Player Matchup

Morgan Le Fay
Morgan Le Fay
Diana Abreu
Morgan Le Fay
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,500 Elo+
Solo
Skadi
Skadi
GRIMMReaps420
Skadi
Level 27
God Stats
3W - 1L
1,475 SR
Queue Stats
134W - 158L
1,296 Elo+
Party 3
Ao Kuang
Ao Kuang
Iknowhatyouwant
Ao Kuang
Level 23
God Stats
20W - 11L
1,279 SR
Queue Stats
41W - 34L
1,188 Elo+
Party 1
Sobek
Sobek
LeDioukBABY
Sobek
Level 25
God Stats
9W - 3L
1,174 SR
Queue Stats
46W - 41L
1,251 Elo+
Party 1
Terra
Terra
SylentXMassacre
Terra
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 97L
1,329 Elo+
Party 3
Team Averages
Level 20
1,386 SR
1,313 Elo+

VS

Team Averages
Level 22
1,506 SR
1,386 Elo+
Sylvanus
Sylvanus
Breawix
Sylvanus
Level 29
God Stats
6W - 11L
1,625 SR
Queue Stats
110W - 170L
1,381 Elo+
Party 2
Hachiman
Hachiman
Cramnaboosted
Hachiman
Level 28
God Stats
18W - 18L
1,491 SR
Queue Stats
119W - 188L
1,387 Elo+
Party 2
Olorun
Olorun
Fosteryuhu
Olorun
Level 28
God Stats
4W - 12L
1,283 SR
Queue Stats
102W - 168L
1,342 Elo+
Party 2
Nike
Nike
JersonLP
Nike
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Micknormal
Ao Kuang
Level 20
God Stats
11W - 12L
1,631 SR
Queue Stats
59W - 114L
1,320 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Diana Abreu
Morgan Le Fay
20
17 / 3 / 6
13,674
622
30,979
18,053
7,864
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
4 / 6 / 9
11,057
503
16,466
16,536
5,814
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ao Kuang
16
4 / 6 / 8
10,240
465
7,067
15,477
6,213
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
2 / 2 / 6
9,938
452
7,074
20,426
21,366
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
2 / 2 / 14
11,474
522
5,371
16,783
20,972
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Breawix
Sylvanus
16
2 / 3 / 10
11,181
508
8,979
23,729
33,933
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hachiman
Cramnaboosted
Hachiman
15
2 / 6 / 6
9,753
443
13,799
15,792
6,460
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Olorun
Fosteryuhu
Olorun
18
6 / 2 / 4
11,515
523
14,484
16,318
8,267
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Nike
14
2 / 14 / 6
8,944
407
9,548
20,687
15,873
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ao Kuang
Micknormal
Ao Kuang
17
6 / 7 / 3
10,834
492
11,832
17,680
6,771
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
47
29
Kills
18
19
Deaths
32
43
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Breawix
Sylvanus
2
3
10
2.33
L
Hachiman
Cramnaboosted
Hachiman
2
6
6
0.83
W
Morgan Le Fay
Diana Abreu
Morgan Le Fay
17
3
6
6.67
L
Olorun
Fosteryuhu
Olorun
6
2
4
4
W
4
6
9
1.42
W
Ao Kuang
4
6
8
1.33
L
Nike
2
14
6
0.36
W
2
2
6
2.5
L
Ao Kuang
Micknormal
Ao Kuang
6
7
3
1.07
W
2
2
14
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,957
Damage
58,642
87,275
Taken
94,206
62,229
Mitigated
71,304
23,191
Healing
24,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Breawix
Sylvanus
8,979
3,549
2,434
7,103
23,729
33,933
643
11,577
12,152
25,690
0
L
Hachiman
Cramnaboosted
Hachiman
13,799
6,945
0
2,934
15,792
6,460
1,560
8,232
7,560
0
58,496
W
Morgan Le Fay
Diana Abreu
Morgan Le Fay
30,979
4,704
501
6,924
18,053
7,864
2,043
8,467
9,586
118,503
0
L
Olorun
Fosteryuhu
Olorun
14,484
6,042
1,453
7,744
16,318
8,267
2,608
11,486
4,832
65,639
5,564
W
16,466
11,055
0
850
16,536
5,814
5,507
4,869
11,667
0
71,638
W
Ao Kuang
7,067
2,759
0
2,428
15,477
6,213
2,217
8,513
6,964
27,814
0
L
Nike
9,548
855
0
40
20,687
15,873
568
7,815
12,872
6,167
24,567
W
7,074
822
0
3,747
20,426
21,366
1,129
8,990
10,136
34,625
0
L
Ao Kuang
Micknormal
Ao Kuang
11,832
2,537
0
2,902
17,680
6,771
170
11,381
6,299
57,589
0
W
5,371
1,407
4,893
3,848
16,783
20,972
1,309
5,483
11,300
16,057
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,383
Gold Earned
52,227
409
Minions Killed
373
0
Camps Cleared
0
1,942,468
Distance Traveled
1,872,361
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
11,181
508
36
2
0
338,485
1
L
Hachiman
9,753
443
86
4
0
343,969
0
W
Morgan Le Fay
13,674
622
187
9
0
382,715
1
L
Olorun
11,515
523
126
6
0
418,498
1
W
Skadi
11,057
503
96
4
0
334,349
1
W
Ao Kuang
10,240
465
44
2
0
402,639
1
L
Nike
8,944
407
46
2
0
404,331
1
W
Sobek
9,938
452
54
2
0
408,535
0
L
Ao Kuang
10,834
492
79
4
0
367,078
0
W
Terra
11,474
522
28
1
0
414,230
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role