Player Matchup

Hel
Hel
Bartierboy
Hel
Level 21
God Stats
51W - 66L
1,456 SR
Queue Stats
202W - 205L
1,417 Elo+
Solo
Tiamat
Tiamat
Beeshup_
Tiamat
Level 18
God Stats
13W - 13L
1,633 SR
Queue Stats
328W - 343L
1,549 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ELRAOCK
Morgan Le Fay
Level 27
God Stats
26W - 25L
1,444 SR
Queue Stats
88W - 90L
1,409 Elo+
Solo
Ratatoskr
Ratatoskr
LaFlameZzX
Ratatoskr
Level 28
God Stats
8W - 14L
1,535 SR
Queue Stats
221W - 245L
1,535 Elo+
Solo
Loki
Loki
SmokiestSauce25
Loki
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 20
1,514 SR
1,482 Elo+

VS

Team Averages
Level 26
1,518 SR
1,491 Elo+
Rama
Rama
B4L_DODOBUTTER
Rama
Level 27
God Stats
4W - 5L
1,461 SR
Queue Stats
320W - 321L
1,581 Elo+
Solo
Hachiman
Hachiman
NSMage6688
Hachiman
Level 27
God Stats
23W - 16L
1,543 SR
Queue Stats
194W - 161L
1,470 Elo+
Solo
Serqet
Serqet
Shake Tramp x
Serqet
Level 24
God Stats
5W - 1L
1,665 SR
Queue Stats
162W - 146L
1,480 Elo+
Solo
Ymir
Ymir
Shon9013
Ymir
Level 24
God Stats
50W - 43L
1,402 SR
Queue Stats
198W - 193L
1,435 Elo+
Solo
Baron Samedi
Baron Samedi
heeeeezy
Baron Samedi
Level 28
God Stats
42W - 40L
1,518 SR
Queue Stats
298W - 331L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 2 / 5
9,734
973
3,270
9,610
6,602
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
Beeshup_
Tiamat
16
2 / 3 / 6
10,170
1,017
15,112
14,187
8,899
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Morgan Le Fay
ELRAOCK
Morgan Le Fay
16
2 / 8 / 5
9,715
972
13,595
15,915
6,453
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ratatoskr
LaFlameZzX
Ratatoskr
15
4 / 3 / 2
10,331
1,033
7,289
15,610
6,116
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
0 / 11 / 3
8,576
858
466
11,662
4,246
Team 1 Tickets

97

VS

Team 2 Tickets

269

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 2 / 12
11,618
1,162
14,149
8,420
3,162
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hachiman
NSMage6688
Hachiman
17
4 / 3 / 13
10,597
1,060
11,378
10,768
3,915
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

17
8 / 0 / 10
10,554
1,055
7,189
7,686
2,956
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
17
5 / 3 / 15
10,986
1,099
13,742
10,644
10,425
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Baron Samedi
heeeeezy
Baron Samedi
17
3 / 1 / 19
10,170
1,017
12,565
7,400
3,125
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
96
9
Kills
27
27
Deaths
9
21
Assists
69
Player
Kills
Deaths
Assists
KDA
W
7
2
12
6.5
L
1
2
5
1.75
L
Tiamat
Beeshup_
Tiamat
2
3
6
1.67
L
Morgan Le Fay
ELRAOCK
Morgan Le Fay
2
8
5
0.56
L
Ratatoskr
LaFlameZzX
Ratatoskr
4
3
2
1.67
W
Hachiman
NSMage6688
Hachiman
4
3
13
3.5
W
8
0
10
13
W
Ymir
5
3
15
4.17
L
0
11
3
0.14
W
Baron Samedi
heeeeezy
Baron Samedi
3
1
19
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,732
Damage
59,023
66,984
Taken
44,918
32,316
Mitigated
23,583
6,860
Healing
6,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,149
9,329
0
196
8,420
3,162
0
4,976
3,444
0
47,732
L
3,270
194
590
2,343
9,610
6,602
0
3,355
5,643
24,860
0
L
Tiamat
Beeshup_
Tiamat
15,112
508
0
2,786
14,187
8,899
0
5,978
8,209
40,457
0
L
Morgan Le Fay
ELRAOCK
Morgan Le Fay
13,595
1,430
0
759
15,915
6,453
0
7,069
8,426
26,119
0
L
Ratatoskr
LaFlameZzX
Ratatoskr
7,289
2,410
0
382
15,610
6,116
0
5,682
9,928
0
21,739
W
Hachiman
NSMage6688
Hachiman
11,378
7,686
0
805
10,768
3,915
0
7,726
3,042
0
30,209
W
7,189
1,944
0
0
7,686
2,956
0
5,767
1,919
0
14,407
W
Ymir
13,742
1,243
51
335
10,644
10,425
0
7,761
2,883
20,453
0
L
466
466
0
0
11,662
4,246
0
4,223
7,231
0
1,477
W
Baron Samedi
heeeeezy
Baron Samedi
12,565
783
2,598
2,853
7,400
3,125
0
5,747
1,653
27,943
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,526
Gold Earned
53,925
154
Minions Killed
199
4
Camps Cleared
8
797,985
Distance Traveled
948,435
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
11,618
1,162
93
9
4
169,119
0
L
Hel
9,734
973
54
5
0
156,217
0
L
Tiamat
10,170
1,017
47
5
0
161,325
0
L
Morgan Le Fay
9,715
972
13
1
1
167,277
0
L
Ratatoskr
10,331
1,033
39
4
3
212,829
0
W
Hachiman
10,597
1,060
38
4
1
179,655
0
W
Serqet
10,554
1,055
22
2
1
231,013
0
W
Ymir
10,986
1,099
16
2
1
168,323
0
L
Loki
8,576
858
1
0
0
100,337
0
W
Baron Samedi
10,170
1,017
30
3
1
200,325
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role