Player Matchup

Cupid
Cupid
 
Cupid
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Renavia
Morgan Le Fay
Level 33
God Stats
2W - 4L
1,692 SR
Queue Stats
148W - 125L
1,570 Elo+
Solo
Anubis
Anubis
Xylans
Anubis
Level 48
God Stats
1W - 1L
1,492 SR
Queue Stats
207W - 233L
1,388 Elo+
Solo
Ymir
Ymir
longbeaver
Ymir
Level 69
God Stats
2W - 4L
1,272 SR
Queue Stats
74W - 78L
1,513 Elo+
Solo
Artemis
Artemis
vampGirl
Artemis
Level 13
God Stats
28W - 11L
1,726 SR
Queue Stats
31W - 16L
1,594 Elo+
Party 1
Team Averages
Level 52
1,536 SR
1,513 Elo+

VS

Team Averages
Level 101
1,737 SR
1,678 Elo+
Horus
Horus
D4N1S4HN3
Horus
Level 34
God Stats
33W - 12L
1,815 SR
Queue Stats
830W - 266L
1,728 Elo+
Party 2
Fafnir
Fafnir
Dovban
Fafnir
Level 149
God Stats
100W - 21L
1,842 SR
Queue Stats
393W - 98L
1,784 Elo+
Party 2
Apollo
Apollo
ElBrobert
Apollo
Level 16
God Stats
7W - 4L
1,634 SR
Queue Stats
443W - 91L
1,672 Elo+
Party 2
Poseidon
Poseidon
SpitzkopfLarry21
Poseidon
Level 155
God Stats
26W - 4L
1,819 SR
Queue Stats
935W - 332L
1,726 Elo+
Party 2
Hel
Hel
theseker
Hel
Level 150
God Stats
3W - 4L
1,576 SR
Queue Stats
405W - 406L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
15
0 / 7 / 5
8,961
996
11,894
13,334
3,536
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Morgan Le Fay
Renavia
Morgan Le Fay
15
3 / 8 / 4
9,649
1,072
14,876
16,046
3,845
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Anubis
Xylans
Anubis
13
0 / 1 / 0
6,000
667
0
1,550
235
16
1 / 8 / 4
9,276
1,031
9,343
21,366
18,177
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artemis
vampGirl
Artemis
15
3 / 7 / 3
9,463
1,051
15,349
16,722
4,608
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Team 1 Tickets

123

VS

Team 2 Tickets

287

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
D4N1S4HN3
Horus
18
3 / 1 / 19
10,806
1,201
5,694
14,944
15,071
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Fafnir
Dovban
Fafnir
17
4 / 1 / 22
11,502
1,278
8,986
18,243
24,113
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Apollo
ElBrobert
Apollo
17
7 / 2 / 13
10,396
1,155
10,776
9,931
4,162
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
15 / 1 / 14
13,512
1,501
36,856
9,519
3,304
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

17
2 / 2 / 11
9,386
1,043
3,308
7,898
4,068
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
110
7
Kills
31
31
Deaths
7
16
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
0
7
5
0.36
W
Horus
D4N1S4HN3
Horus
3
1
19
12.5
W
Fafnir
Dovban
Fafnir
4
1
22
15
W
Apollo
ElBrobert
Apollo
7
2
13
6.75
L
Morgan Le Fay
Renavia
Morgan Le Fay
3
8
4
0.63
W
15
1
14
22
L
Anubis
Xylans
Anubis
0
1
0
0
L
1
8
4
0.38
W
2
2
11
3.75
L
Artemis
vampGirl
Artemis
3
7
3
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,462
Damage
65,620
69,018
Taken
60,535
30,401
Mitigated
50,718
5,913
Healing
23,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
11,894
6,114
1,420
592
13,334
3,536
0
9,729
3,605
0
40,685
W
Horus
D4N1S4HN3
Horus
5,694
1,830
4,160
5,767
14,944
15,071
0
5,800
8,344
0
10,728
W
Fafnir
Dovban
Fafnir
8,986
2,185
0
2,436
18,243
24,113
0
4,669
13,574
15,604
0
W
Apollo
ElBrobert
Apollo
10,776
6,005
0
758
9,931
4,162
0
6,982
2,949
0
26,922
L
Morgan Le Fay
Renavia
Morgan Le Fay
14,876
1,272
271
721
16,046
3,845
0
11,860
4,186
32,744
0
W
36,856
8,279
0
2,383
9,519
3,304
0
3,290
4,929
72,596
0
L
Anubis
Xylans
Anubis
0
0
0
0
1,550
235
0
1,550
0
0
0
L
9,343
1,597
0
670
21,366
18,177
0
12,070
9,044
28,634
0
W
3,308
318
3,991
3,990
7,898
4,068
0
3,478
4,420
14,834
0
L
Artemis
vampGirl
Artemis
15,349
10,690
29
2,210
16,722
4,608
0
13,623
3,033
0
22,946

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,349
Gold Earned
55,602
153
Minions Killed
179
3
Camps Cleared
9
640,494
Distance Traveled
967,908
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
8,961
996
62
7
2
144,520
0
W
Horus
10,806
1,201
6
1
1
217,148
0
W
Fafnir
11,502
1,278
11
1
0
201,043
1
W
Apollo
10,396
1,155
54
6
0
187,278
0
L
Morgan Le Fay
9,649
1,072
45
5
1
169,441
0
W
Poseidon
13,512
1,501
75
8
7
212,888
2
L
Anubis
6,000
667
0
0
0
103
0
L
Ymir
9,276
1,031
38
4
0
174,956
3
W
Hel
9,386
1,043
33
4
1
149,551
0
L
Artemis
9,463
1,051
8
1
0
151,474
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role