Player Matchup

Olorun
Olorun
Deadly vein4513
Olorun
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 83L
1,361 Elo+
Party 1
Gilgamesh
Gilgamesh
REHSINUP3788
Gilgamesh
Level 17
God Stats
2W - 6L
1,198 SR
Queue Stats
105W - 128L
1,420 Elo+
Party 1
Bakasura
Bakasura
SheMoansJosh_246
Bakasura
Level 18
God Stats
26W - 20L
1,500 SR
Queue Stats
470W - 487L
1,357 Elo+
Solo
Hades
Hades
arian2013
Hades
Level 18
God Stats
1W - 1L
1,280 SR
Queue Stats
10W - 20L
1,264 Elo+
Solo
Fenrir
Fenrir
mandoNoreste
Fenrir
Level 25
God Stats
4W - 6L
1,379 SR
Queue Stats
68W - 81L
1,313 Elo+
Solo
Team Averages
Level 19
1,371 SR
1,343 Elo+

VS

Team Averages
Level 22
1,485 SR
1,342 Elo+
Cerberus
Cerberus
Alejo18
Cerberus
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 22L
1,293 Elo+
Solo
Nemesis
Nemesis
ExotikButter
Nemesis
Level 7
God Stats
5W - 9L
1,477 SR
Queue Stats
6W - 10L
1,357 Elo+
Solo
Hera
Hera
Fcx1
Hera
Level 29
God Stats
17W - 19L
1,426 SR
Queue Stats
188W - 210L
1,408 Elo+
Solo
Gilgamesh
Gilgamesh
J Cashalou
Gilgamesh
Level 16
God Stats
6W - 4L
1,443 SR
Queue Stats
84W - 100L
1,259 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Lerious
Ah Muzen Cab
Level 29
God Stats
4W - 2L
1,577 SR
Queue Stats
55W - 57L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 7 / 0
5,642
403
3,469
11,006
3,434
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gilgamesh
REHSINUP3788
Gilgamesh
12
5 / 3 / 0
7,387
528
8,010
11,593
5,974
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

12
0 / 4 / 0
6,840
489
4,089
9,488
3,749
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hades
arian2013
Hades
5
0 / 7 / 0
4,786
342
167
5,818
1,588
Fenrir
9
1 / 8 / 1
6,118
437
5,064
10,776
6,236
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Alejo18
Cerberus
12
5 / 0 / 5
8,066
576
4,563
7,347
8,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nemesis
ExotikButter
Nemesis
11
4 / 0 / 5
7,269
519
4,326
6,979
3,411
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Hera
Fcx1
Hera
14
8 / 0 / 4
8,566
612
11,526
4,599
1,438
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
J Cashalou
Gilgamesh
11
5 / 6 / 2
7,589
542
9,488
11,517
10,666
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ah Muzen Cab
Lerious
Ah Muzen Cab
14
6 / 1 / 2
8,102
579
4,866
9,829
3,489
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
46
6
Kills
28
29
Deaths
7
1
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Alejo18
Cerberus
5
0
5
7.5
L
0
7
0
0
W
Nemesis
ExotikButter
Nemesis
4
0
5
6.5
W
Hera
Fcx1
Hera
8
0
4
10
W
Gilgamesh
J Cashalou
Gilgamesh
5
6
2
1
W
Ah Muzen Cab
Lerious
Ah Muzen Cab
6
1
2
7
L
Gilgamesh
REHSINUP3788
Gilgamesh
5
3
0
1.67
L
0
4
0
0
L
Hades
arian2013
Hades
0
7
0
0
L
Fenrir
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,799
Damage
34,769
48,681
Taken
40,271
20,981
Mitigated
27,676
8,386
Healing
11,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Alejo18
Cerberus
4,563
1,072
0
1,197
7,347
8,672
1,553
1,226
6,121
28,608
0
L
3,469
1,389
0
2,444
11,006
3,434
84
7,702
2,818
23,481
2,387
W
Nemesis
ExotikButter
Nemesis
4,326
2,334
0
2,793
6,979
3,411
984
222
6,547
0
23,670
W
Hera
Fcx1
Hera
11,526
2,868
0
2,176
4,599
1,438
1,099
934
3,500
45,028
0
W
Gilgamesh
J Cashalou
Gilgamesh
9,488
3,265
0
659
11,517
10,666
587
55
11,462
0
30,517
W
Ah Muzen Cab
Lerious
Ah Muzen Cab
4,866
1,904
212
4,759
9,829
3,489
2,341
813
9,016
0
59,954
L
Gilgamesh
REHSINUP3788
Gilgamesh
8,010
3,623
0
1,522
11,593
5,974
0
1,354
10,173
0
31,792
L
4,089
3,048
0
3,461
9,488
3,749
0
2,060
7,310
0
42,785
L
Hades
arian2013
Hades
167
111
0
109
5,818
1,588
120
1,489
4,275
5,351
0
L
Fenrir
5,064
1,893
0
850
10,776
6,236
0
2,692
8,016
0
20,409

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,773
Gold Earned
39,592
230
Minions Killed
332
0
Camps Cleared
0
1,190,000
Distance Traveled
1,285,855
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,066
576
47
3
0
256,844
0
L
Olorun
5,642
403
44
3
0
218,065
0
W
Nemesis
7,269
519
49
4
0
289,550
2
W
Hera
8,566
612
78
6
0
266,676
3
W
Gilgamesh
7,589
542
54
4
0
246,651
0
W
Ah Muzen Cab
8,102
579
104
7
0
226,134
1
L
Gilgamesh
7,387
528
55
4
0
262,459
2
L
Bakasura
6,840
489
90
6
0
307,257
0
L
Hades
4,786
342
7
1
0
167,379
1
L
Fenrir
6,118
437
34
2
0
234,840
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role