Player Matchup

Baba Yaga
Baba Yaga
Silver III
 
Baba Yaga
Silver III
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Silver II
Angry-Slick
Neith
Silver II
Level 86
God Stats
23W - 16L
1,562 SR
Queue Stats
254W - 265L
1,070 MMR
Solo
Ymir
Ymir
Silver I
RAGAZZO__EDUCATO
Ymir
Silver I
Level 108
God Stats
11W - 12L
1,669 SR
Queue Stats
342W - 362L
1,118 MMR
Solo
Thanatos
Thanatos
Silver II
kakasniper8
Thanatos
Silver II
Level 105
God Stats
20W - 10L
1,407 SR
Queue Stats
159W - 152L
1,048 MMR
Solo
Chaac
Chaac
Bronze I
llSasull
Chaac
Bronze I
Level 40
God Stats
1W - 0L
1,618 SR
Queue Stats
14W - 26L
1,014 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 99
1,551 SR
1,150 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 94
1,548 SR
1,070 MMR
Sol
Sol
Silver V
Manu4Pig
Sol
Silver V
Level 105
God Stats
6W - 6L
1,483 SR
Queue Stats
37W - 62L
1,128 MMR
Solo
Skadi
Skadi
Silver IV
MonT1_12
Skadi
Silver IV
Level 67
God Stats
3W - 5L
1,579 SR
Queue Stats
34W - 41L
968 MMR
Party 1
Bacchus
Bacchus
Silver I
Radish-Gem
Bacchus
Silver I
Level 127
God Stats
26W - 21L
1,611 SR
Queue Stats
263W - 267L
1,099 MMR
Solo
Zhong Kui
Zhong Kui
Silver I
Spudstaa
Zhong Kui
Silver I
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
324W - 316L
972 MMR
Solo
Set
Set
Silver I
xXBrunoXx23
Set
Silver I
Level 84
God Stats
11W - 7L
1,565 SR
Queue Stats
173W - 189L
1,184 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
17
6 / 1 / 10
11,500
575
15,716
9,414
4,231
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
5 / 2 / 9
11,574
579
12,609
10,259
4,126
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
6 / 1 / 11
11,858
593
12,162
15,114
18,905
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
kakasniper8
Thanatos
18
7 / 3 / 6
11,787
589
9,329
15,014
6,463
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
llSasull
Chaac
19
3 / 2 / 3
11,938
597
9,992
19,642
15,895
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
CthulhuAthenaGilgameshMorgan Le FayTiamat

VS

Bans
PersephoneNemesisCu ChulainnDanzaburouMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 7 / 4
8,818
441
6,266
16,402
5,447
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Skadi
MonT1_12
Skadi
14
3 / 6 / 0
8,960
448
5,187
11,497
4,098
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
Radish-Gem
Bacchus
11
0 / 5 / 3
7,633
382
3,079
14,097
13,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Zhong Kui
Spudstaa
Zhong Kui
17
5 / 5 / 2
10,897
545
17,751
20,270
33,629
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
1 / 4 / 2
8,722
436
3,506
13,004
5,175
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
20
27
Kills
9
9
Deaths
27
39
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
 
Baba Yaga
6
1
10
11
W
5
2
9
4.75
L
0
7
4
0.29
L
Skadi
MonT1_12
Skadi
3
6
0
0.5
W
6
1
11
11.5
L
Bacchus
Radish-Gem
Bacchus
0
5
3
0.3
L
Zhong Kui
Spudstaa
Zhong Kui
5
5
2
1.2
W
Thanatos
kakasniper8
Thanatos
7
3
6
3.33
W
Chaac
llSasull
Chaac
3
2
3
2.25
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,808
Damage
35,789
69,443
Taken
75,270
49,620
Mitigated
61,687
34,594
Healing
13,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
 
Baba Yaga
15,716
364
0
3,728
9,414
4,231
1,829
2,795
6,619
64,510
0
W
12,609
5,865
0
5,189
10,259
4,126
6,580
2,029
8,230
0
70,688
L
6,266
1,281
0
2,760
16,402
5,447
1,232
7,314
8,598
58,159
0
L
Skadi
MonT1_12
Skadi
5,187
2,276
0
1,405
11,497
4,098
0
5,042
6,361
0
51,772
W
12,162
2,273
262
4,860
15,114
18,905
1,045
5,956
9,158
49,534
0
L
Bacchus
Radish-Gem
Bacchus
3,079
246
115
3,224
14,097
13,338
0
4,870
9,063
14,959
0
L
Zhong Kui
Spudstaa
Zhong Kui
17,751
2,127
0
5,521
20,270
33,629
0
4,828
15,346
73,209
0
W
Thanatos
kakasniper8
Thanatos
9,329
3,562
0
11,638
15,014
6,463
2,273
6,470
8,544
0
71,412
W
Chaac
llSasull
Chaac
9,992
2,979
0
8,917
19,642
15,895
1,881
9,846
9,494
0
76,017
L
3,506
690
0
739
13,004
5,175
0
4,969
7,747
0
53,786

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,657
Gold Earned
45,030
550
Minions Killed
438
0
Camps Cleared
0
1,880,819
Distance Traveled
1,651,113
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
11,500
575
112
6
0
392,982
6
W
Neith
11,574
579
118
6
0
339,407
1
L
Sol
8,818
441
88
4
0
349,464
1
L
Skadi
8,960
448
110
6
0
302,690
1
W
Ymir
11,858
593
70
4
0
374,771
0
L
Bacchus
7,633
382
7
0
0
303,250
5
L
Zhong Kui
10,897
545
135
7
0
325,973
3
W
Thanatos
11,787
589
112
6
0
409,388
3
W
Chaac
11,938
597
138
7
0
364,271
2
L
Set
8,722
436
98
5
0
369,736
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role