Player Matchup

Tiamat
Tiamat
BishDontMyVibe
Tiamat
Level 38
God Stats
2W - 2L
1,595 SR
Queue Stats
53W - 63L
1,321 Elo+
Solo
Scylla
Scylla
Deadkomet
Scylla
Level 67
God Stats
3W - 4L
1,110 SR
Queue Stats
250W - 284L
1,310 Elo+
Solo
Hercules
Hercules
JP77705vol1
Hercules
Level 47
God Stats
18W - 22L
1,530 SR
Queue Stats
445W - 444L
1,400 Elo+
Party 1
Set
Set
Nightingale_112
Set
Level 51
God Stats
162W - 137L
1,516 SR
Queue Stats
514W - 502L
1,389 Elo+
Party 1
Cthulhu
Cthulhu
Sereph244
Cthulhu
Level 35
God Stats
22W - 17L
1,543 SR
Queue Stats
57W - 41L
1,476 Elo+
Solo
Team Averages
Level 48
1,459 SR
1,379 Elo+

VS

Team Averages
Level 52
1,532 SR
1,432 Elo+
Apollo
Apollo
 
Apollo
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
EntwinedSand221
Loki
Level 38
God Stats
2W - 1L
1,712 SR
Queue Stats
140W - 164L
1,432 Elo+
Solo
Cabrakan
Cabrakan
Gnarlface
Cabrakan
Level 54
God Stats
42W - 38L
1,545 SR
Queue Stats
505W - 675L
1,360 Elo+
Solo
Kukulkan
Kukulkan
gro0t754
Kukulkan
Level 44
God Stats
23W - 31L
1,402 SR
Queue Stats
148W - 158L
1,406 Elo+
Solo
Gilgamesh
Gilgamesh
rainboy6_3000
Gilgamesh
Level 35
God Stats
1W - 3L
1,500 SR
Queue Stats
112W - 99L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
3,516
207
0
0
0
Scylla
Deadkomet
Scylla
14
3 / 0 / 6
8,643
508
5,772
9,458
3,012
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
JP77705vol1
Hercules
15
3 / 2 / 4
8,905
524
5,813
10,975
8,780
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

17
13 / 1 / 5
10,472
616
12,170
12,236
5,175
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Cthulhu
Sereph244
Cthulhu
16
6 / 2 / 4
9,670
569
10,279
10,124
12,539
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
12
1 / 3 / 1
7,511
442
6,373
10,395
3,814
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
1 / 5 / 1
7,649
450
3,457
11,377
3,428
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
Gnarlface
Cabrakan
12
1 / 6 / 0
7,372
434
3,985
14,528
7,285
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kukulkan
gro0t754
Kukulkan
14
1 / 6 / 0
8,552
503
5,358
8,858
3,418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Gilgamesh
rainboy6_3000
Gilgamesh
11
1 / 6 / 0
7,372
434
4,881
13,553
7,659
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
7
25
Kills
5
5
Deaths
26
19
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
1
3
1
0.5
W
0
0
0
0
W
Scylla
Deadkomet
Scylla
3
0
6
6
L
1
5
1
0.3
L
Cabrakan
Gnarlface
Cabrakan
1
6
0
0.17
W
Hercules
JP77705vol1
Hercules
3
2
4
2.5
W
13
1
5
15.5
W
Cthulhu
Sereph244
Cthulhu
6
2
4
4
L
Kukulkan
gro0t754
Kukulkan
1
6
0
0.17
L
Gilgamesh
rainboy6_3000
Gilgamesh
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,034
Damage
24,054
42,793
Taken
58,711
29,506
Mitigated
25,604
10,420
Healing
12,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
6,373
3,744
0
2,368
10,395
3,814
128
738
9,657
0
44,463
W
0
0
0
0
0
0
0
0
0
0
0
W
Scylla
Deadkomet
Scylla
5,772
59
0
2,080
9,458
3,012
855
3,813
5,645
42,478
0
L
3,457
1,427
27
3,496
11,377
3,428
0
443
10,934
0
47,928
L
Cabrakan
Gnarlface
Cabrakan
3,985
701
0
2,529
14,528
7,285
0
3,562
10,966
44,575
0
W
Hercules
JP77705vol1
Hercules
5,813
1,215
0
1,677
10,975
8,780
666
0
10,975
0
44,147
W
12,170
7,260
0
4,052
12,236
5,175
848
3,681
8,555
0
73,382
W
Cthulhu
Sereph244
Cthulhu
10,279
659
456
2,155
10,124
12,539
188
1,849
8,275
55,253
0
L
Kukulkan
gro0t754
Kukulkan
5,358
197
0
958
8,858
3,418
0
2,742
6,116
53,832
0
L
Gilgamesh
rainboy6_3000
Gilgamesh
4,881
1,279
0
2,688
13,553
7,659
0
8,566
4,987
0
36,990

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,206
Gold Earned
38,456
384
Minions Killed
408
0
Camps Cleared
0
1,389,432
Distance Traveled
1,475,828
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
7,511
442
73
4
0
299,546
0
W
Tiamat
3,516
207
0
0
0
0
0
W
Scylla
8,643
508
85
5
0
330,182
4
L
Loki
7,649
450
87
5
0
332,626
3
L
Cabrakan
7,372
434
73
4
0
256,836
0
W
Hercules
8,905
524
89
5
0
348,291
2
W
Set
10,472
616
101
6
0
385,993
0
W
Cthulhu
9,670
569
109
6
0
324,966
1
L
Kukulkan
8,552
503
115
7
0
297,042
6
L
Gilgamesh
7,372
434
60
4
0
289,778
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role