Player Matchup

Hades
Hades
Brook02468
Hades
Level 143
God Stats
4W - 5L
1,030 SR
Queue Stats
51W - 53L
1,520 Elo+
Party 1
Fenrir
Fenrir
Smoking_Panda06
Fenrir
Level 7
God Stats
1W - 3L
1,654 SR
Queue Stats
1W - 4L
1,391 Elo+
Party 1
Cupid
Cupid
TrafalgaLaw02468
Cupid
Level 156
God Stats
1W - 2L
1,277 SR
Queue Stats
26W - 25L
1,527 Elo+
Party 1
Team Averages
Level 102
1,320 SR
1,479 Elo+

VS

Team Averages
Level 87
1,733 SR
1,724 Elo+
Merlin
Merlin
BSc_Bavarius
Merlin
Level 153
God Stats
3W - 0L
1,685 SR
Queue Stats
86W - 54L
1,778 Elo+
Party 2
Ganesha
Ganesha
Queen-Sandra2002
Ganesha
Level 17
God Stats
9W - 1L
1,918 SR
Queue Stats
11W - 1L
1,800 Elo+
Party 2
Mulan
Mulan
y4rakMC69
Mulan
Level 90
God Stats
2W - 2L
1,596 SR
Queue Stats
170W - 134L
1,595 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
12
3 / 5 / 0
8,397
646
15,480
16,526
11,029
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

8
0 / 5 / 0
6,852
527
2,464
9,304
3,579
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

12
0 / 6 / 2
7,686
591
6,719
11,222
3,829
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
15
10 / 0 / 6
10,597
815
16,518
12,335
4,999
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
0 / 3 / 14
9,197
707
2,775
16,030
12,906
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mulan
y4rakMC69
Mulan
13
6 / 0 / 7
9,954
766
12,689
13,721
11,163
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
43
3
Kills
16
16
Deaths
3
2
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Merlin
10
0
6
13
L
Hades
3
5
0
0.6
W
0
3
14
2.33
L
0
5
0
0
L
0
6
2
0.17
W
Mulan
y4rakMC69
Mulan
6
0
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,663
Damage
31,982
37,052
Taken
42,086
18,437
Mitigated
29,068
7,989
Healing
15,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
16,518
897
112
4,789
12,335
4,999
1,514
6,602
5,733
61,997
0
L
Hades
15,480
805
221
5,284
16,526
11,029
256
8,032
8,494
41,435
0
W
2,775
408
0
2,225
16,030
12,906
733
4,242
11,788
11,199
0
L
2,464
403
0
475
9,304
3,579
0
5,481
3,823
134
6,722
L
6,719
2,706
278
1,731
11,222
3,829
97
5,780
5,442
0
28,005
W
Mulan
y4rakMC69
Mulan
12,689
3,552
522
7,858
13,721
11,163
562
4,740
8,981
0
36,365

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,935
Gold Earned
29,748
120
Minions Killed
154
0
Camps Cleared
0
631,346
Distance Traveled
711,768
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,597
815
106
8
0
247,091
4
L
Hades
8,397
646
67
5
0
219,423
2
W
Ganesha
9,197
707
4
0
0
220,177
1
L
Fenrir
6,852
527
12
1
0
179,982
0
L
Cupid
7,686
591
41
3
0
231,941
0
W
Mulan
9,954
766
44
3
0
244,500
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role