Player Matchup

Achilles
Achilles
Allwaysflying
Achilles
Level 78
God Stats
3W - 5L
1,349 SR
Queue Stats
309W - 265L
1,646 Elo+
Party 2
Medusa
Medusa
GarfieldsLasnaga
Medusa
Level 64
God Stats
7W - 3L
1,613 SR
Queue Stats
116W - 81L
1,608 Elo+
Party 3
Sylvanus
Sylvanus
Jackal125468
Sylvanus
Level 85
God Stats
3W - 5L
1,460 SR
Queue Stats
175W - 151L
1,587 Elo+
Party 3
Ra
Ra
Legitnosepicker8
Ra
Level 69
God Stats
8W - 5L
1,690 SR
Queue Stats
661W - 649L
1,509 Elo+
Party 2
Baron Samedi
Baron Samedi
Trooper10
Baron Samedi
Level 79
God Stats
18W - 11L
1,678 SR
Queue Stats
107W - 87L
1,550 Elo+
Party 3
Team Averages
Level 75
1,558 SR
1,580 Elo+

VS

Team Averages
Level 100
1,625 SR
1,529 Elo+
Hades
Hades
Adderley_0812
Hades
Level 109
God Stats
13W - 6L
1,728 SR
Queue Stats
688W - 578L
1,540 Elo+
Party 1
Scylla
Scylla
Dunlikai
Scylla
Level 59
God Stats
1W - 1L
1,583 SR
Queue Stats
17W - 8L
1,496 Elo+
Solo
Horus
Horus
EpicMiyagi
Horus
Level 107
God Stats
106W - 57L
1,633 SR
Queue Stats
625W - 472L
1,536 Elo+
Party 1
Gilgamesh
Gilgamesh
SBPyama
Gilgamesh
Level 106
God Stats
8W - 3L
1,585 SR
Queue Stats
570W - 441L
1,521 Elo+
Party 1
Xbalanque
Xbalanque
okocchi
Xbalanque
Level 121
God Stats
21W - 7L
1,597 SR
Queue Stats
698W - 545L
1,554 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Allwaysflying
Achilles
20
7 / 2 / 15
15,877
529
26,712
37,874
45,690
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
7 / 4 / 11
16,264
542
26,747
21,612
10,131
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sylvanus
Jackal125468
Sylvanus
20
8 / 3 / 13
15,658
522
25,271
28,991
22,740
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
5 / 7 / 9
14,595
487
13,215
20,027
9,838
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Baron Samedi
Trooper10
Baron Samedi
20
3 / 3 / 18
14,713
490
17,185
37,913
53,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 8 / 8
13,015
434
19,664
26,556
28,934
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Scylla
Dunlikai
Scylla
18
5 / 5 / 5
12,051
402
17,186
17,223
7,227
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Horus
17
1 / 6 / 14
12,339
411
10,284
36,583
50,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gilgamesh
SBPyama
Gilgamesh
20
3 / 4 / 8
13,598
453
20,327
24,899
14,187
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Xbalanque
okocchi
Xbalanque
20
8 / 7 / 6
14,559
485
30,770
28,637
12,395
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
60
30
Kills
19
19
Deaths
30
66
Assists
41
Player
Kills
Deaths
Assists
KDA
L
2
8
8
0.75
W
Achilles
Allwaysflying
Achilles
7
2
15
7.25
L
Scylla
Dunlikai
Scylla
5
5
5
1.5
L
Horus
1
6
14
1.33
W
7
4
11
3.13
W
Sylvanus
Jackal125468
Sylvanus
8
3
13
4.83
W
5
7
9
1.36
L
Gilgamesh
SBPyama
Gilgamesh
3
4
8
1.75
W
Baron Samedi
Trooper10
Baron Samedi
3
3
18
4
L
Xbalanque
okocchi
Xbalanque
8
7
6
1.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,130
Damage
98,231
146,417
Taken
133,898
141,847
Mitigated
113,627
64,137
Healing
30,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,664
1,038
704
7,440
26,556
28,934
726
11,148
15,262
89,988
0
W
Achilles
Allwaysflying
Achilles
26,712
9,100
0
6,758
37,874
45,690
1,486
9,091
28,588
0
111,149
L
Scylla
Dunlikai
Scylla
17,186
830
0
550
17,223
7,227
388
6,657
10,488
71,688
0
L
Horus
10,284
5,013
3,424
8,749
36,583
50,884
36
15,333
20,860
0
34,380
W
26,747
11,439
0
4,948
21,612
10,131
4,107
2,519
19,055
0
146,278
W
Sylvanus
Jackal125468
Sylvanus
25,271
8,321
9,531
13,496
28,991
22,740
6,928
6,057
22,806
117,726
24,268
W
13,215
855
7,755
5,612
20,027
9,838
3,212
6,668
13,121
92,059
0
L
Gilgamesh
SBPyama
Gilgamesh
20,327
5,593
0
1,217
24,899
14,187
195
9,542
15,153
0
128,246
W
Baron Samedi
Trooper10
Baron Samedi
17,185
2,090
7,490
8,547
37,913
53,448
1,530
11,797
25,595
48,881
0
L
Xbalanque
okocchi
Xbalanque
30,770
18,848
0
7,929
28,637
12,395
394
9,732
18,755
0
127,615

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,107
Gold Earned
65,562
700
Minions Killed
670
0
Camps Cleared
0
2,694,769
Distance Traveled
2,737,156
17
Wards Purchased
41
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
13,015
434
167
6
0
474,653
3
W
Achilles
15,877
529
153
5
0
560,368
2
L
Scylla
12,051
402
126
4
0
528,131
8
L
Horus
12,339
411
37
1
0
557,933
11
W
Medusa
16,264
542
187
6
0
534,207
7
W
Sylvanus
15,658
522
162
5
0
548,997
5
W
Ra
14,595
487
153
5
0
533,934
2
L
Gilgamesh
13,598
453
163
5
0
648,390
12
W
Baron Samedi
14,713
490
45
2
0
517,263
1
L
Xbalanque
14,559
485
177
6
0
528,049
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role