Player Matchup

Nemesis
Nemesis
Aimous1191
Nemesis
Level 20
God Stats
26W - 30L
1,423 SR
Queue Stats
121W - 129L
1,323 Elo+
Solo
Bellona
Bellona
IWAOUNO
Bellona
Level 18
God Stats
3W - 6L
1,532 SR
Queue Stats
19W - 30L
1,322 Elo+
Party 1
Ymir
Ymir
J2 Raz
Ymir
Level 29
God Stats
1W - 3L
1,693 SR
Queue Stats
3W - 9L
1,356 Elo+
Solo
Kukulkan
Kukulkan
Quiveri
Kukulkan
Level 12
God Stats
2W - 3L
1,599 SR
Queue Stats
5W - 11L
1,252 Elo+
Party 1
Thanatos
Thanatos
pRoPeLeR94
Thanatos
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,500 Elo+
Solo
Team Averages
Level 16
1,549 SR
1,351 Elo+

VS

Team Averages
Level 24
1,453 SR
1,332 Elo+
Geb
Geb
 
Geb
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Agni
Agni
Extasya-Ben
Agni
Level 7
God Stats
4W - 6L
1,352 SR
Queue Stats
8W - 19L
1,107 Elo+
Solo
Bakasura
Bakasura
HuMa7mas12
Bakasura
Level 25
God Stats
13W - 9L
1,587 SR
Queue Stats
73W - 95L
1,322 Elo+
Party 2
Jing Wei
Jing Wei
MrPokemon22
Jing Wei
Level 26
God Stats
13W - 10L
1,451 SR
Queue Stats
173W - 240L
1,306 Elo+
Party 2
Guan Yu
Guan Yu
Patagora
Guan Yu
Level 23
God Stats
4W - 6L
1,373 SR
Queue Stats
74W - 70L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Aimous1191
Nemesis
18
6 / 5 / 4
12,028
481
12,248
18,016
8,368
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
IWAOUNO
Bellona
18
3 / 3 / 3
11,775
471
18,028
21,525
17,033
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ymir
J2 Raz
Ymir
9
0 / 2 / 2
9,230
369
1,493
7,045
2,503
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kukulkan
Quiveri
Kukulkan
13
2 / 6 / 5
9,695
388
10,070
11,894
3,096
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
pRoPeLeR94
Thanatos
17
5 / 8 / 1
10,634
425
8,958
20,612
7,448
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
17
3 / 2 / 9
10,835
433
5,989
10,978
15,558
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
4 / 9 / 2
11,323
453
13,586
15,629
7,424
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bakasura
HuMa7mas12
Bakasura
18
5 / 1 / 4
12,336
493
10,416
15,382
6,191
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jing Wei
MrPokemon22
Jing Wei
18
8 / 3 / 5
12,368
495
13,086
15,427
5,135
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Guan Yu
Patagora
Guan Yu
20
4 / 1 / 3
13,873
555
9,162
20,221
26,296
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
47
16
Kills
24
24
Deaths
16
15
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
3
2
9
3.75
L
Nemesis
Aimous1191
Nemesis
6
5
4
1.6
W
4
9
2
0.56
W
Bakasura
HuMa7mas12
Bakasura
5
1
4
7
L
Bellona
IWAOUNO
Bellona
3
3
3
1.5
L
Ymir
J2 Raz
Ymir
0
2
2
0.5
W
Jing Wei
MrPokemon22
Jing Wei
8
3
5
3.5
W
Guan Yu
Patagora
Guan Yu
4
1
3
5.5
L
Kukulkan
Quiveri
Kukulkan
2
6
5
0.75
L
Thanatos
pRoPeLeR94
Thanatos
5
8
1
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,797
Damage
52,239
79,092
Taken
77,637
38,448
Mitigated
60,604
25,245
Healing
24,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
5,989
307
664
1,301
10,978
15,558
1,233
2,154
8,824
28,597
0
L
Nemesis
Aimous1191
Nemesis
12,248
6,363
0
606
18,016
8,368
0
3,342
13,929
0
106,851
W
13,586
1,837
0
801
15,629
7,424
2,680
6,680
8,949
53,652
0
W
Bakasura
HuMa7mas12
Bakasura
10,416
7,300
0
6,520
15,382
6,191
322
666
14,716
0
63,314
L
Bellona
IWAOUNO
Bellona
18,028
7,889
0
8,064
21,525
17,033
615
2,327
18,910
0
77,577
L
Ymir
J2 Raz
Ymir
1,493
127
0
1,260
7,045
2,503
0
1,327
5,611
11,053
0
W
Jing Wei
MrPokemon22
Jing Wei
13,086
12,082
718
6,471
15,427
5,135
2,480
2,076
13,351
0
80,014
W
Guan Yu
Patagora
Guan Yu
9,162
1,860
927
6,947
20,221
26,296
2,761
249
19,972
0
80,833
L
Kukulkan
Quiveri
Kukulkan
10,070
1,966
0
1,878
11,894
3,096
0
7,349
4,143
35,227
0
L
Thanatos
pRoPeLeR94
Thanatos
8,958
2,398
0
13,437
20,612
7,448
342
4,182
16,002
0
51,861

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,362
Gold Earned
60,735
426
Minions Killed
500
0
Camps Cleared
0
1,841,652
Distance Traveled
2,345,381
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
10,835
433
30
1
0
465,896
1
L
Nemesis
12,028
481
133
5
0
505,509
2
W
Agni
11,323
453
88
4
0
414,896
2
W
Bakasura
12,336
493
108
4
0
558,719
1
L
Bellona
11,775
471
137
5
0
514,098
0
L
Ymir
9,230
369
21
1
0
143,919
2
W
Jing Wei
12,368
495
118
5
0
401,111
2
W
Guan Yu
13,873
555
156
6
0
504,759
0
L
Kukulkan
9,695
388
62
2
0
254,086
0
L
Thanatos
10,634
425
73
3
0
424,040
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role