
25,595
41,087
18,485
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
12 / 5 / 11
18,552
1,031
31,601
25,751
8,770
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

8

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
HANNIBAL T44
Mercury
20
1 / 12 / 9
15,196
844
8,654
28,196
20,494
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

20
0 / 1 / 3
13,094
727
1,139
1,993
720
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Persephone
OrpheusEurydice
Persephone
20
5 / 5 / 13
19,072
1,060
41,617
24,079
7,228
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Guan Yu
sparmish1
Guan Yu
20
4 / 4 / 13
16,974
943
21,087
37,000
38,302
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
ulises246
Kukulkan
20
16 / 9 / 6
19,262
1,070
45,398
27,488
13,421
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
70
31
Kills
26
26
Deaths
31
54
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Bandikaz8
Kukulkan
13
5
9
3.5
W
Bakasura
Bootshaki27
Bakasura
0
1
1
0.5
L
Mercury
HANNIBAL T44
Mercury
1
12
9
0.46
L
0
1
3
1.5
L
Persephone
OrpheusEurydice
Persephone
5
5
13
2.3
W
Guan Yu
1
8
19
1.31
W
5
7
14
1.71
W
12
5
11
3.5
L
Guan Yu
sparmish1
Guan Yu
4
4
13
2.63
L
Kukulkan
ulises246
Kukulkan
16
9
6
2.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,430
Damage
117,895
126,420
Taken
118,756
81,726
Mitigated
80,165
36,224
Healing
17,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Bandikaz8
Kukulkan
38,477
5,179
754
5,913
26,254
8,258
0
19,108
7,146
71,976
0
W
Bakasura
Bootshaki27
Bakasura
758
365
0
364
2,204
796
0
1,247
957
0
2,688
L
Mercury
HANNIBAL T44
Mercury
8,654
5,788
0
0
28,196
20,494
0
20,553
7,643
0
27,780
L
1,139
675
0
0
1,993
720
0
1,333
660
0
2,579
L
Persephone
OrpheusEurydice
Persephone
41,617
648
0
1,283
24,079
7,228
0
19,991
4,083
124,535
0
W
Guan Yu
10,999
4,038
5,822
5,586
31,124
45,417
0
19,958
11,166
0
38,474
W
25,595
2,886
0
4,691
41,087
18,485
0
30,248
10,839
45,916
0
W
31,601
4,275
5,687
7,407
25,751
8,770
0
16,454
9,297
87,294
0
L
Guan Yu
sparmish1
Guan Yu
21,087
5,121
4,385
9,819
37,000
38,302
0
30,389
6,436
0
44,076
L
Kukulkan
ulises246
Kukulkan
45,398
5,433
128
1,952
27,488
13,421
0
23,402
4,086
63,066
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

85,061
Gold Earned
83,598
326
Minions Killed
310
7
Camps Cleared
0
1,369,083
Distance Traveled
1,490,847
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
18,871
1,048
78
4
2
335,480
2
W
Bakasura
12,937
719
12
1
3
51,873
0
L
Mercury
15,196
844
18
1
0
374,080
0
L
Medusa
13,094
727
4
0
0
66,771
0
L
Persephone
19,072
1,060
201
11
0
383,211
0
W
Guan Yu
16,592
922
60
3
0
327,316
0
W
Ares
18,109
1,006
30
2
2
348,725
0
W
Ra
18,552
1,031
146
8
0
305,689
0
L
Guan Yu
16,974
943
35
2
0
364,238
0
L
Kukulkan
19,262
1,070
52
3
0
302,547
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role