Player Matchup

Izanami
Izanami
BiriBori
Izanami
Level 12
God Stats
7W - 17L
1,454 SR
Queue Stats
10W - 23L
1,305 Elo+
Party 2
Chang'e
Chang'e
DeathBloomElise
Chang'e
Level 17
God Stats
1W - 5L
1,530 SR
Queue Stats
115W - 125L
1,398 Elo+
Party 2
Tiamat
Tiamat
MistyKitten
Tiamat
Level 6
God Stats
1W - 6L
1,500 SR
Queue Stats
10W - 17L
1,319 Elo+
Solo
Team Averages
Level 12
1,495 SR
1,341 Elo+

VS

Team Averages
Level 48
1,490 SR
1,428 Elo+
Bellona
Bellona
The_Rocket_93
Bellona
Level 87
God Stats
2W - 2L
1,284 SR
Queue Stats
376W - 337L
1,454 Elo+
Party 1
Danzaburou
Danzaburou
Theumiz
Danzaburou
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 35L
1,340 Elo+
Party 1
Sol
Sol
Zeqyox
Sol
Level 38
God Stats
46W - 29L
1,685 SR
Queue Stats
109W - 94L
1,491 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BiriBori
Izanami
9
2 / 6 / 1
6,773
847
2,764
6,142
1,764
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
3 / 5 / 1
6,321
790
3,912
9,557
6,462
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tiamat
9
1 / 6 / 2
6,149
769
3,152
6,757
3,686
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
10
7 / 1 / 5
7,883
985
5,349
7,592
5,771
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
Theumiz
Danzaburou
11
4 / 2 / 8
7,423
928
4,966
4,850
1,743
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sol
Zeqyox
Sol
10
6 / 4 / 10
7,495
937
8,632
8,011
2,375
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
40
6
Kills
17
17
Deaths
7
4
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Izanami
BiriBori
Izanami
2
6
1
0.42
L
3
5
1
0.7
L
Tiamat
1
6
2
0.33
W
Bellona
7
1
5
9.5
W
Danzaburou
Theumiz
Danzaburou
4
2
8
4
W
Sol
Zeqyox
Sol
6
4
10
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,828
Damage
18,947
22,456
Taken
20,453
11,912
Mitigated
9,889
1,949
Healing
4,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
BiriBori
Izanami
2,764
1,864
0
0
6,142
1,764
0
2,269
3,873
0
11,277
L
3,912
778
189
1,225
9,557
6,462
0
3,960
5,597
12,762
0
L
Tiamat
3,152
815
0
535
6,757
3,686
0
2,403
4,354
8,895
0
W
Bellona
5,349
1,929
45
899
7,592
5,771
1,102
2,114
5,478
0
22,325
W
Danzaburou
Theumiz
Danzaburou
4,966
2,801
0
925
4,850
1,743
805
2,021
2,829
0
18,730
W
Sol
Zeqyox
Sol
8,632
5,496
0
2,867
8,011
2,375
933
2,929
5,082
25,420
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,243
Gold Earned
22,801
56
Minions Killed
95
0
Camps Cleared
0
389,429
Distance Traveled
467,638
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,773
847
20
3
0
99,693
0
L
Chang'e
6,321
790
21
3
0
148,624
0
L
Tiamat
6,149
769
15
2
0
141,112
0
W
Bellona
7,883
985
28
4
0
186,350
3
W
Danzaburou
7,423
928
34
4
0
128,733
0
W
Sol
7,495
937
33
4
0
152,555
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role