Player Matchup

Scylla
Scylla
Bladesofmadness
Scylla
Level 15
God Stats
3W - 5L
1,472 SR
Queue Stats
6W - 29L
1,202 Elo+
Party 2
Thor
Thor
KYLE_THA_GREAT
Thor
Level 22
God Stats
3W - 2L
1,394 SR
Queue Stats
59W - 76L
1,329 Elo+
Solo
Artemis
Artemis
SerpentGangs
Artemis
Level 28
God Stats
17W - 16L
1,619 SR
Queue Stats
97W - 92L
1,418 Elo+
Solo
Kukulkan
Kukulkan
crazy_muckle232
Kukulkan
Level 3
God Stats
0W - 2L
1,262 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 2
Zeus
Zeus
rich_gumbs93
Zeus
Level 15
God Stats
98W - 113L
1,193 SR
Queue Stats
590W - 645L
1,305 Elo+
Solo
Team Averages
Level 17
1,388 SR
1,351 Elo+

VS

Team Averages
Level 21
1,408 SR
1,334 Elo+
Sobek
Sobek
Boneheadkiller
Sobek
Level 14
God Stats
124W - 150L
1,395 SR
Queue Stats
130W - 156L
1,301 Elo+
Solo
Nu Wa
Nu Wa
Le Sharko7090
Nu Wa
Level 6
God Stats
51W - 46L
1,284 SR
Queue Stats
61W - 65L
1,266 Elo+
Party 1
Ymir
Ymir
Le_Dingo7
Ymir
Level 46
God Stats
2W - 4L
1,042 SR
Queue Stats
14W - 16L
1,316 Elo+
Party 1
Guan Yu
Guan Yu
Milkmadefresh
Guan Yu
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
96W - 74L
1,352 Elo+
Party 3
Artemis
Artemis
SpookySplitz
Artemis
Level 16
God Stats
13W - 5L
1,821 SR
Queue Stats
23W - 14L
1,433 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 5 / 3
8,460
846
2,527
8,570
2,458
15
0 / 10 / 1
8,493
849
4,092
17,777
7,045
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artemis
SerpentGangs
Artemis
16
4 / 5 / 2
10,471
1,047
11,913
16,869
5,823
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
15
1 / 12 / 4
8,989
899
7,622
15,001
4,743
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
1 / 12 / 4
9,823
982
10,117
17,838
6,065
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

16

VS

Team 2 Tickets

295

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 0 / 20
10,820
1,082
5,847
8,264
7,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
4 / 1 / 22
10,483
1,048
10,453
5,235
2,004
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Ymir
18
7 / 0 / 20
11,459
1,146
10,082
8,052
3,936
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
18
4 / 4 / 24
11,237
1,124
7,381
14,103
12,071
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Artemis
SpookySplitz
Artemis
20
28 / 1 / 11
13,893
1,389
36,834
9,021
3,947
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
141
6
Kills
44
44
Deaths
6
14
Assists
97
Player
Kills
Deaths
Assists
KDA
L
0
5
3
0.3
W
1
0
20
11
L
0
10
1
0.05
W
4
1
22
15
W
Ymir
7
0
20
17
W
Guan Yu
4
4
24
4
L
Artemis
SerpentGangs
Artemis
4
5
2
1
W
Artemis
SpookySplitz
Artemis
28
1
11
33.5
L
Kukulkan
1
12
4
0.25
L
1
12
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,271
Damage
70,597
76,055
Taken
44,675
26,134
Mitigated
29,483
1,741
Healing
13,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,527
246
0
0
8,570
2,458
0
3,040
5,530
10,919
0
W
5,847
205
0
4,375
8,264
7,525
0
3,929
4,335
26,323
0
L
4,092
731
0
0
17,777
7,045
0
5,635
12,142
0
19,024
W
10,453
2,292
0
14
5,235
2,004
0
1,919
3,316
24,635
0
W
Ymir
10,082
1,788
0
1,741
8,052
3,936
0
4,032
4,020
34,793
0
W
Guan Yu
7,381
1,002
1,628
2,850
14,103
12,071
0
6,992
5,891
0
10,575
L
Artemis
SerpentGangs
Artemis
11,913
7,115
0
1,722
16,869
5,823
0
4,732
12,137
0
34,963
W
Artemis
SpookySplitz
Artemis
36,834
28,478
0
2,893
9,021
3,947
0
3,394
5,627
0
45,704
L
Kukulkan
7,622
1,025
0
0
15,001
4,743
0
5,138
9,863
19,626
0
L
10,117
2,379
0
19
17,838
6,065
0
7,837
10,001
26,717
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,236
Gold Earned
57,892
163
Minions Killed
166
2
Camps Cleared
6
696,585
Distance Traveled
909,878
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,460
846
26
3
0
121,875
0
W
Sobek
10,820
1,082
43
4
2
219,867
0
L
Thor
8,493
849
27
3
0
175,633
0
W
Nu Wa
10,483
1,048
34
3
2
174,052
2
W
Ymir
11,459
1,146
66
7
2
161,178
0
W
Guan Yu
11,237
1,124
10
1
0
178,616
2
L
Artemis
10,471
1,047
43
4
1
149,748
2
W
Artemis
13,893
1,389
13
1
0
176,165
0
L
Kukulkan
8,989
899
25
3
1
143,782
1
L
Zeus
9,823
982
42
4
0
105,547
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role