Player Matchup

Kuzenbo
Kuzenbo
Egor772
Kuzenbo
Level 14
God Stats
1W - 4L
1,500 SR
Queue Stats
22W - 30L
1,406 Elo+
Party 1
Hercules
Hercules
IAmKokosik
Hercules
Level 38
God Stats
0W - 1L
1,216 SR
Queue Stats
171W - 249L
1,318 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
LordNAZGOL
Morgan Le Fay
Level 27
God Stats
18W - 12L
1,654 SR
Queue Stats
130W - 228L
1,339 Elo+
Party 1
Loki
Loki
Mafiosnik3310
Loki
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 29L
1,348 Elo+
Party 1
Artemis
Artemis
Zero-Tofe
Artemis
Level 18
God Stats
10W - 16L
1,605 SR
Queue Stats
60W - 106L
1,306 Elo+
Party 1
Team Averages
Level 22
1,495 SR
1,344 Elo+

VS

Team Averages
Level 14
1,547 SR
1,330 Elo+
Cthulhu
Cthulhu
Ana4120
Cthulhu
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 12L
1,341 Elo+
Solo
Skadi
Skadi
Dseguras17
Skadi
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 10L
1,626 Elo+
Solo
Xing Tian
Xing Tian
TheMLGAssassin1
Xing Tian
Level 18
God Stats
5W - 3L
1,500 SR
Queue Stats
7W - 9L
1,226 Elo+
Solo
Fenrir
Fenrir
musto_1907-
Fenrir
Level 13
God Stats
16W - 20L
1,735 SR
Queue Stats
173W - 246L
1,181 Elo+
Solo
Cerberus
Cerberus
pantalon-court87
Cerberus
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 15L
1,276 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Egor772
Kuzenbo
11
0 / 4 / 4
8,380
381
3,412
9,476
9,566
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hercules
IAmKokosik
Hercules
15
5 / 5 / 2
10,329
470
10,225
18,054
10,860
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Morgan Le Fay
LordNAZGOL
Morgan Le Fay
17
2 / 10 / 2
10,722
487
14,960
21,339
7,441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
4 / 3 / 3
10,666
485
6,544
10,865
3,248
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
Zero-Tofe
Artemis
17
4 / 9 / 2
11,136
506
12,285
19,395
6,507
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Ana4120
Cthulhu
12
1 / 3 / 4
10,663
485
2,429
9,033
6,944
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Skadi
18
13 / 2 / 5
12,388
563
22,327
15,557
5,797
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Xing Tian
TheMLGAssassin1
Xing Tian
16
4 / 2 / 10
10,827
492
6,672
17,987
17,429
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fenrir
17
8 / 3 / 3
11,753
534
11,167
15,640
12,478
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

17
5 / 5 / 3
11,459
521
11,400
22,996
27,464
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
56
15
Kills
31
31
Deaths
15
13
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Ana4120
Cthulhu
1
3
4
1
W
Skadi
13
2
5
7.75
L
Kuzenbo
Egor772
Kuzenbo
0
4
4
0.5
L
Hercules
IAmKokosik
Hercules
5
5
2
1.2
L
Morgan Le Fay
LordNAZGOL
Morgan Le Fay
2
10
2
0.3
L
4
3
3
1.83
W
Xing Tian
TheMLGAssassin1
Xing Tian
4
2
10
4.5
L
Artemis
Zero-Tofe
Artemis
4
9
2
0.56
W
Fenrir
8
3
3
3.17
W
5
5
3
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,426
Damage
53,995
79,129
Taken
81,213
37,622
Mitigated
70,112
16,857
Healing
16,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Ana4120
Cthulhu
2,429
1,097
0
2,000
9,033
6,944
170
0
9,033
23,101
0
W
Skadi
22,327
10,551
0
5,398
15,557
5,797
10,364
5,943
9,614
0
85,551
L
Kuzenbo
Egor772
Kuzenbo
3,412
1,707
0
0
9,476
9,566
0
1,742
7,734
12,997
0
L
Hercules
IAmKokosik
Hercules
10,225
3,816
0
2,541
18,054
10,860
0
7,677
10,377
0
37,950
L
Morgan Le Fay
LordNAZGOL
Morgan Le Fay
14,960
1,520
136
4,356
21,339
7,441
1,015
2,020
19,319
74,035
0
L
6,544
2,712
0
4,262
10,865
3,248
136
3,170
7,695
0
52,021
W
Xing Tian
TheMLGAssassin1
Xing Tian
6,672
1,230
0
0
17,987
17,429
286
4,334
13,653
25,818
0
L
Artemis
Zero-Tofe
Artemis
12,285
9,254
0
5,562
19,395
6,507
6,458
5,892
13,503
0
63,105
W
Fenrir
11,167
3,395
0
1,858
15,640
12,478
1,625
6,251
9,389
0
46,894
W
11,400
1,556
0
7,233
22,996
27,464
1,027
1,844
21,152
59,552
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,233
Gold Earned
57,090
378
Minions Killed
424
0
Camps Cleared
0
1,500,522
Distance Traveled
1,734,246
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,663
485
56
3
0
153,223
0
W
Skadi
12,388
563
123
6
0
389,443
0
L
Kuzenbo
8,380
381
13
1
0
176,139
1
L
Hercules
10,329
470
58
3
0
324,275
1
L
Morgan Le Fay
10,722
487
109
5
0
364,320
0
L
Loki
10,666
485
78
4
0
316,204
3
W
Xing Tian
10,827
492
28
1
0
406,779
0
L
Artemis
11,136
506
120
5
0
319,584
0
W
Fenrir
11,753
534
88
4
0
440,826
1
W
Cerberus
11,459
521
129
6
0
343,975
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role