Player Matchup

Arachne
Arachne
ChrisYaYeet
Arachne
Level 158
God Stats
1W - 0L
1,638 SR
Queue Stats
241W - 129L
1,606 Elo+
Party 1
Sol
Sol
VHRabbit
Sol
Level 28
God Stats
17W - 20L
1,402 SR
Queue Stats
254W - 387L
1,439 Elo+
Solo
Artemis
Artemis
xXAkuma_KunXx
Artemis
Level 100
God Stats
1W - 1L
1,667 SR
Queue Stats
170W - 105L
1,574 Elo+
Party 1
Team Averages
Level 95
1,569 SR
1,539 Elo+

VS

Team Averages
Level 102
1,526 SR
1,524 Elo+
Pele
Pele
Brook02468
Pele
Level 143
God Stats
0W - 2L
1,500 SR
Queue Stats
51W - 53L
1,533 Elo+
Party 2
Fenrir
Fenrir
Smoking_Panda06
Fenrir
Level 7
God Stats
1W - 3L
1,725 SR
Queue Stats
1W - 4L
1,494 Elo+
Party 2
Scylla
Scylla
TrafalgaLaw02468
Scylla
Level 156
God Stats
0W - 1L
1,352 SR
Queue Stats
26W - 25L
1,546 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
ChrisYaYeet
Arachne
17
13 / 2 / 9
12,408
886
14,352
13,451
7,821
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
9 / 2 / 12
11,226
802
14,245
13,654
5,149
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artemis
15
8 / 3 / 15
11,152
797
11,294
10,491
3,625
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 12 / 1
10,957
783
9,382
17,588
10,858
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
1 / 12 / 1
8,088
578
3,883
13,963
8,241
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
2 / 6 / 2
9,679
691
11,806
12,012
3,997
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
11
30
Kills
7
7
Deaths
30
36
Assists
4
Player
Kills
Deaths
Assists
KDA
L
4
12
1
0.38
W
Arachne
ChrisYaYeet
Arachne
13
2
9
8.75
L
1
12
1
0.13
L
2
6
2
0.5
W
9
2
12
7.5
W
Artemis
8
3
15
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,891
Damage
25,071
37,596
Taken
43,563
16,595
Mitigated
23,096
12,496
Healing
2,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,382
1,144
0
1,471
17,588
10,858
0
5,346
12,242
0
35,829
W
Arachne
ChrisYaYeet
Arachne
14,352
9,636
0
5,182
13,451
7,821
260
2,345
10,954
0
52,052
L
3,883
829
0
137
13,963
8,241
0
4,973
8,990
0
9,329
L
11,806
457
0
1,200
12,012
3,997
0
3,926
8,086
43,440
0
W
14,245
5,072
0
5,023
13,654
5,149
1,698
3,859
9,501
44,676
0
W
Artemis
11,294
4,005
0
2,291
10,491
3,625
423
4,804
5,335
0
41,103

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,786
Gold Earned
28,724
187
Minions Killed
131
0
Camps Cleared
0
795,523
Distance Traveled
617,946
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
10,957
783
39
3
0
215,792
4
W
Arachne
12,408
886
72
5
0
311,960
0
L
Fenrir
8,088
578
7
1
0
164,185
1
L
Scylla
9,679
691
85
6
0
237,969
4
W
Sol
11,226
802
65
5
0
240,788
0
W
Artemis
11,152
797
50
4
0
242,775
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role