Player Matchup

Medusa
Medusa
Fun N Hell
Medusa
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,307 Elo+
Solo
Izanami
Izanami
Leonest
Izanami
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,402 Elo+
Solo
Thor
Thor
Michael7099
Thor
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 20L
1,222 Elo+
Solo
Olorun
Olorun
RaftAnkle
Olorun
Level 29
God Stats
2W - 2L
1,790 SR
Queue Stats
156W - 113L
1,437 Elo+
Solo
Aphrodite
Aphrodite
SincererBowl8
Aphrodite
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,500 Elo+
Solo
Team Averages
Level 13
1,558 SR
1,374 Elo+

VS

Team Averages
Level 16
1,497 SR
1,268 Elo+
Medusa
Medusa
El Pollinski
Medusa
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 11L
1,132 Elo+
Solo
Scylla
Scylla
LawTheSurgeon-
Scylla
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 34L
1,356 Elo+
Party 1
Hera
Hera
OrpheusEurydice
Hera
Level 24
God Stats
18W - 11L
1,483 SR
Queue Stats
85W - 92L
1,403 Elo+
Solo
Hou Yi
Hou Yi
greatnes_s56
Hou Yi
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 12L
1,178 Elo+
Party 1
Guan Yu
Guan Yu
sparmish1
Guan Yu
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 12L
1,273 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Fun N Hell
Medusa
16
0 / 7 / 2
9,998
833
12,430
18,121
5,717
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
Leonest
Izanami
17
2 / 9 / 2
10,808
901
11,267
22,094
7,068
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

17
0 / 12 / 3
10,178
848
5,928
19,144
6,085
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Olorun
RaftAnkle
Olorun
18
3 / 5 / 2
11,884
990
19,860
19,527
7,323
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Aphrodite
SincererBowl8
Aphrodite
16
0 / 9 / 2
9,960
830
4,234
17,559
12,542
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

0

VS

Team 2 Tickets

239

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
20
8 / 1 / 18
12,694
1,058
17,342
6,862
3,145
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
14 / 0 / 15
13,774
1,148
26,153
15,520
5,937
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

20
8 / 0 / 28
13,287
1,107
29,606
12,871
5,490
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
19
4 / 3 / 21
11,611
968
6,151
8,202
3,308
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Guan Yu
sparmish1
Guan Yu
20
8 / 1 / 25
12,797
1,066
11,641
17,469
20,882
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
149
5
Kills
42
42
Deaths
5
11
Assists
107
Player
Kills
Deaths
Assists
KDA
W
Medusa
8
1
18
17
L
Medusa
Fun N Hell
Medusa
0
7
2
0.14
W
14
0
15
21.5
L
Izanami
Leonest
Izanami
2
9
2
0.33
L
0
12
3
0.13
W
8
0
28
22
L
Olorun
RaftAnkle
Olorun
3
5
2
0.8
L
Aphrodite
SincererBowl8
Aphrodite
0
9
2
0.11
W
Hou Yi
4
3
21
4.83
W
Guan Yu
sparmish1
Guan Yu
8
1
25
20.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,719
Damage
90,893
96,445
Taken
60,924
38,735
Mitigated
38,762
14,423
Healing
13,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
17,342
6,272
0
907
6,862
3,145
0
1,907
4,955
0
36,679
L
Medusa
Fun N Hell
Medusa
12,430
5,786
0
788
18,121
5,717
0
10,899
7,222
0
31,275
W
26,153
4,319
34
1,146
15,520
5,937
0
5,989
9,531
43,485
0
L
Izanami
Leonest
Izanami
11,267
5,845
0
1,361
22,094
7,068
0
12,760
9,334
0
30,135
L
5,928
638
0
0
19,144
6,085
0
10,797
8,347
0
25,372
W
29,606
5,948
612
2,364
12,871
5,490
0
4,697
8,174
69,057
0
L
Olorun
RaftAnkle
Olorun
19,860
9,879
3,036
5,310
19,527
7,323
0
10,419
9,108
65,421
0
L
Aphrodite
SincererBowl8
Aphrodite
4,234
1,586
1,587
2,341
17,559
12,542
0
10,884
6,675
17,721
0
W
Hou Yi
6,151
4,062
0
751
8,202
3,308
0
2,965
5,237
0
11,556
W
Guan Yu
sparmish1
Guan Yu
11,641
2,818
3,026
4,826
17,469
20,882
0
8,536
8,933
0
17,855

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,828
Gold Earned
64,163
211
Minions Killed
218
6
Camps Cleared
1
1,034,101
Distance Traveled
1,140,852
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,694
1,058
58
5
0
252,336
0
L
Medusa
9,998
833
26
2
0
174,393
0
W
Scylla
13,774
1,148
34
3
1
234,390
0
L
Izanami
10,808
901
30
3
3
228,255
1
L
Thor
10,178
848
31
3
0
245,203
0
W
Hera
13,287
1,107
103
9
0
268,540
0
L
Olorun
11,884
990
102
9
1
211,254
4
L
Aphrodite
9,960
830
22
2
2
174,996
0
W
Hou Yi
11,611
968
9
1
0
121,315
1
W
Guan Yu
12,797
1,066
14
1
0
264,271
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role