Player Matchup

Achilles
Achilles
Leeecchhhh
Achilles
Level 27
God Stats
1W - 0L
1,350 SR
Queue Stats
18W - 30L
1,222 Elo+
Solo
Olorun
Olorun
LemonChips_
Olorun
Level 7
God Stats
1W - 0L
1,267 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Set
Set
Stale_Milk_4_Day
Set
Level 6
God Stats
3W - 6L
1,368 SR
Queue Stats
56W - 53L
1,283 Elo+
Solo
Geb
Geb
TheClaytonBoy1
Geb
Level 28
God Stats
21W - 16L
1,689 SR
Queue Stats
193W - 253L
1,230 Elo+
Solo
Medusa
Medusa
zcvbghytu78iolds
Medusa
Level 23
God Stats
9W - 9L
1,500 SR
Queue Stats
141W - 164L
1,239 Elo+
Solo
Team Averages
Level 18
1,435 SR
1,295 Elo+

VS

Team Averages
Level 11
1,539 SR
1,379 Elo+
Bellona
Bellona
Fire3010
Bellona
Level 18
God Stats
19W - 18L
1,482 SR
Queue Stats
261W - 309L
1,144 Elo+
Solo
Bakasura
Bakasura
MACKEREL35
Bakasura
Level 16
God Stats
3W - 4L
1,697 SR
Queue Stats
13W - 19L
1,249 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
NCT_Hyper190
Morgan Le Fay
Level 17
God Stats
0W - 1L
1,515 SR
Queue Stats
4W - 6L
1,500 Elo+
Solo
Neith
Neith
TwoShi4Ya
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Thanatos
Thanatos
kaydenda
Thanatos
Level 0
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Leeecchhhh
Achilles
3
1 / 2 / 0
6,610
287
442
1,395
602
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Olorun
14
3 / 0 / 3
9,356
407
5,187
12,817
9,869
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
3 / 6 / 4
10,203
444
7,164
15,149
5,700
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

14
5 / 3 / 9
9,702
422
9,644
16,831
15,416
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
10 / 1 / 4
11,344
493
17,748
17,378
6,238
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Fire3010
Bellona
16
5 / 3 / 2
10,596
461
12,343
18,349
19,744
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bakasura
MACKEREL35
Bakasura
10
2 / 5 / 1
8,237
358
3,821
9,761
2,785
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Morgan Le Fay
NCT_Hyper190
Morgan Le Fay
17
5 / 7 / 2
11,178
486
20,160
18,095
7,446
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
TwoShi4Ya
Neith
13
0 / 10 / 0
8,934
388
2,353
11,864
4,066
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Thanatos
kaydenda
Thanatos
5
0 / 5 / 0
6,695
291
0
3,724
845
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
17
22
Kills
12
12
Deaths
30
20
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Bellona
Fire3010
Bellona
5
3
2
2
W
Achilles
Leeecchhhh
Achilles
1
2
0
0.5
W
Olorun
3
0
3
4.5
L
Bakasura
MACKEREL35
Bakasura
2
5
1
0.5
L
Morgan Le Fay
NCT_Hyper190
Morgan Le Fay
5
7
2
0.86
W
3
6
4
0.83
W
5
3
9
3.17
L
Neith
TwoShi4Ya
Neith
0
10
0
0
L
Thanatos
kaydenda
Thanatos
0
5
0
0
W
10
1
4
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,185
Damage
38,677
63,570
Taken
61,793
37,825
Mitigated
34,886
14,100
Healing
9,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Fire3010
Bellona
12,343
2,460
0
4,484
18,349
19,744
744
4,413
13,936
0
48,071
W
Achilles
Leeecchhhh
Achilles
442
344
0
0
1,395
602
0
257
1,138
0
1,426
W
Olorun
5,187
2,572
810
2,134
12,817
9,869
883
3,851
8,966
41,007
0
L
Bakasura
MACKEREL35
Bakasura
3,821
2,412
0
822
9,761
2,785
0
1,177
8,584
0
22,316
L
Morgan Le Fay
NCT_Hyper190
Morgan Le Fay
20,160
4,645
355
3,038
18,095
7,446
2,683
5,253
12,842
69,029
0
W
7,164
3,739
0
1,828
15,149
5,700
768
2,713
12,271
0
57,489
W
9,644
2,936
0
45
16,831
15,416
397
5,516
11,077
35,182
0
L
Neith
TwoShi4Ya
Neith
2,353
1,730
0
166
11,864
4,066
281
3,988
7,876
0
25,891
L
Thanatos
kaydenda
Thanatos
0
0
0
543
3,724
845
349
0
3,724
0
5,339
W
17,748
10,614
873
8,410
17,378
6,238
3,534
7,823
9,361
0
72,248

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,215
Gold Earned
45,640
314
Minions Killed
290
0
Camps Cleared
0
1,663,146
Distance Traveled
1,402,886
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
10,596
461
76
3
0
418,758
0
W
Achilles
6,610
287
5
0
0
32,040
0
W
Olorun
9,356
407
54
2
0
393,726
0
L
Bakasura
8,237
358
44
2
0
284,338
0
L
Morgan Le Fay
11,178
486
93
4
0
358,734
3
W
Set
10,203
444
89
4
0
392,213
1
W
Geb
9,702
422
47
2
0
437,970
4
L
Neith
8,934
388
64
3
0
229,586
0
L
Thanatos
6,695
291
13
1
0
111,470
1
W
Medusa
11,344
493
119
5
0
407,197
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role