Player Matchup

Kukulkan
Kukulkan
Agent Hboy
Kukulkan
Level 128
God Stats
5W - 1L
1,673 SR
Queue Stats
257W - 197L
1,605 Elo+
Party 1
Hun Batz
Hun Batz
FTP CJ
Hun Batz
Level 89
God Stats
25W - 11L
1,327 SR
Queue Stats
323W - 245L
1,584 Elo+
Party 1
Hachiman
Hachiman
FTP Shogun
Hachiman
Level 105
God Stats
1W - 3L
1,265 SR
Queue Stats
64W - 65L
1,548 Elo+
Party 1
Sylvanus
Sylvanus
KentXI
Sylvanus
Level 136
God Stats
5W - 3L
1,724 SR
Queue Stats
148W - 132L
1,598 Elo+
Party 1
Baron Samedi
Baron Samedi
NsrDaddy
Baron Samedi
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 36L
1,746 Elo+
Party 1
Team Averages
Level 94
1,498 SR
1,616 Elo+

VS

Team Averages
Level 54
1,416 SR
1,468 Elo+
Medusa
Medusa
 
Medusa
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
BabyBanh
Mulan
Level 29
God Stats
18W - 23L
1,589 SR
Queue Stats
54W - 81L
1,436 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Jugularss
Morgan Le Fay
Level 42
God Stats
5W - 13L
1,258 SR
Queue Stats
68W - 94L
1,445 Elo+
Party 3
Bacchus
Bacchus
Peubert
Bacchus
Level 35
God Stats
14W - 20L
1,411 SR
Queue Stats
128W - 169L
1,459 Elo+
Party 3
Sylvanus
Sylvanus
bloodknight93
Sylvanus
Level 18
God Stats
0W - 1L
1,320 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Agent Hboy
Kukulkan
15
6 / 2 / 5
9,456
630
8,963
8,297
3,338
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hun Batz
FTP CJ
Hun Batz
14
3 / 0 / 2
8,350
557
3,263
9,309
3,369
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hachiman
FTP Shogun
Hachiman
13
3 / 3 / 2
8,028
535
7,857
10,637
3,260
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sylvanus
KentXI
Sylvanus
15
5 / 2 / 4
9,294
620
9,570
10,301
7,615
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Baron Samedi
NsrDaddy
Baron Samedi
13
4 / 2 / 3
8,186
546
6,304
8,781
4,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
3 / 3 / 3
7,194
480
5,969
8,847
2,943
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mulan
BabyBanh
Mulan
12
4 / 6 / 2
7,872
525
8,325
13,239
4,944
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
Jugularss
Morgan Le Fay
13
1 / 6 / 0
7,178
479
2,937
8,874
3,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
Peubert
Bacchus
10
1 / 3 / 2
6,859
457
5,108
12,116
8,474
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sylvanus
bloodknight93
Sylvanus
8
0 / 3 / 2
5,807
387
2,129
7,128
5,662
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
18
21
Kills
9
9
Deaths
21
16
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
3
3
3
1.5
W
Kukulkan
Agent Hboy
Kukulkan
6
2
5
4.25
L
Mulan
BabyBanh
Mulan
4
6
2
0.83
W
Hun Batz
FTP CJ
Hun Batz
3
0
2
4
W
Hachiman
FTP Shogun
Hachiman
3
3
2
1.33
L
Morgan Le Fay
Jugularss
Morgan Le Fay
1
6
0
0.17
W
Sylvanus
KentXI
Sylvanus
5
2
4
3.5
W
Baron Samedi
NsrDaddy
Baron Samedi
4
2
3
2.75
L
Bacchus
Peubert
Bacchus
1
3
2
0.67
L
Sylvanus
bloodknight93
Sylvanus
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,957
Damage
24,468
47,325
Taken
50,204
21,717
Mitigated
25,231
16,621
Healing
9,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
5,969
2,392
834
2,812
8,847
2,943
0
3,221
5,626
0
31,245
W
Kukulkan
Agent Hboy
Kukulkan
8,963
1,504
0
2,076
8,297
3,338
624
3,190
5,107
72,890
0
L
Mulan
BabyBanh
Mulan
8,325
1,134
0
3,004
13,239
4,944
0
7,619
5,620
0
27,487
W
Hun Batz
FTP CJ
Hun Batz
3,263
436
0
2,981
9,309
3,369
0
149
9,160
0
60,788
W
Hachiman
FTP Shogun
Hachiman
7,857
3,444
0
3,614
10,637
3,260
232
2,958
7,679
0
46,791
L
Morgan Le Fay
Jugularss
Morgan Le Fay
2,937
281
0
731
8,874
3,208
156
4,803
4,071
36,508
0
W
Sylvanus
KentXI
Sylvanus
9,570
3,486
194
4,519
10,301
7,615
769
1,016
9,285
47,855
11,134
W
Baron Samedi
NsrDaddy
Baron Samedi
6,304
771
278
2,959
8,781
4,135
258
2,861
5,920
35,747
0
L
Bacchus
Peubert
Bacchus
5,108
793
0
0
12,116
8,474
0
5,348
6,768
19,612
0
L
Sylvanus
bloodknight93
Sylvanus
2,129
435
862
1,722
7,128
5,662
0
3,234
3,894
19,161
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,314
Gold Earned
34,910
505
Minions Killed
225
0
Camps Cleared
0
1,325,858
Distance Traveled
1,300,688
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,194
480
49
3
0
256,916
0
W
Kukulkan
9,456
630
138
9
0
280,012
2
L
Mulan
7,872
525
56
4
0
241,343
0
W
Hun Batz
8,350
557
100
7
0
321,156
2
W
Hachiman
8,028
535
88
6
0
245,985
1
L
Morgan Le Fay
7,178
479
59
4
0
242,024
3
W
Sylvanus
9,294
620
123
8
0
241,900
2
W
Baron Samedi
8,186
546
56
4
0
236,805
0
L
Bacchus
6,859
457
24
2
0
282,753
1
L
Sylvanus
5,807
387
37
2
0
277,652
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role