Player Matchup

Artio
Artio
ATrappybear
Artio
Level 49
God Stats
0W - 1L
1,580 SR
Queue Stats
26W - 31L
1,499 Elo+
Party 2
Nemesis
Nemesis
IceSlasher7713
Nemesis
Level 16
God Stats
1W - 9L
1,563 SR
Queue Stats
6W - 16L
1,316 Elo+
Party 2
Thanatos
Thanatos
Thokakhute
Thanatos
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 23
1,548 SR
1,438 Elo+

VS

Team Averages
Level 61
1,688 SR
1,390 Elo+
Ah Puch
Ah Puch
Carr0tCollect0r
Ah Puch
Level 8
God Stats
1W - 1L
1,572 SR
Queue Stats
1W - 1L
1,248 Elo+
Solo
Cthulhu
Cthulhu
DKS Masochist
Cthulhu
Level 148
God Stats
1W - 3L
1,758 SR
Queue Stats
65W - 41L
1,509 Elo+
Party 1
Nox
Nox
Sharponly232
Nox
Level 28
God Stats
7W - 2L
1,734 SR
Queue Stats
13W - 9L
1,414 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 3
8,670
723
11,405
17,552
20,161
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
4 / 6 / 2
8,416
701
9,300
12,742
6,452
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
Thokakhute
Thanatos
5
0 / 4 / 1
6,455
538
617
3,953
1,615
Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 5 / 6
9,132
761
7,483
7,612
3,961
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
14
6 / 1 / 4
9,557
796
10,569
20,929
16,106
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

12
2 / 1 / 7
8,388
699
4,867
3,091
1,118
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
29
7
Kills
12
12
Deaths
7
6
Assists
17
Player
Kills
Deaths
Assists
KDA
L
3
2
3
2.25
W
4
5
6
1.4
W
Cthulhu
6
1
4
8
L
4
6
2
0.83
W
2
1
7
5.5
L
Thanatos
Thokakhute
Thanatos
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,322
Damage
22,919
34,247
Taken
31,632
28,228
Mitigated
21,185
5,778
Healing
10,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,405
1,873
1,456
3,670
17,552
20,161
27
10,680
6,872
36,006
0
W
7,483
1,091
0
1,316
7,612
3,961
320
3,845
3,767
19,331
0
W
Cthulhu
10,569
1,680
214
9,021
20,929
16,106
0
6,676
14,253
50,405
0
L
9,300
5,146
0
562
12,742
6,452
516
9,126
3,616
0
17,600
W
4,867
1,214
0
0
3,091
1,118
442
884
2,207
16,540
0
L
Thanatos
Thokakhute
Thanatos
617
363
0
90
3,953
1,615
0
3,113
840
0
2,899

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,541
Gold Earned
27,077
72
Minions Killed
134
0
Camps Cleared
0
589,903
Distance Traveled
657,172
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
8,670
723
47
4
0
225,715
3
W
Ah Puch
9,132
761
22
2
0
211,152
0
W
Cthulhu
9,557
796
69
6
0
245,939
0
L
Nemesis
8,416
701
20
2
0
222,964
0
W
Nox
8,388
699
43
4
0
200,081
0
L
Thanatos
6,455
538
5
0
0
141,224
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role