Player Matchup

Tiamat
Tiamat
BlackKeeno
Tiamat
Level 29
God Stats
1W - 2L
1,536 SR
Queue Stats
132W - 126L
1,643 Elo+
Solo
Nemesis
Nemesis
KingArthur19
Nemesis
Level 10
God Stats
1W - 2L
1,271 SR
Queue Stats
19W - 13L
1,604 Elo+
Solo
Ymir
Ymir
SaVeHiT
Ymir
Level 28
God Stats
4W - 3L
1,534 SR
Queue Stats
11W - 12L
1,539 Elo+
Solo
King Arthur
King Arthur
SmegmaSalad
King Arthur
Level 25
God Stats
2W - 1L
1,826 SR
Queue Stats
39W - 32L
1,506 Elo+
Solo
Sol
Sol
XCOMMPL45
Sol
Level 15
God Stats
15W - 7L
1,569 SR
Queue Stats
29W - 27L
1,529 Elo+
Solo
Team Averages
Level 21
1,547 SR
1,564 Elo+

VS

Team Averages
Level 17
1,675 SR
1,572 Elo+
Kuzenbo
Kuzenbo
Dustytrailz94
Kuzenbo
Level 28
God Stats
6W - 2L
1,691 SR
Queue Stats
78W - 71L
1,499 Elo+
Solo
Loki
Loki
JBenjaMS
Loki
Level 17
God Stats
11W - 10L
1,428 SR
Queue Stats
273W - 294L
1,592 Elo+
Solo
Sol
Sol
SoggyWetPotato
Sol
Level 28
God Stats
15W - 3L
1,966 SR
Queue Stats
122W - 66L
1,687 Elo+
Solo
Heimdallr
Heimdallr
jgsmite4
Heimdallr
Level 7
God Stats
4W - 4L
1,586 SR
Queue Stats
11W - 9L
1,634 Elo+
Solo
Izanami
Izanami
夜煞流火
Izanami
Level 4
God Stats
2W - 0L
1,705 SR
Queue Stats
2W - 3L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
BlackKeeno
Tiamat
14
1 / 7 / 4
9,107
455
4,674
12,386
6,186
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
KingArthur19
Nemesis
16
8 / 3 / 3
10,831
542
9,704
13,349
4,861
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
SaVeHiT
Ymir
16
4 / 3 / 15
11,248
562
6,516
20,430
25,767
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

King Arthur
SmegmaSalad
King Arthur
17
3 / 3 / 6
10,823
541
10,768
25,872
15,218
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

18
15 / 3 / 6
11,985
599
17,678
14,985
5,614
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
12
2 / 5 / 5
9,179
459
5,506
15,449
16,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Loki
11
0 / 13 / 4
7,909
395
3,217
12,915
4,551
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
11 / 3 / 4
13,569
678
23,215
16,225
6,683
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
jgsmite4
Heimdallr
18
5 / 5 / 7
11,688
584
24,026
16,862
7,378
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
夜煞流火
Izanami
15
1 / 6 / 1
9,499
475
5,145
10,972
3,382
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
40
31
Kills
19
19
Deaths
32
34
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Tiamat
BlackKeeno
Tiamat
1
7
4
0.43
W
Kuzenbo
2
5
5
0.9
W
Loki
0
13
4
0.15
L
Nemesis
KingArthur19
Nemesis
8
3
3
3.17
L
Ymir
SaVeHiT
Ymir
4
3
15
3.83
L
King Arthur
SmegmaSalad
King Arthur
3
3
6
2
W
11
3
4
4.33
L
15
3
6
6
W
Heimdallr
jgsmite4
Heimdallr
5
5
7
1.7
W
Izanami
夜煞流火
Izanami
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,340
Damage
61,109
87,022
Taken
72,423
57,646
Mitigated
38,054
25,705
Healing
17,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
BlackKeeno
Tiamat
4,674
307
0
1,646
12,386
6,186
640
7,202
5,184
36,660
0
W
Kuzenbo
5,506
2,351
0
1,073
15,449
16,060
150
7,889
7,148
18,543
0
W
Loki
3,217
717
0
1,398
12,915
4,551
474
5,147
7,569
0
28,425
L
Nemesis
KingArthur19
Nemesis
9,704
4,048
0
1,750
13,349
4,861
0
6,346
7,003
0
73,309
L
Ymir
SaVeHiT
Ymir
6,516
1,470
509
3,166
20,430
25,767
192
6,077
14,353
39,858
0
L
King Arthur
SmegmaSalad
King Arthur
10,768
1,292
0
10,750
25,872
15,218
532
5,068
20,804
0
58,097
W
23,215
7,593
0
8,386
16,225
6,683
2,828
5,605
10,296
108,838
0
L
17,678
6,438
0
7,884
14,985
5,614
9,139
4,069
10,916
102,834
0
W
Heimdallr
jgsmite4
Heimdallr
24,026
11,355
0
4,554
16,862
7,378
2,448
3,582
13,220
0
76,165
W
Izanami
夜煞流火
Izanami
5,145
3,364
0
2,032
10,972
3,382
2,235
5,396
5,322
0
54,468

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,994
Gold Earned
51,844
555
Minions Killed
438
0
Camps Cleared
0
1,909,482
Distance Traveled
1,742,723
15
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,107
455
99
5
0
318,734
2
W
Kuzenbo
9,179
459
17
1
0
329,635
6
W
Loki
7,909
395
45
2
0
345,429
7
L
Nemesis
10,831
542
125
6
0
338,486
2
L
Ymir
11,248
562
72
4
0
397,652
0
L
King Arthur
10,823
541
100
5
0
493,953
10
W
Sol
13,569
678
149
7
0
394,130
4
L
Sol
11,985
599
159
8
0
360,657
1
W
Heimdallr
11,688
584
115
6
0
351,382
4
W
Izanami
9,499
475
112
6
0
322,147
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role