Player Matchup

Baba Yaga
Baba Yaga
Colonel Jika
Baba Yaga
Level 14
God Stats
1W - 3L
1,500 SR
Queue Stats
44W - 60L
1,324 Elo+
Solo
Guan Yu
Guan Yu
Glkgriezman
Guan Yu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,297 Elo+
Solo
Bakasura
Bakasura
MaximP2809
Bakasura
Level 26
God Stats
12W - 10L
1,662 SR
Queue Stats
114W - 99L
1,494 Elo+
Solo
Nemesis
Nemesis
Nitruxs
Nemesis
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 10L
1,479 Elo+
Solo
Izanami
Izanami
Tirizval7393
Izanami
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,271 Elo+
Solo
Team Averages
Level 11
1,532 SR
1,373 Elo+

VS

Team Averages
Level 20
1,487 SR
1,409 Elo+
Ares
Ares
Ingw1ne
Ares
Level 14
God Stats
1W - 0L
1,680 SR
Queue Stats
8W - 10L
1,500 Elo+
Solo
Loki
Loki
LokiSmurff
Loki
Level 24
God Stats
65W - 36L
1,667 SR
Queue Stats
67W - 38L
1,555 Elo+
Solo
Eset
Eset
bonsbons99
Eset
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,275 Elo+
Solo
King Arthur
King Arthur
kekepower30
King Arthur
Level 28
God Stats
2W - 1L
1,269 SR
Queue Stats
8W - 9L
1,349 Elo+
Solo
Fenrir
Fenrir
sheanwade
Fenrir
Level 4
God Stats
1W - 2L
1,318 SR
Queue Stats
6W - 6L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Colonel Jika
Baba Yaga
20
1 / 2 / 11
16,299
441
16,928
24,858
22,361
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Guan Yu
Glkgriezman
Guan Yu
20
3 / 13 / 4
15,419
417
11,802
40,651
54,185
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bakasura
MaximP2809
Bakasura
20
18 / 6 / 1
20,595
557
38,541
40,764
21,887
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nemesis
Nitruxs
Nemesis
20
1 / 13 / 1
14,897
403
9,961
30,488
12,131
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Izanami
Tirizval7393
Izanami
20
0 / 11 / 7
14,836
401
5,047
23,882
9,997
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Ingw1ne
Ares
20
7 / 4 / 13
19,689
532
17,727
46,879
71,025
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

3
0 / 0 / 0
7,594
205
0
0
0
20
11 / 5 / 7
19,150
518
32,541
23,255
11,515
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

King Arthur
kekepower30
King Arthur
20
13 / 8 / 11
17,090
462
32,728
45,648
72,629
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fenrir
sheanwade
Fenrir
20
10 / 7 / 9
17,042
461
27,705
32,658
18,825
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
81
23
Kills
41
45
Deaths
24
24
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
Colonel Jika
Baba Yaga
1
2
11
3.25
L
Guan Yu
Glkgriezman
Guan Yu
3
13
4
0.38
W
Ares
Ingw1ne
Ares
7
4
13
3.38
W
0
0
0
0
L
Bakasura
MaximP2809
Bakasura
18
6
1
3.08
L
Nemesis
Nitruxs
Nemesis
1
13
1
0.12
L
Izanami
Tirizval7393
Izanami
0
11
7
0.32
W
11
5
7
2.9
W
King Arthur
kekepower30
King Arthur
13
8
11
2.31
W
Fenrir
sheanwade
Fenrir
10
7
9
2.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,279
Damage
110,701
160,643
Taken
148,440
120,561
Mitigated
173,994
36,393
Healing
32,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
Colonel Jika
Baba Yaga
16,928
2,662
0
10,985
24,858
22,361
1,124
11,519
13,196
97,256
0
L
Guan Yu
Glkgriezman
Guan Yu
11,802
4,183
353
4,124
40,651
54,185
2,664
10,625
29,764
0
83,891
W
Ares
Ingw1ne
Ares
17,727
3,138
0
6,320
46,879
71,025
1,925
3,743
42,555
72,648
0
W
0
0
0
0
0
0
0
0
0
0
0
L
Bakasura
MaximP2809
Bakasura
38,541
23,360
0
13,973
40,764
21,887
2,645
14,061
26,683
0
164,456
L
Nemesis
Nitruxs
Nemesis
9,961
3,655
0
6,527
30,488
12,131
1,985
9,195
21,207
0
73,724
L
Izanami
Tirizval7393
Izanami
5,047
2,810
0
431
23,882
9,997
2,781
6,982
16,900
0
67,413
W
32,541
2,416
1,723
4,526
23,255
11,515
1,482
4,636
17,703
164,293
0
W
King Arthur
kekepower30
King Arthur
32,728
4,707
0
11,965
45,648
72,629
668
4,300
39,868
0
110,116
W
Fenrir
sheanwade
Fenrir
27,705
5,604
0
7,859
32,658
18,825
3,764
4,424
27,784
0
103,114

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,046
Gold Earned
80,565
675
Minions Killed
570
0
Camps Cleared
0
2,831,479
Distance Traveled
2,484,413
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
16,299
441
141
4
0
607,540
4
L
Guan Yu
15,419
417
130
4
0
587,213
0
W
Ares
19,689
532
85
2
0
618,159
2
W
Loki
7,594
205
0
0
0
0
0
L
Bakasura
20,595
557
191
5
0
645,249
0
L
Nemesis
14,897
403
110
3
0
542,753
8
L
Izanami
14,836
401
103
3
0
448,724
1
W
Eset
19,150
518
215
6
0
655,863
4
W
King Arthur
17,090
462
136
4
0
610,931
2
W
Fenrir
17,042
461
134
4
0
599,460
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role