Player Matchup

Ganesha
Ganesha
Bacon003
Ganesha
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
62W - 51L
1,499 Elo+
Solo
Neith
Neith
FABIANPE
Neith
Level 100
God Stats
3W - 2L
1,500 SR
Queue Stats
169W - 185L
1,526 Elo+
Solo
Chiron
Chiron
JimCerK
Chiron
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 91L
1,427 Elo+
Solo
Sun Wukong
Sun Wukong
MiruMats
Sun Wukong
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 39L
1,467 Elo+
Solo
Chang'e
Chang'e
xMacster
Chang'e
Level 127
God Stats
1W - 4L
1,484 SR
Queue Stats
287W - 300L
1,479 Elo+
Solo
Team Averages
Level 80
1,497 SR
1,480 Elo+

VS

Team Averages
Level 133
1,476 SR
1,499 Elo+
Vamana
Vamana
Blaze92345
Vamana
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 42L
1,449 Elo+
Solo
Hel
Hel
CiaranHaos
Hel
Level 160
God Stats
2W - 1L
1,533 SR
Queue Stats
111W - 109L
1,511 Elo+
Solo
Hades
Hades
Landicimo
Hades
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 11L
1,712 Elo+
Solo
Ymir
Ymir
M57Fighter
Ymir
Level 160
God Stats
5W - 3L
1,649 SR
Queue Stats
655W - 650L
1,419 Elo+
Solo
Fafnir
Fafnir
StirrinHerGutz
Fafnir
Level 67
God Stats
1W - 1L
1,199 SR
Queue Stats
87W - 107L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Bacon003
Ganesha
14
0 / 5 / 8
8,059
620
9,695
18,099
17,961
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Neith
FABIANPE
Neith
17
4 / 6 / 4
9,659
743
19,885
13,231
5,422
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Chiron
JimCerK
Chiron
16
2 / 9 / 7
9,308
716
10,831
16,745
7,316
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Sun Wukong
MiruMats
Sun Wukong
15
2 / 4 / 5
8,523
656
11,721
14,775
17,838
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chang'e
xMacster
Chang'e
15
3 / 7 / 3
9,460
728
12,119
17,006
7,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Blaze92345
Vamana
17
1 / 0 / 21
10,180
783
8,546
25,215
22,130
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

18
14 / 4 / 6
11,942
919
19,948
12,764
6,522
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hades
Landicimo
Hades
18
11 / 3 / 10
11,941
919
27,016
22,359
14,711
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 3 / 15
9,226
710
4,860
15,262
17,145
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
4 / 1 / 21
10,668
821
10,392
20,720
26,787
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
104
11
Kills
31
31
Deaths
11
27
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Ganesha
Bacon003
Ganesha
0
5
8
0.8
W
Vamana
Blaze92345
Vamana
1
0
21
11.5
W
14
4
6
4.25
L
Neith
FABIANPE
Neith
4
6
4
1
L
Chiron
JimCerK
Chiron
2
9
7
0.61
W
Hades
Landicimo
Hades
11
3
10
5.33
W
1
3
15
2.83
L
Sun Wukong
MiruMats
Sun Wukong
2
4
5
1.13
W
4
1
21
14.5
L
Chang'e
xMacster
Chang'e
3
7
3
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,251
Damage
70,762
79,856
Taken
96,320
56,073
Mitigated
87,295
24,792
Healing
55,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
Bacon003
Ganesha
9,695
2,097
565
1,559
18,099
17,961
0
14,537
3,562
13,682
0
W
Vamana
Blaze92345
Vamana
8,546
4,442
2,284
7,451
25,215
22,130
1,278
5,845
18,917
0
18,052
W
19,948
1,777
16,679
5,157
12,764
6,522
328
2,609
10,155
34,293
0
L
Neith
FABIANPE
Neith
19,885
7,744
979
2,133
13,231
5,422
188
10,438
2,793
0
40,637
L
Chiron
JimCerK
Chiron
10,831
3,373
3,384
2,810
16,745
7,316
0
14,152
2,592
0
20,156
W
Hades
Landicimo
Hades
27,016
2,419
1,489
10,329
22,359
14,711
1,789
5,287
17,072
48,259
0
W
4,860
1,551
1,508
1,524
15,262
17,145
384
3,819
11,443
11,800
0
L
Sun Wukong
MiruMats
Sun Wukong
11,721
2,614
563
2,058
14,775
17,838
0
8,630
6,145
0
23,426
W
10,392
4,596
2,504
6,201
20,720
26,787
1,297
4,254
16,466
22,943
0
L
Chang'e
xMacster
Chang'e
12,119
246
5,316
5,425
17,006
7,536
0
14,458
2,548
19,404
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,009
Gold Earned
53,957
102
Minions Killed
111
0
Camps Cleared
0
1,032,650
Distance Traveled
1,290,466
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
8,059
620
0
0
0
174,759
0
W
Vamana
10,180
783
12
1
0
298,703
2
W
Hel
11,942
919
30
2
0
257,628
0
L
Neith
9,659
743
46
4
0
198,035
0
L
Chiron
9,308
716
27
2
0
198,954
0
W
Hades
11,941
919
40
3
0
246,742
1
W
Ymir
9,226
710
14
1
0
222,221
1
L
Sun Wukong
8,523
656
17
1
0
254,052
1
W
Fafnir
10,668
821
15
1
0
265,172
0
L
Chang'e
9,460
728
12
1
0
206,850
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role