Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
Boogieboiii
Zeus
Level 28
God Stats
10W - 6L
1,823 SR
Queue Stats
140W - 141L
1,398 Elo+
Solo
Sun Wukong
Sun Wukong
Max0w
Sun Wukong
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Neith
Neith
deadkoha
Neith
Level 5
God Stats
1W - 1L
1,667 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Thanatos
Thanatos
诡道人蜀黍
Thanatos
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Team Averages
Level 29
1,598 SR
1,480 Elo+

VS

Team Averages
Level 13
1,493 SR
1,450 Elo+
Izanami
Izanami
 
Izanami
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
Bloodwolf1256
Nox
Level 18
God Stats
0W - 1L
1,285 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Anubis
Anubis
JujuDeku2602
Anubis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Loki
Loki
Seldua
Loki
Level 16
God Stats
1W - 1L
1,680 SR
Queue Stats
4W - 7L
1,251 Elo+
Solo
Chernobog
Chernobog
TobiBiotex
Chernobog
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
10
3 / 0 / 12
6,870
573
2,955
4,028
1,773
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
10 / 2 / 3
7,207
601
8,127
4,955
1,353
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sun Wukong
Max0w
Sun Wukong
10
9 / 1 / 5
7,205
600
7,934
6,808
6,484
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Neith
deadkoha
Neith
10
8 / 0 / 3
6,475
540
2,877
4,910
1,618
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
8
3 / 3 / 4
5,738
478
3,752
6,495
1,768
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
9
4 / 8 / 1
6,362
530
7,012
11,277
2,621
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
1 / 5 / 1
5,033
419
928
4,755
1,395
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
6
0 / 8 / 1
5,135
428
703
7,507
1,646
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Loki
Seldua
Loki
4
0 / 5 / 0
4,345
362
1,325
4,966
1,011
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chernobog
TobiBiotex
Chernobog
6
1 / 8 / 0
4,768
397
3,634
7,343
1,877
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
9
33
Kills
6
6
Deaths
34
27
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
3
0
12
9
L
Izanami
 
Izanami
4
8
1
0.56
L
1
5
1
0.3
W
10
2
3
5.75
L
Anubis
0
8
1
0.06
W
Sun Wukong
Max0w
Sun Wukong
9
1
5
11.5
L
Loki
Seldua
Loki
0
5
0
0
L
Chernobog
TobiBiotex
Chernobog
1
8
0
0.13
W
Neith
deadkoha
Neith
8
0
3
9.5
W
Thanatos
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,645
Damage
13,602
27,196
Taken
35,848
12,996
Mitigated
8,550
11,356
Healing
3,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
2,955
1,116
2,564
2,678
4,028
1,773
876
322
3,706
20,602
0
L
Izanami
 
Izanami
7,012
3,955
0
2,382
11,277
2,621
0
1,448
9,746
0
27,295
L
928
163
0
226
4,755
1,395
116
2,007
2,590
10,730
0
W
8,127
1,811
0
513
4,955
1,353
784
406
4,549
28,620
0
L
Anubis
703
338
0
326
7,507
1,646
0
2,616
4,811
4,285
0
W
Sun Wukong
Max0w
Sun Wukong
7,934
2,488
0
398
6,808
6,484
614
43
6,765
0
23,702
L
Loki
Seldua
Loki
1,325
460
0
750
4,966
1,011
0
492
4,442
0
13,906
L
Chernobog
TobiBiotex
Chernobog
3,634
2,054
0
0
7,343
1,877
0
3,926
3,177
0
14,016
W
Neith
deadkoha
Neith
2,877
830
0
1,088
4,910
1,618
1,381
393
4,517
0
20,131
W
Thanatos
3,752
1,383
0
4,115
6,495
1,768
0
467
6,028
0
15,521

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,495
Gold Earned
25,643
190
Minions Killed
126
0
Camps Cleared
0
1,039,060
Distance Traveled
845,386
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
6,870
573
27
2
0
214,406
0
L
Izanami
6,362
530
44
4
0
184,356
1
L
Nox
5,033
419
28
2
0
198,178
2
W
Zeus
7,207
601
62
5
0
200,420
1
L
Anubis
5,135
428
5
0
0
159,775
1
W
Sun Wukong
7,205
600
31
3
0
244,823
1
L
Loki
4,345
362
31
3
0
133,733
2
L
Chernobog
4,768
397
18
2
0
169,344
0
W
Neith
6,475
540
39
3
0
185,803
0
W
Thanatos
5,738
478
31
3
0
193,608
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role