Player Matchup

Chiron
Chiron
 
Chiron
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
DrCanelitoIXLG
Xing Tian
Level 148
God Stats
10W - 12L
1,512 SR
Queue Stats
577W - 571L
1,558 Elo+
Solo
Hou Yi
Hou Yi
Espanta Pajaro
Hou Yi
Level 112
God Stats
3W - 4L
1,325 SR
Queue Stats
223W - 220L
1,643 Elo+
Solo
Horus
Horus
Heirtoair
Horus
Level 160
God Stats
2W - 3L
1,817 SR
Queue Stats
650W - 689L
1,585 Elo+
Solo
Sobek
Sobek
KreoA
Sobek
Level 58
God Stats
4W - 2L
1,834 SR
Queue Stats
119W - 80L
1,563 Elo+
Party 1
Team Averages
Level 128
1,598 SR
1,570 Elo+

VS

Team Averages
Level 132
1,791 SR
1,543 Elo+
Chang'e
Chang'e
Complex_Keys
Chang'e
Level 120
God Stats
4W - 1L
1,984 SR
Queue Stats
209W - 216L
1,550 Elo+
Solo
Da Ji
Da Ji
ElRubas
Da Ji
Level 157
God Stats
6W - 2L
1,629 SR
Queue Stats
382W - 401L
1,530 Elo+
Solo
Agni
Agni
Gatoazul316
Agni
Level 155
God Stats
1W - 0L
1,830 SR
Queue Stats
99W - 120L
1,465 Elo+
Solo
Ne Zha
Ne Zha
MagicHowy
Ne Zha
Level 158
God Stats
2W - 3L
1,500 SR
Queue Stats
324W - 324L
1,578 Elo+
Solo
Vamana
Vamana
OdysseusTKA
Vamana
Level 68
God Stats
2W - 0L
2,011 SR
Queue Stats
47W - 42L
1,590 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
16
6 / 3 / 4
9,045
905
14,879
11,243
5,030
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
DrCanelitoIXLG
Xing Tian
12
0 / 6 / 8
7,023
702
7,787
16,933
9,024
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
2 / 4 / 6
7,646
765
8,385
10,574
5,252
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Horus
Heirtoair
Horus
13
1 / 6 / 8
8,189
819
5,792
15,258
8,236
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sobek
KreoA
Sobek
15
3 / 6 / 7
8,239
824
5,142
13,789
18,771

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Complex_Keys
Chang'e
15
4 / 3 / 17
9,078
908
13,328
11,807
5,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
ElRubas
Da Ji
16
4 / 2 / 16
8,991
899
13,206
11,706
8,405
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
10 / 2 / 12
10,059
1,006
17,826
8,798
5,464
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ne Zha
MagicHowy
Ne Zha
14
2 / 2 / 16
9,097
910
7,704
13,577
12,940
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Vamana
16
4 / 3 / 15
9,127
913
8,570
15,453
17,247
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
100
12
Kills
24
25
Deaths
12
33
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
6
3
4
2.67
W
Chang'e
Complex_Keys
Chang'e
4
3
17
4.17
L
Xing Tian
DrCanelitoIXLG
Xing Tian
0
6
8
0.67
W
Da Ji
ElRubas
Da Ji
4
2
16
6
L
2
4
6
1.25
W
10
2
12
8
L
Horus
Heirtoair
Horus
1
6
8
0.83
L
Sobek
KreoA
Sobek
3
6
7
1.08
W
Ne Zha
MagicHowy
Ne Zha
2
2
16
5
W
Vamana
4
3
15
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,985
Damage
60,634
67,797
Taken
61,341
46,313
Mitigated
49,264
21,235
Healing
27,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
14,879
2,806
1,092
3,583
11,243
5,030
250
3,592
7,473
0
29,537
W
Chang'e
Complex_Keys
Chang'e
13,328
1,104
9,407
4,592
11,807
5,208
978
3,564
8,243
27,829
0
L
Xing Tian
DrCanelitoIXLG
Xing Tian
7,787
420
569
3,054
16,933
9,024
102
8,137
8,325
10,324
0
W
Da Ji
ElRubas
Da Ji
13,206
3,192
903
1,313
11,706
8,405
1,000
3,285
8,421
0
15,881
L
8,385
2,361
911
1,649
10,574
5,252
398
5,004
5,477
0
20,432
W
17,826
1,852
1,144
1,476
8,798
5,464
846
1,280
7,518
26,969
0
L
Horus
Heirtoair
Horus
5,792
3,433
5,077
3,238
15,258
8,236
676
7,695
7,380
0
10,438
L
Sobek
KreoA
Sobek
5,142
527
488
1,574
13,789
18,771
0
6,726
6,842
11,270
0
W
Ne Zha
MagicHowy
Ne Zha
7,704
771
147
3,236
13,577
12,940
429
1,302
12,275
0
21,320
W
Vamana
8,570
2,722
1,291
3,868
15,453
17,247
1,158
3,498
11,955
0
21,926

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,142
Gold Earned
46,352
95
Minions Killed
105
0
Camps Cleared
0
875,469
Distance Traveled
973,805
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
9,045
905
44
4
0
180,674
1
W
Chang'e
9,078
908
32
3
0
194,476
0
L
Xing Tian
7,023
702
11
1
0
194,660
0
W
Da Ji
8,991
899
13
1
0
205,874
1
L
Hou Yi
7,646
765
23
2
0
165,763
2
W
Agni
10,059
1,006
21
2
0
180,031
0
L
Horus
8,189
819
9
1
0
159,600
0
L
Sobek
8,239
824
8
1
0
174,772
2
W
Ne Zha
9,097
910
15
2
0
188,808
1
W
Vamana
9,127
913
24
2
0
204,616
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role