Player Matchup

Izanami
Izanami
Jack-elgatito
Izanami
Level 29
God Stats
13W - 7L
1,657 SR
Queue Stats
20W - 16L
1,502 Elo+
Solo
Tsukuyomi
Tsukuyomi
LemonChips_
Tsukuyomi
Level 8
God Stats
4W - 0L
1,500 SR
Queue Stats
10W - 11L
1,306 Elo+
Solo
Neith
Neith
Nuknowledge3720
Neith
Level 4
God Stats
4W - 3L
1,500 SR
Queue Stats
4W - 5L
1,203 Elo+
Solo
Cthulhu
Cthulhu
XodianDotExe7
Cthulhu
Level 27
God Stats
40W - 26L
1,577 SR
Queue Stats
392W - 392L
1,556 Elo+
Solo
Nox
Nox
black_paradisse
Nox
Level 27
God Stats
11W - 12L
1,416 SR
Queue Stats
347W - 393L
1,361 Elo+
Solo
Team Averages
Level 19
1,530 SR
1,386 Elo+

VS

Team Averages
Level 8
1,496 SR
1,493 Elo+
Cthulhu
Cthulhu
Graypug steg
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Bellona
Bellona
Ksa-zsom07
Bellona
Level 16
God Stats
6W - 7L
1,461 SR
Queue Stats
236W - 206L
1,589 Elo+
Solo
Scylla
Scylla
SpaceyHorizon
Scylla
Level 10
God Stats
0W - 2L
1,266 SR
Queue Stats
7W - 20L
1,161 Elo+
Solo
Guan Yu
Guan Yu
Teinted-
Guan Yu
Level 7
God Stats
9W - 3L
1,755 SR
Queue Stats
26W - 15L
1,716 Elo+
Solo
Nemesis
Nemesis
sofaboi11
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
20
20 / 2 / 18
15,697
1,121
35,943
18,502
6,424
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Tsukuyomi
LemonChips_
Tsukuyomi
20
7 / 3 / 23
13,730
981
15,953
17,927
12,439
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
9 / 3 / 23
14,566
1,040
20,176
17,267
6,780
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
20
12 / 3 / 25
15,201
1,086
30,661
18,222
19,352
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

20
4 / 7 / 27
13,318
951
9,329
16,319
5,502
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Team 1 Tickets

125

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Graypug steg
Cthulhu
19
0 / 14 / 6
12,204
872
11,808
29,005
39,526
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bellona
Ksa-zsom07
Bellona
19
6 / 6 / 4
14,433
1,031
32,966
26,396
18,742
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

18
1 / 10 / 2
12,280
877
7,979
15,678
7,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Guan Yu
Teinted-
Guan Yu
20
10 / 8 / 5
15,277
1,091
23,344
31,138
42,011
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nemesis
sofaboi11
Nemesis
18
1 / 15 / 4
11,490
821
7,623
24,700
11,904
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

168
Kill Participation
39
52
Kills
18
18
Deaths
53
116
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Graypug steg
Cthulhu
0
14
6
0.21
W
Izanami
20
2
18
14.5
L
Bellona
Ksa-zsom07
Bellona
6
6
4
1.33
W
Tsukuyomi
LemonChips_
Tsukuyomi
7
3
23
6.17
W
9
3
23
6.83
L
1
10
2
0.2
L
Guan Yu
Teinted-
Guan Yu
10
8
5
1.56
W
Cthulhu
12
3
25
8.17
W
4
7
27
2.5
L
Nemesis
sofaboi11
Nemesis
1
15
4
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,062
Damage
83,720
88,237
Taken
126,917
50,497
Mitigated
119,322
8,265
Healing
20,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Graypug steg
Cthulhu
11,808
2,005
0
0
29,005
39,526
0
10,543
18,409
36,394
0
W
Izanami
35,943
25,162
118
2,738
18,502
6,424
0
3,406
15,096
0
67,146
L
Bellona
Ksa-zsom07
Bellona
32,966
17,541
0
7,579
26,396
18,742
0
7,242
19,130
0
69,406
W
Tsukuyomi
LemonChips_
Tsukuyomi
15,953
5,399
0
1,647
17,927
12,439
0
2,132
15,552
0
27,678
W
20,176
12,330
0
1,775
17,267
6,780
0
2,530
14,659
0
32,011
L
7,979
1,021
0
569
15,678
7,139
0
5,569
10,087
24,302
0
L
Guan Yu
Teinted-
Guan Yu
23,344
3,151
3,043
7,788
31,138
42,011
0
10,622
19,867
0
54,529
W
Cthulhu
30,661
3,500
570
0
18,222
19,352
0
7,627
10,365
51,787
0
W
9,329
2,019
407
1,010
16,319
5,502
0
3,401
12,778
20,593
0
L
Nemesis
sofaboi11
Nemesis
7,623
1,665
0
1,920
24,700
11,904
0
5,883
18,247
0
20,191

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,512
Gold Earned
65,684
221
Minions Killed
215
4
Camps Cleared
10
1,187,202
Distance Traveled
1,194,124
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
12,204
872
42
3
0
242,072
1
W
Izanami
15,697
1,121
84
6
0
229,026
0
L
Bellona
14,433
1,031
54
4
8
261,068
0
W
Tsukuyomi
13,730
981
23
2
2
246,591
0
W
Neith
14,566
1,040
32
2
1
222,065
1
L
Scylla
12,280
877
48
3
0
216,594
0
L
Guan Yu
15,277
1,091
57
4
2
274,897
0
W
Cthulhu
15,201
1,086
55
4
1
269,452
0
W
Nox
13,318
951
27
2
0
220,068
0
L
Nemesis
11,490
821
14
1
0
199,493
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role