Player Matchup

Medusa
Medusa
NanDuTheDraco
Medusa
Level 16
God Stats
11W - 19L
1,403 SR
Queue Stats
11W - 20L
1,203 Elo+
Solo
Hel
Hel
NevaLovdYah
Hel
Level 27
God Stats
5W - 0L
1,999 SR
Queue Stats
53W - 49L
1,479 Elo+
Solo
Kali
Kali
Sh1ft1
Kali
Level 3
God Stats
1W - 1L
1,284 SR
Queue Stats
1W - 2L
1,166 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
gponce321
Morgan Le Fay
Level 29
God Stats
15W - 4L
1,748 SR
Queue Stats
123W - 101L
1,594 Elo+
Solo
Achilles
Achilles
twojstaryorzel
Achilles
Level 22
God Stats
4W - 2L
1,595 SR
Queue Stats
39W - 47L
1,443 Elo+
Solo
Team Averages
Level 19
1,606 SR
1,377 Elo+

VS

Team Averages
Level 11
1,494 SR
1,485 Elo+
Ra
Ra
Allukathegodess
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Sobek
Sobek
MilkGMen22
Sobek
Level 27
God Stats
4W - 6L
1,283 SR
Queue Stats
58W - 51L
1,590 Elo+
Solo
King Arthur
King Arthur
Naruich
King Arthur
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Izanami
Izanami
jklgames
Izanami
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,311 Elo+
Solo
Loki
Loki
scrubbllufiguss
Loki
Level 16
God Stats
22W - 9L
1,688 SR
Queue Stats
30W - 21L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 3
6,353
454
5,652
9,815
2,249
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

11
2 / 2 / 4
7,417
530
3,026
8,067
3,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kali
Sh1ft1
Kali
4
0 / 2 / 2
4,958
354
255
2,400
619
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
gponce321
Morgan Le Fay
14
11 / 3 / 1
8,926
638
10,432
10,747
3,596
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
13
4 / 2 / 0
7,938
567
4,822
4,229
3,211
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 7 / 3
6,227
445
2,577
6,586
1,861
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sobek
11
1 / 1 / 5
7,338
524
5,674
8,905
6,652
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

King Arthur
Naruich
King Arthur
11
0 / 4 / 1
6,066
433
1,628
7,262
3,988
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Izanami
jklgames
Izanami
9
0 / 4 / 4
5,882
420
2,953
6,931
1,757
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
9 / 2 / 0
9,179
656
8,722
7,220
2,492
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
23
18
Kills
10
13
Deaths
18
10
Assists
13
Player
Kills
Deaths
Assists
KDA
L
0
7
3
0.21
L
Sobek
1
1
5
3.5
W
1
4
3
0.63
L
King Arthur
Naruich
King Arthur
0
4
1
0.13
W
2
2
4
2
W
Kali
Sh1ft1
Kali
0
2
2
0.5
W
Morgan Le Fay
gponce321
Morgan Le Fay
11
3
1
3.83
L
Izanami
jklgames
Izanami
0
4
4
0.5
L
9
2
0
4.5
W
Achilles
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,187
Damage
21,554
35,258
Taken
36,904
13,392
Mitigated
16,750
9,794
Healing
7,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,577
836
96
154
6,586
1,861
648
4,458
1,792
21,962
0
L
Sobek
5,674
510
121
4,542
8,905
6,652
0
2,954
5,913
22,625
0
W
5,652
2,166
0
792
9,815
2,249
256
3,054
6,727
0
29,181
L
King Arthur
Naruich
King Arthur
1,628
235
0
512
7,262
3,988
104
0
7,262
0
17,410
W
3,026
553
2,784
3,127
8,067
3,717
0
2,206
5,861
23,559
0
W
Kali
Sh1ft1
Kali
255
31
0
309
2,400
619
0
999
1,397
0
1,863
W
Morgan Le Fay
gponce321
Morgan Le Fay
10,432
1,475
0
1,960
10,747
3,596
1,266
2,221
8,340
46,189
0
L
Izanami
jklgames
Izanami
2,953
1,982
0
501
6,931
1,757
49
2,891
3,886
0
20,700
L
8,722
2,953
0
1,156
7,220
2,492
0
2,533
4,593
0
65,896
W
Achilles
4,822
1,398
0
822
4,229
3,211
228
0
4,229
0
30,739

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,592
Gold Earned
34,692
221
Minions Killed
257
0
Camps Cleared
0
1,118,235
Distance Traveled
1,276,567
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,227
445
40
3
0
213,216
0
L
Sobek
7,338
524
26
2
0
272,390
6
W
Medusa
6,353
454
49
4
0
246,734
0
L
King Arthur
6,066
433
29
2
0
265,890
0
W
Hel
7,417
530
45
3
0
272,138
3
W
Kali
4,958
354
2
0
0
70,579
0
W
Morgan Le Fay
8,926
638
72
5
0
283,096
1
L
Izanami
5,882
420
46
3
0
236,908
0
L
Loki
9,179
656
116
8
0
288,163
3
W
Achilles
7,938
567
53
4
0
245,688
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role