Player Matchup

Cthulhu
Cthulhu
Elder_Invader
Cthulhu
Level 26
God Stats
5W - 9L
1,401 SR
Queue Stats
20W - 25L
1,364 Elo+
Party 3
Sun Wukong
Sun Wukong
NoahNinou
Sun Wukong
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 8L
1,324 Elo+
Solo
Artemis
Artemis
RogueRoseB
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,159 Elo+
Solo
Thanatos
Thanatos
albajar777
Thanatos
Level 7
God Stats
10W - 14L
1,436 SR
Queue Stats
19W - 29L
1,301 Elo+
Solo
Neith
Neith
jercampor1610
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,171 Elo+
Party 3
Team Averages
Level 11
1,467 SR
1,264 Elo+

VS

Team Averages
Level 10
1,462 SR
1,314 Elo+
Loki
Loki
El-Patron443
Loki
Level 18
God Stats
25W - 23L
1,366 SR
Queue Stats
48W - 46L
1,222 Elo+
Party 2
Anhur
Anhur
Mauri-Ns
Anhur
Level 7
God Stats
5W - 3L
1,444 SR
Queue Stats
25W - 26L
1,118 Elo+
Party 2
Thor
Thor
Min0o_Cn
Thor
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,422 Elo+
Party 1
Kukulkan
Kukulkan
Neykrix
Kukulkan
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,307 Elo+
Party 1
Jormungandr
Jormungandr
bahtsiz-bedevii
Jormungandr
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
16
0 / 2 / 1
9,859
758
4,416
4,397
3,592
Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sun Wukong
NoahNinou
Sun Wukong
17
0 / 11 / 2
10,860
835
11,961
29,788
20,873
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Artemis
RogueRoseB
Artemis
17
1 / 5 / 2
10,947
842
6,373
12,518
4,243
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Thanatos
albajar777
Thanatos
17
3 / 14 / 1
11,126
856
13,339
22,400
7,798
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

16
0 / 0 / 1
9,795
753
2,175
2,454
803
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

296

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
11 / 0 / 15
13,265
1,020
9,892
8,310
3,640
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anhur
Mauri-Ns
Anhur
19
10 / 0 / 9
12,939
995
15,917
8,475
3,615
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
19
2 / 4 / 16
11,877
914
7,492
10,674
4,857
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kukulkan
Neykrix
Kukulkan
19
8 / 0 / 13
11,952
919
17,824
7,692
3,683
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
bahtsiz-bedevii
Jormungandr
20
1 / 2 / 22
12,307
947
11,957
12,136
11,620
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
107
4
Kills
32
32
Deaths
6
7
Assists
75
Player
Kills
Deaths
Assists
KDA
W
11
0
15
18.5
L
Cthulhu
0
2
1
0.25
W
Anhur
Mauri-Ns
Anhur
10
0
9
14.5
W
Thor
2
4
16
2.5
W
Kukulkan
Neykrix
Kukulkan
8
0
13
14.5
L
Sun Wukong
NoahNinou
Sun Wukong
0
11
2
0.09
L
Artemis
RogueRoseB
Artemis
1
5
2
0.4
L
Thanatos
albajar777
Thanatos
3
14
1
0.25
W
Jormungandr
bahtsiz-bedevii
Jormungandr
1
2
22
6
L
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,264
Damage
63,082
71,557
Taken
47,287
37,309
Mitigated
27,415
7,169
Healing
690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,892
4,830
0
0
8,310
3,640
0
612
7,698
0
22,411
L
Cthulhu
4,416
383
0
0
4,397
3,592
0
1,766
2,631
11,676
0
W
Anhur
Mauri-Ns
Anhur
15,917
10,070
0
0
8,475
3,615
0
555
7,920
0
34,474
W
Thor
7,492
2,048
0
0
10,674
4,857
0
963
9,711
0
23,924
W
Kukulkan
Neykrix
Kukulkan
17,824
6,565
0
690
7,692
3,683
0
1,061
6,631
29,334
0
L
Sun Wukong
NoahNinou
Sun Wukong
11,961
1,627
0
1,267
29,788
20,873
0
13,396
16,392
0
30,873
L
Artemis
RogueRoseB
Artemis
6,373
2,158
0
1,033
12,518
4,243
0
6,839
5,679
0
19,318
L
Thanatos
albajar777
Thanatos
13,339
3,969
0
4,482
22,400
7,798
0
6,296
16,104
0
29,323
W
Jormungandr
bahtsiz-bedevii
Jormungandr
11,957
2,478
0
0
12,136
11,620
0
1,225
8,338
35,095
0
L
2,175
836
0
387
2,454
803
0
1,484
970
0
6,529

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,587
Gold Earned
62,340
140
Minions Killed
208
2
Camps Cleared
6
767,475
Distance Traveled
1,126,296
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
13,265
1,020
39
3
1
253,473
0
L
Cthulhu
9,859
758
19
1
0
82,604
0
W
Anhur
12,939
995
64
5
0
188,892
1
W
Thor
11,877
914
36
3
3
210,551
0
W
Kukulkan
11,952
919
27
2
0
256,653
0
L
Sun Wukong
10,860
835
42
3
0
230,038
1
L
Artemis
10,947
842
37
3
1
142,119
3
L
Thanatos
11,126
856
29
2
1
224,518
0
W
Jormungandr
12,307
947
42
3
2
216,727
1
L
Neith
9,795
753
13
1
0
88,196
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role